/* s4u::Engine Simulation Engine and global functions. */
-/* Copyright (c) 2006-2019. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2006-2020. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
#include "mc/mc.h"
#include "simgrid/kernel/routing/NetPoint.hpp"
#include "simgrid/kernel/routing/NetZoneImpl.hpp"
+#include "simgrid/s4u/Disk.hpp"
#include "simgrid/s4u/Engine.hpp"
#include "simgrid/s4u/Host.hpp"
#include "simgrid/s4u/Mailbox.hpp"
#include "src/instr/instr_private.hpp"
#include "src/kernel/EngineImpl.hpp"
#include "src/simix/smx_private.hpp" // For access to simix_global->process_list
+#include "src/surf/StorageImpl.hpp"
#include "src/surf/network_interface.hpp"
#include "surf/surf.hpp" // routing_platf. FIXME:KILLME. SOON
#include <simgrid/Exception.hpp>
+#include <algorithm>
#include <string>
XBT_LOG_NEW_CATEGORY(s4u, "Log channels of the S4U (Simgrid for you) interface");
namespace simgrid {
namespace s4u {
-xbt::signal<void()> on_platform_creation;
-xbt::signal<void()> on_platform_created;
-xbt::signal<void()> on_simulation_end;
-xbt::signal<void(double)> on_time_advance;
-xbt::signal<void(void)> on_deadlock;
+xbt::signal<void()> Engine::on_platform_creation;
+xbt::signal<void()> Engine::on_platform_created;
+xbt::signal<void()> Engine::on_simulation_end;
+xbt::signal<void(double)> Engine::on_time_advance;
+xbt::signal<void(void)> Engine::on_deadlock;
Engine* Engine::instance_ = nullptr; /* That singleton is awful, but I don't see no other solution right now. */
Engine::Engine(int* argc, char** argv) : pimpl(new kernel::EngineImpl())
{
- xbt_assert(s4u::Engine::instance_ == nullptr,
- "It is currently forbidden to create more than one instance of s4u::Engine");
- TRACE_global_init();
+ xbt_assert(Engine::instance_ == nullptr, "It is currently forbidden to create more than one instance of s4u::Engine");
+ instr::init();
SIMIX_global_init(argc, argv);
- s4u::Engine::instance_ = this;
+ Engine::instance_ = this;
}
Engine::~Engine()
{
delete pimpl;
- s4u::Engine::instance_ = nullptr;
+ Engine::instance_ = nullptr;
}
/** @brief Retrieve the engine singleton */
Engine* Engine::get_instance()
{
- if (s4u::Engine::instance_ == nullptr)
- return new Engine(0, nullptr);
- else
- return s4u::Engine::instance_;
+ if (Engine::instance_ == nullptr) {
+ auto e = new Engine(0, nullptr);
+ xbt_assert(Engine::instance_ == e);
+ }
+ return Engine::instance_;
}
void Engine::shutdown()
{
- delete s4u::Engine::instance_;
- s4u::Engine::instance_ = nullptr;
+ delete Engine::instance_;
+ Engine::instance_ = nullptr;
}
double Engine::get_clock()
}
/**
- * @brief A platform loader.
- *
- * Creates a new platform, including hosts, links, and the routing_table.
- * @param platf a filename of the XML description of a platform. This file follows this DTD :
- *
- * @include src/surf/xml/simgrid.dtd
+ * Creates a new platform, including hosts, links, and the routing table.
*
- * Here is a small example of such a platform
- *
- * @include examples/platforms/small_platform.xml
+ * \rst
+ * See also: :ref:`platform`.
