class ActionArgParser {
public:
virtual ~ActionArgParser() = default;
- virtual void parse(simgrid::xbt::ReplayAction& action, const std::string& name) { CHECK_ACTION_PARAMS(action, 0, 0) }
+ virtual void parse(xbt::ReplayAction& action, const std::string& name) { CHECK_ACTION_PARAMS(action, 0, 0) }
};
class WaitTestParser : public ActionArgParser {
int dst;
int tag;
- void parse(simgrid::xbt::ReplayAction& action, const std::string& name) override;
+ void parse(xbt::ReplayAction& action, const std::string& name) override;
};
class SendRecvParser : public ActionArgParser {
int tag;
MPI_Datatype datatype1 = MPI_DEFAULT_TYPE;
- void parse(simgrid::xbt::ReplayAction& action, const std::string& name) override;
+ void parse(xbt::ReplayAction& action, const std::string& name) override;
};
class ComputeParser : public ActionArgParser {
public:
double flops;
- void parse(simgrid::xbt::ReplayAction& action, const std::string& name) override;
+ void parse(xbt::ReplayAction& action, const std::string& name) override;
+};
+
+class SleepParser : public ActionArgParser {
+public:
+ double time;
+
+ void parse(xbt::ReplayAction& action, const std::string& name) override;
};
class LocationParser : public ActionArgParser {
std::string filename;
int line;
- void parse(simgrid::xbt::ReplayAction& action, const std::string& name) override;
+ void parse(xbt::ReplayAction& action, const std::string& name) override;
};
class CollCommParser : public ActionArgParser {
class BcastArgParser : public CollCommParser {
public:
- void parse(simgrid::xbt::ReplayAction& action, const std::string& name) override;
+ void parse(xbt::ReplayAction& action, const std::string& name) override;
};
class ReduceArgParser : public CollCommParser {
public:
- void parse(simgrid::xbt::ReplayAction& action, const std::string& name) override;
+ void parse(xbt::ReplayAction& action, const std::string& name) override;
};
class AllReduceArgParser : public CollCommParser {
public:
- void parse(simgrid::xbt::ReplayAction& action, const std::string& name) override;
+ void parse(xbt::ReplayAction& action, const std::string& name) override;
};
class AllToAllArgParser : public CollCommParser {
public:
- void parse(simgrid::xbt::ReplayAction& action, const std::string& name) override;
+ void parse(xbt::ReplayAction& action, const std::string& name) override;
};
class GatherArgParser : public CollCommParser {
public:
- void parse(simgrid::xbt::ReplayAction& action, const std::string& name) override;
+ void parse(xbt::ReplayAction& action, const std::string& name) override;
};
class GatherVArgParser : public CollCommParser {
int recv_size_sum;
std::shared_ptr<std::vector<int>> recvcounts;
std::vector<int> disps;
- void parse(simgrid::xbt::ReplayAction& action, const std::string& name) override;
+ void parse(xbt::ReplayAction& action, const std::string& name) override;
};
class ScatterArgParser : public CollCommParser {
public:
- void parse(simgrid::xbt::ReplayAction& action, const std::string& name) override;
+ void parse(xbt::ReplayAction& action, const std::string& name) override;
};
class ScatterVArgParser : public CollCommParser {
int send_size_sum;
std::shared_ptr<std::vector<int>> sendcounts;
std::vector<int> disps;
- void parse(simgrid::xbt::ReplayAction& action, const std::string& name) override;
+ void parse(xbt::ReplayAction& action, const std::string& name) override;
};
class ReduceScatterArgParser : public CollCommParser {
int recv_size_sum;
std::shared_ptr<std::vector<int>> recvcounts;
std::vector<int> disps;
- void parse(simgrid::xbt::ReplayAction& action, const std::string& name) override;
+ void parse(xbt::ReplayAction& action, const std::string& name) override;
};
class AllToAllVArgParser : public CollCommParser {
std::vector<int> recvdisps;
int send_buf_size;
int recv_buf_size;
- void parse(simgrid::xbt::ReplayAction& action, const std::string& name) override;
+ void parse(xbt::ReplayAction& action, const std::string& name) override;
};
/**
T args;
public:
- explicit ReplayAction(const std::string& name) : name(name), my_proc_id(simgrid::s4u::this_actor::get_pid()) {}
+ explicit ReplayAction(const std::string& name) : name(name), my_proc_id(s4u::this_actor::get_pid()) {}
virtual ~ReplayAction() = default;
- void execute(simgrid::xbt::ReplayAction& action)
+ void execute(xbt::ReplayAction& action)
{
// Needs to be re-initialized for every action, hence here
double start_time = smpi_process()->simulated_elapsed();
};
class WaitAction : public ReplayAction<WaitTestParser> {
-private:
RequestStorage& req_storage;
public:
explicit WaitAction(RequestStorage& storage) : ReplayAction("Wait"), req_storage(storage) {}
- void kernel(simgrid::xbt::ReplayAction& action) override;
+ void kernel(xbt::ReplayAction& action) override;
};
class SendAction : public ReplayAction<SendRecvParser> {
-private:
RequestStorage& req_storage;
public:
explicit SendAction(const std::string& name, RequestStorage& storage) : ReplayAction(name), req_storage(storage) {}
