1 /* Copyright (c) 2009-2021. The SimGrid Team. All rights reserved. */
3 /* This program is free software; you can redistribute it and/or modify it
4 * under the terms of the license (GNU LGPL) which comes with this package. */
6 #include "simgrid/Exception.hpp"
7 #include "simgrid/modelchecker.h"
8 #include "src/internal_config.h"
9 #include "src/kernel/EngineImpl.hpp"
10 #include "src/kernel/actor/ActorImpl.hpp"
11 #include "src/simix/smx_private.hpp"
12 #include "xbt/parmap.hpp"
14 #include "src/kernel/context/ContextSwapped.hpp"
16 #include <boost/core/demangle.hpp>
28 #define _aligned_malloc __mingw_aligned_malloc
29 #define _aligned_free __mingw_aligned_free
33 #include <valgrind/valgrind.h>
35 #if HAVE_SANITIZER_ADDRESS_FIBER_SUPPORT
36 #include <sanitizer/asan_interface.h>
38 #if HAVE_SANITIZER_THREAD_FIBER_SUPPORT
39 #include <sanitizer/tsan_interface.h>
42 XBT_LOG_EXTERNAL_DEFAULT_CATEGORY(simix_context);
44 // The name of this function is currently hardcoded in MC (as string).
45 // Do not change it without fixing those references as well.
46 void smx_ctx_wrapper(simgrid::kernel::context::SwappedContext* context)
48 #if HAVE_SANITIZER_ADDRESS_FIBER_SUPPORT
49 __sanitizer_finish_switch_fiber(nullptr, &context->asan_ctx_->asan_stack_, &context->asan_ctx_->asan_stack_size_);
53 context->Context::stop();
54 } catch (simgrid::ForcefulKillException const&) {
55 XBT_DEBUG("Caught a ForcefulKillException");
56 } catch (simgrid::Exception const& e) {
57 XBT_INFO("Actor killed by an uncaught exception %s", boost::core::demangle(typeid(e).name()).c_str());
60 #if HAVE_SANITIZER_ADDRESS_FIBER_SUPPORT
61 context->asan_stop_ = true;
71 /* thread-specific storage for the worker's context */
72 thread_local SwappedContext* SwappedContext::worker_context_ = nullptr;
74 SwappedContext::SwappedContext(std::function<void()>&& code, smx_actor_t actor, SwappedContextFactory* factory)
75 : Context(std::move(code), actor), factory_(*factory)
77 // Save maestro (=first created context) in preparation for run_all
78 if (not SIMIX_context_is_parallel() && factory_.maestro_context_ == nullptr)
79 factory_.maestro_context_ = this;
82 xbt_assert((actor->get_stacksize() & 0xf) == 0, "Actor stack size should be multiple of 16");
83 if (smx_context_guard_size > 0 && not MC_is_active()) {
84 #if PTH_STACKGROWTH != -1
86 "Stack overflow protection is known to be broken on your system: you stacks grow upwards (or detection is "
88 "Please disable stack guards with --cfg=contexts:guard-size:0");
89 /* Current code for stack overflow protection assumes that stacks are growing downward (PTH_STACKGROWTH == -1).
