Context::set_current(this);
worker_context->swap_into(this);
// No body runs that soul anymore at this point, but it is stored in a safe place.
- // When the executed actor will do a blocking action, SIMIX_process_yield() will call suspend(), below.
+ // When the executed actor will do a blocking action, ActorImpl::yield() will call suspend(), below.
} else { // sequential execution
SwappedContext* old = static_cast<SwappedContext*>(self());
Context::set_current(this);
}
}
-/** The actor wants to yield back to maestro, because it is blocked in a simcall (ie in SIMIX_process_yield())
+/** The actor wants to yield back to maestro, because it is blocked in a simcall (i.e., in ActorImpl::yield())
*
* Actually, it does not really yield back to maestro, but directly into the next executable actor.
*