-/* Copyright (c) 2006-2021. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2006-2022. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
-#include "simgrid/Exception.hpp"
-#include "simgrid/actor.h"
-#include "simgrid/modelchecker.h"
-#include "simgrid/s4u/Actor.hpp"
-#include "simgrid/s4u/Exec.hpp"
-#include "simgrid/s4u/Host.hpp"
-#include "simgrid/s4u/VirtualMachine.hpp"
+#include <simgrid/Exception.hpp>
+#include <simgrid/actor.h>
+#include <simgrid/modelchecker.h>
+#include <simgrid/s4u/Actor.hpp>
+#include <simgrid/s4u/Engine.hpp>
+#include <simgrid/s4u/Exec.hpp>
+#include <simgrid/s4u/VirtualMachine.hpp>
+
#include "src/include/mc/mc.h"
#include "src/kernel/EngineImpl.hpp"
-#include "src/kernel/activity/ExecImpl.hpp"
+#include "src/kernel/actor/ActorImpl.hpp"
#include "src/mc/mc_replay.hpp"
#include "src/surf/HostImpl.hpp"
#include <algorithm>
-#include <sstream>
XBT_LOG_NEW_DEFAULT_SUBCATEGORY(s4u_actor, s4u, "S4U actors");
xbt::signal<void(Actor const&)> s4u::Actor::on_resume;
xbt::signal<void(Actor const&)> s4u::Actor::on_sleep;
xbt::signal<void(Actor const&)> s4u::Actor::on_wake_up;
-#ifndef DOXYGEN
-xbt::signal<void(Actor const&)> s4u::Actor::on_migration_start; // XBT_ATTRIB_DEPRECATED_v329
-xbt::signal<void(Actor const&)> s4u::Actor::on_migration_end; // XBT_ATTRIB_DEPRECATED_v329
-#endif
xbt::signal<void(Actor const&, Host const& previous_location)> s4u::Actor::on_host_change;
xbt::signal<void(Actor const&)> s4u::Actor::on_termination;
xbt::signal<void(Actor const&)> s4u::Actor::on_destruction;
{
const kernel::actor::ActorImpl* self = kernel::actor::ActorImpl::self();
kernel::actor::ActorImpl* actor =
- kernel::actor::simcall([self, &name, host] { return self->init(name, host).get(); });
+ kernel::actor::simcall_answered([self, &name, host] { return self->init(name, host).get(); });
return actor->get_iface();
}
ActorPtr Actor::start(const std::function<void()>& code)
{
- simgrid::kernel::actor::simcall([this, &code] { pimpl_->start(code); });
+ simgrid::kernel::actor::simcall_answered([this, &code] { pimpl_->start(code); });
return this;
}
{
const kernel::actor::ActorImpl* self = kernel::actor::ActorImpl::self();
kernel::actor::ActorImpl* actor =
- kernel::actor::simcall([self, &name, host, &code] { return self->init(name, host)->start(code); });
+ kernel::actor::simcall_answered([self, &name, host, &code] { return self->init(name, host)->start(code); });
return actor->get_iface();
}
void Actor::join(double timeout) const
{
+ xbt_assert(not(MC_is_active() || MC_record_replay_is_active()),
+ "Actor::join() is not usable in MC yet. Please report this bug.");
+
kernel::actor::ActorImpl* issuer = kernel::actor::ActorImpl::self();
const kernel::actor::ActorImpl* target = pimpl_;
kernel::actor::simcall_blocking([issuer, target, timeout] {
- if (target->finished_) {
+ if (target->wannadie()) {
// The joined actor is already finished, just wake up the issuer right away
issuer->simcall_answer();
} else {
});
}
-void Actor::set_auto_restart(bool autorestart)
+Actor* Actor::set_auto_restart(bool autorestart)
{
- kernel::actor::simcall([this, autorestart]() {
- xbt_assert(autorestart && not pimpl_->has_to_auto_restart()); // FIXME: handle all cases
+ if (autorestart == pimpl_->has_to_auto_restart()) // not changed
+ return this;
+
+ kernel::actor::simcall_answered([this, autorestart]() {
+ xbt_assert(autorestart, "Asking an actor to stop being autorestart is not implemented yet. Ask us if you need it.");
pimpl_->set_auto_restart(autorestart);
auto* arg = new kernel::actor::ProcessArg(pimpl_->get_host(), pimpl_);
XBT_DEBUG("Adding %s to the actors_at_boot_ list of Host %s", arg->name.c_str(), arg->host->get_cname());
pimpl_->get_host()->get_impl()->add_actor_at_boot(arg);
});
+ return this;
+}
+int Actor::get_restart_count() const
+{
+ return pimpl_->get_restart_count();
}
void Actor::on_exit(const std::function<void(bool /*failed*/)>& fun) const
{
- kernel::actor::simcall([this, &fun] { pimpl_->on_exit->emplace_back(fun); });
+ kernel::actor::simcall_answered([this, &fun] { pimpl_->on_exit->emplace_back(fun); });
}
void Actor::set_host(Host* new_host)