90 * Protected pages need to be put after the stack when PTH_STACKGROWTH == 1. */
93 size_t size = actor->get_stacksize() + smx_context_guard_size;
95 /* Cannot use posix_memalign when SIMGRID_HAVE_MC. Align stack by hand, and save the
96 * pointer returned by xbt_malloc0. */
97 auto* alloc = static_cast<unsigned char*>(xbt_malloc0(size + xbt_pagesize));
98 stack_ = alloc - (reinterpret_cast<uintptr_t>(alloc) & (xbt_pagesize - 1)) + xbt_pagesize;
99 reinterpret_cast<unsigned char**>(stack_)[-1] = alloc;
100 #elif !defined(_WIN32)
102 xbt_assert(posix_memalign(&alloc, xbt_pagesize, size) == 0, "Failed to allocate stack.");
103 this->stack_ = static_cast<unsigned char*>(alloc);
105 this->stack_ = static_cast<unsigned char*>(_aligned_malloc(size, xbt_pagesize));
109 /* This is fatal. We are going to fail at some point when we try reusing this. */
111 mprotect(this->stack_, smx_context_guard_size, PROT_NONE) != -1,
112 "Failed to protect stack: %s.\n"
113 "If you are running a lot of actors, you may be exceeding the amount of mappings allowed per process.\n"
114 "On Linux systems, change this value with sudo sysctl -w vm.max_map_count=newvalue (default value: 65536)\n"
115 "Please see https://simgrid.org/doc/latest/Configuring_SimGrid.html#configuring-the-user-code-virtualization "
116 "for more information.",
119 this->stack_ = this->stack_ + smx_context_guard_size;
121 this->stack_ = static_cast<unsigned char*>(xbt_malloc0(actor->get_stacksize()));
125 if (RUNNING_ON_VALGRIND)
126 this->valgrind_stack_id_ = VALGRIND_STACK_REGISTER(this->stack_, this->stack_ + actor->get_stacksize());
128 #if HAVE_SANITIZER_ADDRESS_FIBER_SUPPORT
129 this->asan_stack_ = get_stack_bottom();
131 #if HAVE_SANITIZER_THREAD_FIBER_SUPPORT
132 this->tsan_fiber_ = __tsan_create_fiber(0);
135 // not has_code(): in maestro context
136 #if HAVE_SANITIZER_THREAD_FIBER_SUPPORT
137 this->tsan_fiber_ = __tsan_get_current_fiber();
142 SwappedContext::~SwappedContext()
144 if (stack_ == nullptr) // maestro has no extra stack
147 #if HAVE_SANITIZER_THREAD_FIBER_SUPPORT
148 __tsan_destroy_fiber(tsan_fiber_);
151 if (valgrind_stack_id_ != 0)
152 VALGRIND_STACK_DEREGISTER(valgrind_stack_id_);
156 if (smx_context_guard_size > 0 && not MC_is_active()) {
157 stack_ = stack_ - smx_context_guard_size;
158 if (mprotect(stack_, smx_context_guard_size, PROT_READ | PROT_WRITE) == -1) {
159 XBT_WARN("Failed to remove page protection: %s", strerror(errno));
160 /* try to pursue anyway */
163 /* Retrieve the saved pointer. See SIMIX_context_stack_new above. */
164 stack_ = reinterpret_cast<unsigned char**>(stack_)[-1];
167 #endif /* not windows */
172 unsigned char* SwappedContext::get_stack_bottom() const
174 // Depending on the stack direction, its bottom (that make_fcontext needs) may be the lower or higher end
175 #if PTH_STACKGROWTH == 1
178 return stack_ + get_actor()->get_stacksize();
182 void SwappedContext::stop()
185 /* We must cut the actor execution using an exception to properly free the C++ RAII variables */
186 throw ForcefulKillException();
189 void SwappedContext::swap_into(SwappedContext* to)
191 #if HAVE_SANITIZER_ADDRESS_FIBER_SUPPORT
192 void* fake_stack = nullptr;
193 to->asan_ctx_ = this;
194 __sanitizer_start_switch_fiber(this->asan_stop_ ? nullptr : &fake_stack, to->asan_stack_, to->asan_stack_size_);
196 #if HAVE_SANITIZER_THREAD_FIBER_SUPPORT
197 __tsan_switch_to_fiber(to->tsan_fiber_, 0);
200 swap_into_for_real(to);
202 #if HAVE_SANITIZER_ADDRESS_FIBER_SUPPORT
203 __sanitizer_finish_switch_fiber(fake_stack, &this->asan_ctx_->asan_stack_, &this->asan_ctx_->asan_stack_size_);
207 /** Maestro wants to run all ready actors */
208 void SwappedContextFactory::run_all()
210 auto* engine = EngineImpl::get_instance();
211 /* This function is called by maestro at the beginning of a scheduling round to get all working threads executing some
212 * stuff It is much easier to understand what happens if you see the working threads as bodies that swap their soul
213 * for the ones of the simulated processes that must run.