+ * \endrst
*/
-void Engine::load_platform(std::string platf)
+void Engine::load_platform(const std::string& platf)
{
double start = xbt_os_time();
- try {
- parse_platform_file(platf);
- } catch (xbt_ex& e) {
- xbt_die("Error while loading %s: %s", platf.c_str(), e.what());
- }
+ parse_platform_file(platf);
double end = xbt_os_time();
XBT_DEBUG("PARSE TIME: %g", (end - start));
}
-void Engine::register_function(std::string name, int (*code)(int, char**))
+void Engine::register_function(const std::string& name, int (*code)(int, char**)) // deprecated
{
- SIMIX_function_register(name, code);
+ kernel::actor::ActorCodeFactory code_factory = [code](std::vector<std::string> args) {
+ return xbt::wrap_main(code, std::move(args));
+ };
+ register_function(name, std::move(code_factory));
}
-void Engine::register_function(std::string name, void (*code)(std::vector<std::string>))
+void Engine::register_default(int (*code)(int, char**)) // deprecated
{
- SIMIX_function_register(name, code);
+ register_default([code](std::vector<std::string> args) { return xbt::wrap_main(code, std::move(args)); });
}
-void Engine::register_default(int (*code)(int, char**))
+
+/** Registers the main function of an actor that will be launched from the deployment file */
+void Engine::register_function(const std::string& name, const std::function<void(int, char**)>& code)
{
- SIMIX_function_register_default(code);
+ kernel::actor::ActorCodeFactory code_factory = [code](std::vector<std::string> args) {
+ return xbt::wrap_main(code, std::move(args));
+ };
+ register_function(name, std::move(code_factory));
}
-void Engine::load_deployment(std::string deploy)
+
+/** Registers the main function of an actor that will be launched from the deployment file */
+void Engine::register_function(const std::string& name, const std::function<void(std::vector<std::string>)>& code)
+{
+ kernel::actor::ActorCodeFactory code_factory = [code](std::vector<std::string> args) {
+ return std::bind(std::move(code), std::move(args));
+ };
+ register_function(name, std::move(code_factory));
+}
+/** Registers a function as the default main function of actors
+ *
+ * It will be used as fallback when the function requested from the deployment file was not registered.
+ * It is used for trace-based simulations (see examples/s4u/replay-comms and similar).
+ */
+void Engine::register_default(const std::function<void(int, char**)>& code)
+{
+ register_default([code](std::vector<std::string> args) { return xbt::wrap_main(code, std::move(args)); });
+}
+void Engine::register_default(const kernel::actor::ActorCodeFactory& code)
+{
+ simgrid::kernel::actor::simcall([this, &code]() { pimpl->register_default(code); });
+}
+
+void Engine::register_function(const std::string& name, const kernel::actor::ActorCodeFactory& code)
+{
+ simgrid::kernel::actor::simcall([this, name, &code]() { pimpl->register_function(name, code); });
+}
+
+/** Load a deployment file and launch the actors that it contains
+ *
+ * \rst
+ * See also: :ref:`deploy`.
+ * \endrst
+ */
+void Engine::load_deployment(const std::string& deploy)
{
- SIMIX_launch_application(deploy);
+ pimpl->load_deployment(deploy);
}
-/** @brief Returns the amount of hosts in the platform */
+
+/** Returns the amount of hosts in the platform */
size_t Engine::get_host_count()
{
return pimpl->hosts_.size();
return res;
}
-std::vector<Host*> Engine::get_filtered_hosts(std::function<bool(Host*)> filter)
+std::vector<Host*> Engine::get_filtered_hosts(const std::function<bool(Host*)>& filter)
{
std::vector<Host*> hosts;
for (auto const& kv : pimpl->hosts_) {
return hosts;
}
-void Engine::host_register(std::string name, simgrid::s4u::Host* host)
+void Engine::host_register(const std::string& name, Host* host)
{
pimpl->hosts_[name] = host;
}
-void Engine::host_unregister(std::string name)
+void Engine::host_unregister(const std::string& name)
{
pimpl->hosts_.erase(name);
}
*
* @throw std::invalid_argument if the searched host does not exist.
*/
-simgrid::s4u::Host* Engine::host_by_name(std::string name)
+Host* Engine::host_by_name(const std::string& name)
{
if (pimpl->hosts_.find(name) == pimpl->hosts_.end())
throw std::invalid_argument(std::string("Host not found: '") + name + std::string("'"));
}
/** @brief Find a host from its name (or nullptr if that host does not exist) */
-simgrid::s4u::Host* Engine::host_by_name_or_null(std::string name)
+Host* Engine::host_by_name_or_null(const std::string& name)
{
auto host = pimpl->hosts_.find(name);
return host == pimpl->hosts_.end() ? nullptr : host->second;
*
* @throw std::invalid_argument if the searched link does not exist.