{
- if (s4u::Actor::on_migration_start.get_slot_count() > 0) { // XBT_ATTRIB_DEPRECATED_v329
- static bool already_warned = false;
- if (not already_warned) {
- XBT_INFO("Please use s4u::Actor::on_host_change instead of s4u::Actor::on_migration_start. This will be removed "
- "in v3.29");
- already_warned = true;
- }
- s4u::Actor::on_migration_start(*this);
- }
-
const s4u::Host* previous_location = get_host();
- kernel::actor::simcall([this, new_host]() {
+ kernel::actor::simcall_answered([this, new_host]() {
for (auto const& activity : pimpl_->activities_) {
// FIXME: implement the migration of other kinds of activities
if (auto exec = boost::dynamic_pointer_cast<kernel::activity::ExecImpl>(activity))
this->pimpl_->set_host(new_host);
});
- if (s4u::Actor::on_migration_end.get_slot_count() > 0) { // XBT_ATTRIB_DEPRECATED_v329
- static bool already_warned = false;
- if (not already_warned) {
- XBT_INFO("Please use s4u::Actor::on_host_change instead of s4u::Actor::on_migration_end. This will be removed in "
- "v3.29");
- already_warned = true;
- }
- s4u::Actor::on_migration_end(*this);
- }
-
s4u::Actor::on_host_change(*this, *previous_location);
}
return this->pimpl_->get_host();
}
-void Actor::daemonize()
+Actor* Actor::daemonize()
{
- kernel::actor::simcall([this]() { pimpl_->daemonize(); });
+ kernel::actor::simcall_answered([this]() { pimpl_->daemonize(); });
+ return this;
}
bool Actor::is_daemon() const
return this->pimpl_->is_daemon();
}
+bool Actor::is_maestro()
+{
+ const auto* self = kernel::actor::ActorImpl::self();
+ return self == nullptr || kernel::EngineImpl::get_instance()->is_maestro(self);
+}
+
const simgrid::xbt::string& Actor::get_name() const
{
return this->pimpl_->get_name();
void Actor::resume()
{
- kernel::actor::simcall([this] { pimpl_->resume(); });
+ kernel::actor::simcall_answered([this] { pimpl_->resume(); });
s4u::Actor::on_resume(*this);
}
void Actor::set_kill_time(double kill_time)
{
- kernel::actor::simcall([this, kill_time] { pimpl_->set_kill_time(kill_time); });
+ kernel::actor::simcall_answered([this, kill_time] { pimpl_->set_kill_time(kill_time); });
}
/** @brief Get the kill time of an actor(or 0 if unset). */
void Actor::kill()
{
const kernel::actor::ActorImpl* self = kernel::actor::ActorImpl::self();
- kernel::actor::simcall([this, self] { self->kill(pimpl_); });
+ kernel::actor::simcall_answered([this, self] { self->kill(pimpl_); });
}
// ***** Static functions *****
ActorPtr Actor::by_pid(aid_t pid)
{
- kernel::actor::ActorImpl* actor = kernel::actor::ActorImpl::by_pid(pid);
+ kernel::actor::ActorImpl* actor = kernel::EngineImpl::get_instance()->get_actor_by_pid(pid);
if (actor != nullptr)
return actor->get_iface();
else
void Actor::kill_all()
{
const kernel::actor::ActorImpl* self = kernel::actor::ActorImpl::self();
- kernel::actor::simcall([self] { self->kill_all(); });
+ kernel::actor::simcall_answered([self] { self->kill_all(); });
}
const std::unordered_map<std::string, std::string>* Actor::get_properties() const
void Actor::set_property(const std::string& key, const std::string& value)
{
- kernel::actor::simcall([this, &key, &value] { pimpl_->set_property(key, value); });
+ kernel::actor::simcall_answered([this, &key, &value] { pimpl_->set_property(key, value); });
}
Actor* Actor::restart()
{
- return kernel::actor::simcall([this]() { return pimpl_->restart(); });
+ return kernel::actor::simcall_answered([this]() { return pimpl_->restart(); });
}
// ***** this_actor *****
*/
bool is_maestro()
{
- return SIMIX_is_maestro();
+ return Actor::is_maestro();
}
void sleep_for(double duration)
void yield()
{
- kernel::actor::simcall([] { /* do nothing*/ });
+ kernel::actor::simcall_answered([] { /* do nothing*/ });
}
XBT_PUBLIC void sleep_until(double wakeup_time)
exec_init(hosts, flops_amounts, bytes_amounts)->wait();
}
-void parallel_execute(const std::vector<s4u::Host*>& hosts, const std::vector<double>& flops_amounts,
- const std::vector<double>& bytes_amounts, double timeout) // XBT_ATTRIB_DEPRECATED_v329
+void thread_execute(s4u::Host* host, double flops_amount, int thread_count)
{
