namespace context {
// BoostContextFactory
-smx_context_t BoostContextFactory::create_context(std::function<void()> code, smx_actor_t actor)
+smx_context_t BoostContextFactory::create_context(std::function<void()>&& code, smx_actor_t actor)
{
return this->new_context<BoostContext>(std::move(code), actor, this);
}
// BoostContext
-BoostContext::BoostContext(std::function<void()> code, smx_actor_t actor, SwappedContextFactory* factory)
+BoostContext::BoostContext(std::function<void()>&& code, smx_actor_t actor, SwappedContextFactory* factory)
: SwappedContext(std::move(code), actor, factory)
{
/* We need to pass the bottom of the stack to make_fcontext,
depending on the stack direction it may be the lower or higher address: */
#if PTH_STACKGROWTH == -1
- unsigned char* stack = get_stack() + smx_context_usable_stack_size;
+ unsigned char* stack = get_stack() + smx_context_stack_size;
#else
unsigned char* stack = get_stack();
#endif
#if BOOST_VERSION < 106100
- this->fc_ = boost::context::make_fcontext(stack, smx_context_usable_stack_size, BoostContext::wrapper);
+ this->fc_ = boost::context::make_fcontext(stack, smx_context_stack_size, BoostContext::wrapper);
#else
- this->fc_ = boost::context::detail::make_fcontext(stack, smx_context_usable_stack_size, BoostContext::wrapper);
+ this->fc_ = boost::context::detail::make_fcontext(stack, smx_context_stack_size, BoostContext::wrapper);
#endif
} else {