From ea1e2f97ed836acd3e7f0a9c1efd25ff9afa5e5e Mon Sep 17 00:00:00 2001 From: Martin Quinson Date: Wed, 28 Nov 2018 22:57:07 +0100 Subject: [PATCH] Doc polishing --- docs/source/app_s4u.rst | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/docs/source/app_s4u.rst b/docs/source/app_s4u.rst index c4dbd414e8..8edf721888 100644 --- a/docs/source/app_s4u.rst +++ b/docs/source/app_s4u.rst @@ -300,7 +300,7 @@ balancing for free if more than one actor pulls from the mailbox: the first actor that can deal with the request will handle it. ========================================= -How put() and get() Requests are Matched? +How are put() and get() requests matched? ========================================= The matching algorithm simple: first come, first serve. When a new @@ -317,7 +317,7 @@ Declaring a Receiving Actor The last twist is that by default in the simulator, the data starts to be exchanged only when both the sender and the receiver are -declared (it waits until both :cpp:func:`put() ` +announced (it waits until both :cpp:func:`put() ` and :cpp:func:`get() ` are posted). In TCP, since you establish connexions beforehand, the data starts to flow as soon as the sender posts it, even if the receiver did not post -- 2.20.1