- exec_init(hosts, flops_amounts, bytes_amounts)->wait_for(timeout);
+ Exec::init()->set_flops_amount(flops_amount)->set_host(host)->set_thread_count(thread_count)->wait();
}
ExecPtr exec_init(double flops_amount)
ExecPtr exec_init(const std::vector<s4u::Host*>& hosts, const std::vector<double>& flops_amounts,
const std::vector<double>& bytes_amounts)
{
- xbt_assert(hosts.size() > 0, "Your parallel executions must span over at least one host.");
+ xbt_assert(not hosts.empty(), "Your parallel executions must span over at least one host.");
xbt_assert(hosts.size() == flops_amounts.size() || flops_amounts.empty(),
"Host count (%zu) does not match flops_amount count (%zu).", hosts.size(), flops_amounts.size());
xbt_assert(hosts.size() * hosts.size() == bytes_amounts.size() || bytes_amounts.empty(),
void exit()
{
kernel::actor::ActorImpl* self = simgrid::kernel::actor::ActorImpl::self();
- simgrid::kernel::actor::simcall([self] { self->exit(); });
+ simgrid::kernel::actor::simcall_answered([self] { self->exit(); });
+ THROW_IMPOSSIBLE;
}
void on_exit(const std::function<void(bool)>& fun)
{
simgrid::kernel::actor::ActorImpl::self()->get_iface()->set_host(new_host);
}
-void migrate(Host* new_host) // XBT_ATTRIB_DEPRECATED_v329
-{
- set_host(new_host);
-}
} // namespace this_actor
} // namespace s4u
return simgrid::s4u::Actor::by_pid(pid).get();
}
-aid_t sg_actor_get_PID(const_sg_actor_t actor) // XBT_ATTRIB_DEPRECATED_v331
-{
- return sg_actor_get_pid(actor);
-}
-
-aid_t sg_actor_get_PPID(const_sg_actor_t actor) // XBT_ATTRIB_DEPRECATED_v331
-{
- return sg_actor_get_ppid(actor);
-}
-
-sg_actor_t sg_actor_by_PID(aid_t pid) // XBT_ATTRIB_DEPRECATED_v331
-{
- return sg_actor_by_pid(pid);
-}
-
/** @brief Return the name of an actor. */
const char* sg_actor_get_name(const_sg_actor_t actor)
{
const std::unordered_map<std::string, std::string>* props = actor->get_properties();
if (props == nullptr)
return nullptr;
- for (auto const& kv : *props) {
- xbt_dict_set(as_dict, kv.first.c_str(), xbt_strdup(kv.second.c_str()));
+ for (auto const& [key, value] : *props) {
+ xbt_dict_set(as_dict, key.c_str(), xbt_strdup(value.c_str()));
}
return as_dict;
}
{
actor->set_host(host);
}
-void sg_actor_migrate(sg_actor_t actor, sg_host_t host) // XBT_ATTRIB_DEPRECATED_v329
-{
- actor->set_host(host);
-}
/**
* @brief Wait for the completion of a #sg_actor_t.
xbt_dict_free(&properties);
/* Let's create the actor: SIMIX may decide to start it right now, even before returning the flow control to us */
- smx_actor_t actor = nullptr;
+ simgrid::kernel::actor::ActorImpl* actor = nullptr;
try {
actor = simgrid::kernel::actor::ActorImpl::attach(name, data, host).get();
actor->set_properties(props);
void* sg_actor_self_get_data()
{
- return simgrid::s4u::Actor::self()->get_data();
+ return simgrid::s4u::Actor::self()->get_data<void>();
}
void sg_actor_self_set_data(void* userdata)
simgrid::s4u::Actor::self()->set_data(userdata);
}
-void* sg_actor_self_data() // XBT_ATTRIB_DEPRECATED_v330
-{
- return sg_actor_self_get_data();
-}
-
-void sg_actor_self_data_set(void* userdata) // XBT_ATTRIB_DEPRECATED_v330
-{
- sg_actor_self_set_data(userdata);
-}
-
sg_actor_t sg_actor_self()
{
return simgrid::s4u::Actor::self();
}
-void sg_actor_self_execute(double flops) // XBT_ATTRIB_DEPRECATED_v330
-{
- simgrid::s4u::this_actor::execute(flops);
-}
-
void sg_actor_execute(double flops)
{
simgrid::s4u::this_actor::execute(flops);
/** @brief Return the user data of a #sg_actor_t */
void* sg_actor_get_data(const_sg_actor_t actor)
{
- return actor->get_data();
+ return actor->get_data<void>();
}
/** @brief Set the user data of a #sg_actor_t */
actor->set_data(userdata);
}
-void* sg_actor_data(const_sg_actor_t actor) // XBT_ATTRIB_DEPRECATED_v330
-{
- return sg_actor_get_data(actor);
-}
-
-void sg_actor_data_set(sg_actor_t actor, void* userdata) // XBT_ATTRIB_DEPRECATED_v330
-{
- sg_actor_set_data(actor, userdata);
-}
-
/** @brief Add a function to the list of "on_exit" functions for the current actor.
* The on_exit functions are the functions executed when your actor is killed.
* You should use them to free the data used by your actor.