void DFSExplorer::check_non_termination(const State* current_state)
{
- for (auto state = stack_.rbegin(); state != stack_.rend(); ++state)
- if (*(*state)->get_system_state() == *current_state->get_system_state()) {
- XBT_INFO("Non-progressive cycle: state %ld -> state %ld", (*state)->get_num(), current_state->get_num());
+ for (auto const& state : stack_) {
+ if (*state->get_system_state() == *current_state->get_system_state()) {
+ XBT_INFO("Non-progressive cycle: state %ld -> state %ld", state->get_num(), current_state->get_num());
XBT_INFO("******************************************");
XBT_INFO("*** NON-PROGRESSIVE CYCLE DETECTED ***");
XBT_INFO("******************************************");
throw TerminationError();
}
+ }
}
RecordTrace DFSExplorer::get_record_trace() // override
void DFSExplorer::log_state() // override
{
on_log_state_signal(get_remote_app());
- XBT_INFO("DFS exploration ended. %ld unique states visited; %ld backtracks (%lu transition replays, %lu states "
+ XBT_INFO("DFS exploration ended. %ld unique states visited; %lu backtracks (%lu transition replays, %lu states "
"visited overall)",
State::get_expanded_states(), backtrack_count_, visited_states_count_,
Transition::get_replayed_transitions());
continue;
}
- // Backtrack if we are revisiting a state we saw previously
+ // Backtrack if we are revisiting a state we saw previously while applying state-equality reduction
if (visited_state_ != nullptr) {
XBT_DEBUG("State already visited (equal to state %ld), exploration stopped on this path.",
visited_state_->original_num_ == -1 ? visited_state_->num_ : visited_state_->original_num_);
stack_.size() + 1);
if (state->get_actor_count() == 0) {
- mc_model_checker->finalize_app();
+ get_remote_app().finalize_app();
XBT_VERB("Execution came to an end at %s (state: %ld, depth: %zu)", get_record_trace().to_string().c_str(),
state->get_num(), stack_.size());
continue;
}
- if (_sg_mc_sleep_set) {
- XBT_VERB("Sleep set actually containing:");
- for (auto & [aid, transition] : state->get_sleep_set()) {
-
- XBT_VERB(" <%ld,%s>", aid, transition.to_string().c_str());
-
- }
+ if (_sg_mc_sleep_set && XBT_LOG_ISENABLED(mc_dfs, xbt_log_priority_verbose)) {
+ XBT_VERB("Sleep set actually containing:");
+ for (auto& [aid, transition] : state->get_sleep_set())
+ XBT_VERB(" <%ld,%s>", aid, transition.to_string().c_str());
}
+
/* Actually answer the request: let's execute the selected request (MCed does one step) */
- state->execute_next(next);
+ state->execute_next(next, get_remote_app());
on_transition_execute_signal(state->get_transition(), get_remote_app());
// If there are processes to interleave and the maximum depth has not been
/* Create the new expanded state (copy the state of MCed into our MCer data) */
std::unique_ptr<State> next_state;
- /* If we want sleep set reduction, pass the old state to the new state so it can
- * both copy the sleep set and eventually removes things from it locally */
- if (_sg_mc_sleep_set)
- next_state = std::make_unique<State>(get_remote_app(), state);
- else
- next_state = std::make_unique<State>(get_remote_app());
+ next_state = std::make_unique<State>(get_remote_app(), state);
on_state_creation_signal(next_state.get(), get_remote_app());
bool found_backtracking_point = false;
while (not stack_.empty() && not found_backtracking_point) {
std::unique_ptr<State> state = std::move(stack_.back());
-
+
stack_.pop_back();
-
- XBT_DEBUG("Marking Transition >>%s<< of process %ld done and adding it to the sleep set", state->get_transition()->to_string().c_str(), state->get_transition()->aid_);
+
+ XBT_DEBUG("Marking Transition >>%s<< of process %ld done and adding it to the sleep set",
+ state->get_transition()->to_string().c_str(), state->get_transition()->aid_);
state->add_sleep_set(state->get_transition()); // Actors are marked done when they are considerd in ActorState
if (reduction_mode_ == ReductionMode::dpor) {
XBT_VERB(" %s (state=%ld)", prev_state->get_transition()->to_string().c_str(), prev_state->get_num());
XBT_VERB(" %s (state=%ld)", state->get_transition()->to_string().c_str(), state->get_num());
- if (prev_state->is_actor_enabled(issuer_id)){
- if (not prev_state->is_actor_done(issuer_id))
- prev_state->mark_todo(issuer_id);
- else
- XBT_DEBUG("Actor %ld is already in done set: no need to explore it again", issuer_id);
- } else {
- XBT_DEBUG("Actor %ld is not enabled: DPOR may be failing. To stay sound, we are marking every enabled transition as todo", issuer_id);
- prev_state->mark_all_enabled_todo();
- }
+ if (prev_state->is_actor_enabled(issuer_id)) {
+ if (not prev_state->is_actor_done(issuer_id))
+ prev_state->mark_todo(issuer_id);
+ else
+ XBT_DEBUG("Actor %ld is already in done set: no need to explore it again", issuer_id);
+ } else {
+ XBT_DEBUG("Actor %ld is not enabled: DPOR may be failing. To stay sound, we are marking every enabled "
+ "transition as todo",
+ issuer_id);
+ prev_state->mark_all_enabled_todo();
+ }
break;
} else {
XBT_VERB("INDEPENDENT Transitions:");
/* If asked to rollback on a state that has a snapshot, restore it */
State* last_state = stack_.back().get();
if (const auto* system_state = last_state->get_system_state()) {
- system_state->restore(&get_remote_app().get_remote_process());
+ system_state->restore(get_remote_app().get_remote_process_memory());
on_restore_system_state_signal(last_state, get_remote_app());
return;
}