*/
-simgrid::s4u::Link* Engine::link_by_name(std::string name)
+Link* Engine::link_by_name(const std::string& name)
{
if (pimpl->links_.find(name) == pimpl->links_.end())
throw std::invalid_argument(std::string("Link not found: ") + name);
- return pimpl->links_.at(name);
+ return pimpl->links_.at(name)->get_iface();
}
/** @brief Find an link from its name (or nullptr if that link does not exist) */
-simgrid::s4u::Link* Engine::link_by_name_or_null(std::string name)
+Link* Engine::link_by_name_or_null(const std::string& name)
{
auto link = pimpl->links_.find(name);
- return link == pimpl->links_.end() ? nullptr : link->second;
+ return link == pimpl->links_.end() ? nullptr : link->second->get_iface();
}
-void Engine::link_register(std::string name, simgrid::s4u::Link* link)
+void Engine::link_register(const std::string& name, const Link* link)
{
- pimpl->links_[name] = link;
+ pimpl->links_[name] = link->get_impl();
}
-void Engine::link_unregister(std::string name)
+void Engine::link_unregister(const std::string& name)
{
pimpl->links_.erase(name);
}
{
std::vector<Storage*> res;
for (auto const& kv : pimpl->storages_)
- res.push_back(kv.second);
+ res.push_back(kv.second->get_iface());
return res;
}
*
* @throw std::invalid_argument if the searched storage does not exist.
*/
-simgrid::s4u::Storage* Engine::storage_by_name(std::string name)
+Storage* Engine::storage_by_name(const std::string& name)
{
if (pimpl->storages_.find(name) == pimpl->storages_.end())
throw std::invalid_argument(std::string("Storage not found: ") + name);
- return pimpl->storages_.at(name);
+ return pimpl->storages_.at(name)->get_iface();
}
/** @brief Find a storage from its name (or nullptr if that storage does not exist) */
-simgrid::s4u::Storage* Engine::storage_by_name_or_null(std::string name)
+Storage* Engine::storage_by_name_or_null(const std::string& name)
{
auto storage = pimpl->storages_.find(name);
- return storage == pimpl->storages_.end() ? nullptr : storage->second;
+ return storage == pimpl->storages_.end() ? nullptr : storage->second->get_iface();
}
-void Engine::storage_register(std::string name, simgrid::s4u::Storage* storage)
+void Engine::storage_register(const std::string& name, const Storage* storage)
{
- pimpl->storages_[name] = storage;
+ pimpl->storages_[name] = storage->get_impl();
}
-void Engine::storage_unregister(std::string name)
+void Engine::storage_unregister(const std::string& name)
{
pimpl->storages_.erase(name);
}
{
std::vector<Link*> res;
for (auto const& kv : pimpl->links_)
- res.push_back(kv.second);
+ res.push_back(kv.second->get_iface());
return res;
}
-std::vector<Link*> Engine::get_filtered_links(std::function<bool(Link*)> filter)
+std::vector<Link*> Engine::get_filtered_links(const std::function<bool(Link*)>& filter)
{
std::vector<Link*> filtered_list;
- for (auto const& kv : pimpl->links_)
- if (filter(kv.second))
- filtered_list.push_back(kv.second);
+ for (auto const& kv : pimpl->links_) {
+ Link* l = kv.second->get_iface();
+ if (filter(l))
+ filtered_list.push_back(l);
+ }
return filtered_list;
}
std::vector<ActorPtr> Engine::get_all_actors()
{
std::vector<ActorPtr> actor_list;
- actor_list.push_back(simgrid::s4u::Actor::self());
- for (auto& kv : simix_global->process_list) {
+ for (auto const& kv : simix_global->process_list) {
actor_list.push_back(kv.second->iface());
}
return actor_list;
}
-std::vector<ActorPtr> Engine::get_filtered_actors(std::function<bool(ActorPtr)> filter)
+std::vector<ActorPtr> Engine::get_filtered_actors(const std::function<bool(ActorPtr)>& filter)
{
std::vector<ActorPtr> actor_list;
- for (auto& kv : simix_global->process_list) {
+ for (auto const& kv : simix_global->process_list) {
if (filter(kv.second->iface()))
actor_list.push_back(kv.second->iface());
}
return pimpl->netzone_root_->get_iface();
}
/** @brief Set the root netzone, containing all others. Once set, it cannot be changed. */
-void Engine::set_netzone_root(s4u::NetZone* netzone)