215 if (SIMIX_context_is_parallel()) {
216 // We lazily create the parmap so that all options are actually processed when doing so.
217 if (parmap_ == nullptr)
218 parmap_ = std::make_unique<simgrid::xbt::Parmap<smx_actor_t>>(SIMIX_context_get_nthreads(),
219 SIMIX_context_get_parallel_mode());
221 // Usually, Parmap::apply() executes the provided function on all elements of the array.
222 // Here, the executed function does not return the control to the parmap before all the array is processed:
223 // - suspend() should switch back to the worker_context (either maestro or one of its minions) to return
224 // the control to the parmap. Instead, it uses parmap_->next() to steal another work, and does it directly.
225 // It only yields back to worker_context when the work array is exhausted.
226 // - So, resume() is only launched from the parmap for the first job of each minion.
228 [](const actor::ActorImpl* actor) {
229 auto* context = static_cast<SwappedContext*>(actor->context_.get());
232 engine->get_actors_to_run());
233 } else { // sequential execution
234 if (not engine->has_actors_to_run())
237 /* maestro is already saved in the first slot of workers_context_ */
238 const actor::ActorImpl* first_actor = engine->get_first_actor_to_run();
240 /* execute the first actor; it will chain to the others when using suspend() */
241 static_cast<SwappedContext*>(first_actor->context_.get())->resume();
245 /** Maestro wants to yield back to a given actor, so awake it on the current thread
247 * In parallel, it is only applied to the N first elements of the parmap array,
248 * where N is the amount of worker threads in the parmap.
249 * See SwappedContextFactory::run_all for details.
251 void SwappedContext::resume()
253 auto* old = static_cast<SwappedContext*>(self());
254 if (SIMIX_context_is_parallel()) {
255 // Save my current soul (either maestro, or one of the minions) in a thread-specific area
256 worker_context_ = old;
258 // Switch my soul and the actor's one
259 Context::set_current(this);
260 old->swap_into(this);
261 // No body runs that soul anymore at this point, but it is stored in a safe place.
262 // When the executed actor will do a blocking action, ActorImpl::yield() will call suspend(), below.
265 /** The actor wants to yield back to maestro, because it is blocked in a simcall (i.e., in ActorImpl::yield())
267 * Actually, it does not really yield back to maestro, but directly into the next executable actor.
269 * This makes the parmap::apply awkward (see SwappedContextFactory::run_all()) because it only apply regularly
270 * on the few first elements of the array, but it saves a lot of context switches back to maestro,
271 * and directly forth to the next executable actor.
273 void SwappedContext::suspend()
275 SwappedContext* next_context;
276 if (SIMIX_context_is_parallel()) {
277 // Get some more work to directly swap into the next executable actor instead of yielding back to the parmap
278 boost::optional<smx_actor_t> next_work = factory_.parmap_->next();
280 // There is a next soul to embody (ie, another executable actor)
281 XBT_DEBUG("Run next process");
282 next_context = static_cast<SwappedContext*>(next_work.get()->context_.get());
284 // All actors were run, go back to the parmap context
285 XBT_DEBUG("No more actors to run");
286 // worker_context_ is my own soul, stored in thread_local when starting the scheduling round
287 next_context = worker_context_;
288 // When given that soul, the body will wait for the next scheduling round
290 } else { // sequential execution
291 auto* engine = EngineImpl::get_instance();
292 /* determine the next context */
293 unsigned long int i = factory_.process_index_;
294 factory_.process_index_++;
296 if (i < engine->get_actor_to_run_count()) {
297 /* Actually swap into the next actor directly without transiting to maestro */
298 XBT_DEBUG("Run next actor");
299 next_context = static_cast<SwappedContext*>(engine->get_actor_to_run_at(i)->context_.get());
301 /* all processes were run, actually return to maestro */
302 XBT_DEBUG("No more actors to run");
303 next_context = factory_.maestro_context_;
306 Context::set_current(next_context);
307 this->swap_into(next_context);
310 } // namespace context
311 } // namespace kernel
312 } // namespace simgrid