- void kernel(simgrid::xbt::ReplayAction& action) override;
+ void kernel(xbt::ReplayAction& action) override;
};
class RecvAction : public ReplayAction<SendRecvParser> {
-private:
RequestStorage& req_storage;
public:
explicit RecvAction(const std::string& name, RequestStorage& storage) : ReplayAction(name), req_storage(storage) {}
- void kernel(simgrid::xbt::ReplayAction& action) override;
+ void kernel(xbt::ReplayAction& action) override;
};
class ComputeAction : public ReplayAction<ComputeParser> {
public:
explicit ComputeAction() : ReplayAction("compute") {}
- void kernel(simgrid::xbt::ReplayAction& action) override;
+ void kernel(xbt::ReplayAction& action) override;
+};
+
+class SleepAction : public ReplayAction<SleepParser> {
+public:
+ explicit SleepAction() : ReplayAction("sleep") {}
+ void kernel(xbt::ReplayAction& action) override;
};
class LocationAction : public ReplayAction<LocationParser> {
public:
explicit LocationAction() : ReplayAction("location") {}
- void kernel(simgrid::xbt::ReplayAction& action) override;
+ void kernel(xbt::ReplayAction& action) override;
};
class TestAction : public ReplayAction<WaitTestParser> {
public:
explicit TestAction(RequestStorage& storage) : ReplayAction("Test"), req_storage(storage) {}
- void kernel(simgrid::xbt::ReplayAction& action) override;
+ void kernel(xbt::ReplayAction& action) override;
};
class InitAction : public ReplayAction<ActionArgParser> {
public:
explicit InitAction() : ReplayAction("Init") {}
- void kernel(simgrid::xbt::ReplayAction& action) override;
+ void kernel(xbt::ReplayAction& action) override;
};
class CommunicatorAction : public ReplayAction<ActionArgParser> {
public:
explicit CommunicatorAction() : ReplayAction("Comm") {}
- void kernel(simgrid::xbt::ReplayAction& action) override;
+ void kernel(xbt::ReplayAction& action) override;
};
class WaitAllAction : public ReplayAction<ActionArgParser> {
-private:
RequestStorage& req_storage;
public:
explicit WaitAllAction(RequestStorage& storage) : ReplayAction("waitall"), req_storage(storage) {}
- void kernel(simgrid::xbt::ReplayAction& action) override;
+ void kernel(xbt::ReplayAction& action) override;
};
class BarrierAction : public ReplayAction<ActionArgParser> {
public:
explicit BarrierAction() : ReplayAction("barrier") {}
- void kernel(simgrid::xbt::ReplayAction& action) override;
+ void kernel(xbt::ReplayAction& action) override;
};
class BcastAction : public ReplayAction<BcastArgParser> {
public:
explicit BcastAction() : ReplayAction("bcast") {}
- void kernel(simgrid::xbt::ReplayAction& action) override;
+ void kernel(xbt::ReplayAction& action) override;
};
class ReduceAction : public ReplayAction<ReduceArgParser> {
public:
explicit ReduceAction() : ReplayAction("reduce") {}
- void kernel(simgrid::xbt::ReplayAction& action) override;
+ void kernel(xbt::ReplayAction& action) override;
};
class AllReduceAction : public ReplayAction<AllReduceArgParser> {
public:
explicit AllReduceAction() : ReplayAction("allreduce") {}
- void kernel(simgrid::xbt::ReplayAction& action) override;
+ void kernel(xbt::ReplayAction& action) override;
};
class AllToAllAction : public ReplayAction<AllToAllArgParser> {
public:
explicit AllToAllAction() : ReplayAction("alltoall") {}
- void kernel(simgrid::xbt::ReplayAction& action) override;
+ void kernel(xbt::ReplayAction& action) override;
};
class GatherAction : public ReplayAction<GatherArgParser> {
public:
explicit GatherAction(const std::string& name) : ReplayAction(name) {}
- void kernel(simgrid::xbt::ReplayAction& action) override;
+ void kernel(xbt::ReplayAction& action) override;
};
class GatherVAction : public ReplayAction<GatherVArgParser> {
public:
explicit GatherVAction(const std::string& name) : ReplayAction(name) {}
- void kernel(simgrid::xbt::ReplayAction& action) override;
+ void kernel(xbt::ReplayAction& action) override;
};
class ScatterAction : public ReplayAction<ScatterArgParser> {
public:
explicit ScatterAction() : ReplayAction("scatter") {}
- void kernel(simgrid::xbt::ReplayAction& action) override;
+ void kernel(xbt::ReplayAction& action) override;
};
class ScatterVAction : public ReplayAction<ScatterVArgParser> {
public:
explicit ScatterVAction() : ReplayAction("scatterv") {}
- void kernel(simgrid::xbt::ReplayAction& action) override;
+ void kernel(xbt::ReplayAction& action) override;
};
class ReduceScatterAction : public ReplayAction<ReduceScatterArgParser> {
public:
explicit ReduceScatterAction() : ReplayAction("reducescatter") {}
- void kernel(simgrid::xbt::ReplayAction& action) override;
+ void kernel(xbt::ReplayAction& action) override;
};
class AllToAllVAction : public ReplayAction<AllToAllVArgParser> {
public:
explicit AllToAllVAction() : ReplayAction("alltoallv") {}
- void kernel(simgrid::xbt::ReplayAction& action) override;
+ void kernel(xbt::ReplayAction& action) override;
};
-}
-}
-}
+
+} // namespace replay
+} // namespace smpi
+} // namespace simgrid
#endif