+void Engine::set_netzone_root(const s4u::NetZone* netzone)
{
xbt_assert(pimpl->netzone_root_ == nullptr, "The root NetZone cannot be changed once set");
pimpl->netzone_root_ = netzone->get_impl();
}
-static s4u::NetZone* netzone_by_name_recursive(s4u::NetZone* current, std::string name)
+static NetZone* netzone_by_name_recursive(NetZone* current, const std::string& name)
{
if (current->get_name() == name)
return current;
for (auto const& elem : current->get_children()) {
- simgrid::s4u::NetZone* tmp = netzone_by_name_recursive(elem, name);
+ NetZone* tmp = netzone_by_name_recursive(elem, name);
if (tmp != nullptr) {
return tmp;
}
}
/** @brief Retrieve the NetZone of the given name (or nullptr if not found) */
-NetZone* Engine::netzone_by_name_or_null(std::string name)
+NetZone* Engine::netzone_by_name_or_null(const std::string& name)
{
return netzone_by_name_recursive(get_netzone_root(), name);
}
/** @brief Retrieve the netpoint of the given name (or nullptr if not found) */
-simgrid::kernel::routing::NetPoint* Engine::netpoint_by_name_or_null(std::string name)
+kernel::routing::NetPoint* Engine::netpoint_by_name_or_null(const std::string& name)
{
auto netp = pimpl->netpoints_.find(name);
return netp == pimpl->netpoints_.end() ? nullptr : netp->second;
}
-/** @brief Fill the provided vector with all existing netpoints */
-void Engine::getNetpointList(std::vector<simgrid::kernel::routing::NetPoint*>* list)
+std::vector<kernel::routing::NetPoint*> Engine::get_all_netpoints()
{
- for (auto const& kv : pimpl->netpoints_)
- list->push_back(kv.second);
-}
-std::vector<simgrid::kernel::routing::NetPoint*> Engine::get_all_netpoints()
-{
- std::vector<simgrid::kernel::routing::NetPoint*> res;
+ std::vector<kernel::routing::NetPoint*> res;
for (auto const& kv : pimpl->netpoints_)
res.push_back(kv.second);
return res;
}
/** @brief Register a new netpoint to the system */
-void Engine::netpoint_register(simgrid::kernel::routing::NetPoint* point)
+void Engine::netpoint_register(kernel::routing::NetPoint* point)
{
- // simgrid::simix::simcall([&]{ FIXME: this segfaults in set_thread
- pimpl->netpoints_[point->get_name()] = point;
- // });
+ simgrid::kernel::actor::simcall([this, point] { pimpl->netpoints_[point->get_name()] = point; });
}
+
/** @brief Unregister a given netpoint */
-void Engine::netpoint_unregister(simgrid::kernel::routing::NetPoint* point)
+void Engine::netpoint_unregister(kernel::routing::NetPoint* point)
{
- simgrid::simix::simcall([this, point] {
+ kernel::actor::simcall([this, point] {
pimpl->netpoints_.erase(point->get_name());
delete point;
});
{
return Engine::instance_ != nullptr;
}
-void Engine::set_config(std::string str)
+void Engine::set_config(const std::string& str)
{
- simgrid::config::set_parse(std::move(str));
+ config::set_parse(str);
}
+void Engine::set_config(const std::string& name, int value)
+{
+ config::set_value(name.c_str(), value);
+}
+void Engine::set_config(const std::string& name, double value)
+{
+ config::set_value(name.c_str(), value);
+}
+void Engine::set_config(const std::string& name, bool value)
+{
+ config::set_value(name.c_str(), value);
+}
+void Engine::set_config(const std::string& name, const std::string& value)
+{
+ config::set_value(name.c_str(), value);
+}
+
} // namespace s4u
} // namespace simgrid
{
simgrid::s4u::Engine::get_instance()->run();
}
-void simgrid_register_function(const char* name, int (*code)(int, char**))
+void simgrid_register_function(const char* name, void (*code)(int, char**))
{
simgrid::s4u::Engine::get_instance()->register_function(name, code);
}
-void simgrid_register_default(int (*code)(int, char**))
+void simgrid_register_default(void (*code)(int, char**))
{
simgrid::s4u::Engine::get_instance()->register_default(code);
}
{
return simgrid::s4u::Engine::get_clock();
}
+int simgrid_get_actor_count()
+{
+ return simgrid::s4u::Engine::get_instance()->get_actor_count();
+}