+ jitter_ = 0;
+ jitter_seed_ = 10;
+
+ // EXTRACTED FROM GTNETS SOURCE CODE COMMENTS
+ // REDQueue::REDQueue(
+ // DCount_t in_w_q, Count_t in_min_th, Count_t in_max_th,
+ // Count_t in_limit, DCount_t in_max_p, Count_t in_mean_pktsize) : iface(nil)
+ // Set default values.
+ //Doc:Desc This constructor the critical RED parameters and builds a
+ //Doc:Desc correspoding RED queue
+ //Doc:Arg1 weight of the queue
+ //Doc:Arg2 minimum threshold
+ //Doc:Arg3 maximum threshold
+ //Doc:Arg4 Limit/max size for the queue
+ //Doc:Arg5 maximum value for mark/drop probability
+ //Doc:Arg6 Average packet size
+
+ //Default Parameters
+ //REDQueue *default_red_queue_ = new REDQueue(0.002, 2500, 7500, 30000, 0.10, 500);
+ //Same as above
+ //REDQueue *default_red_queue_ = new REDQueue();
+
+ //See for details of how those values are calucated below
+ //[1] Sally Floyd and Van Jacobson, "Random Early Detection Gateways with Congestion Avoidance",
+ // IEEE/ACM Transactions on Networking, vol. 1, n. 4, august 1993.
+ //
+ //[2] Kostas Pentikousis, "Active Queue Management", ACM Crossroads, vol. 7, n. 5,
+ // mid-summer 2001
+ //
+ //[3] Stefann De Cnodder, Omar Ecoumi, Kenny Paulwels, "RED behavior with different packet sizes",
+ // 5th IEEE Symposium on Computers and Communication, (ISCC 2000)
+ //
+ //[4] http://www.opalsoft.net/qos/DS-26.htm
+ //
+ //short explanation:
+ // q_weight = fixed to 0.002 in most literature
+ // min_bytes = max / 3 = 16,666,666
+ // max_bytes = mean_bw * max_tolerable_latency, set to 1e8 * 0.5 = 50,000,000
+ // limit_bytes = 8 * max = 400,000,000
+ // prob = follow most literature 0.02
+ // avgpkt = fixed to the same TCP segment size, 1000 Bytes
+ //
+ // burst = (2*(min+max))/(3*avgpkt) ***DON'T USED BY GTNetS***
+ REDQueue *default_red_queue_ = new REDQueue(0.002, 16666666, 50000000, 400000000, 0.02, 1000);
+
+ Queue::Default(*default_red_queue_);
+ delete default_red_queue_;
+
+ TCP::DefaultAdvWin(wsize);
+ TCP::DefaultSegSize(1000);
+ TCP::DefaultTxBuffer(128000);
+ TCP::DefaultRxBuffer(128000);
+