- /** Blocking emission
- *
- * There is no deep-copy of the payload; the pointer is just copied to the receiving actor.
- */
- void put(void* payload, size_t simulatedSizeInBytes);
- /** Blocking emission with timeout */
- void put(void* payload, size_t simulatedSizeInBytes, double timeout);
+ /** Blocking data emission */
+ void put(void* payload, uint64_t simulatedSizeInBytes);
+ /** Blocking data emission with timeout */
+ void put(void* payload, uint64_t simulatedSizeInBytes, double timeout);