From 4d44525bee1bd3bbe44647622f9259dec37cadea Mon Sep 17 00:00:00 2001 From: Arnaud Giersch Date: Thu, 18 Apr 2019 17:28:53 +0200 Subject: [PATCH] Remove custom destructors for instr/paje. --- src/instr/instr_paje_types.cpp | 23 +++-------------------- src/instr/instr_paje_types.hpp | 6 ++---- src/instr/instr_paje_values.hpp | 1 - 3 files changed, 5 insertions(+), 25 deletions(-) diff --git a/src/instr/instr_paje_types.cpp b/src/instr/instr_paje_types.cpp index 3df94374a7..77f7ae99dc 100644 --- a/src/instr/instr_paje_types.cpp +++ b/src/instr/instr_paje_types.cpp @@ -36,12 +36,6 @@ Type::~Type() delete elm.second; } -ValueType::~ValueType() -{ - for (auto elm : values_) - delete elm.second; -} - ContainerType::ContainerType(const std::string& name, Type* father) : Type(name, name, "", father) { XBT_DEBUG("ContainerType %s(%lld), child of %s(%lld)", get_cname(), get_id(), father->get_cname(), father->get_id()); @@ -60,11 +54,6 @@ StateType::StateType(const std::string& name, Type* father) : ValueType(name, fa log_definition(PAJE_DefineStateType); } -StateType::~StateType() -{ - events_.clear(); -} - void StateType::set_event(const std::string& value_name) { events_.push_back(new StateEvent(issuer_, this, PAJE_SetState, get_entity_value(value_name), nullptr)); @@ -97,11 +86,6 @@ VariableType::VariableType(const std::string& name, const std::string& color, Ty log_definition(PAJE_DefineVariableType); } -VariableType::~VariableType() -{ - events_.clear(); -} - void VariableType::instr_event(double now, double delta, const char* resource, double value) { /* To trace resource utilization, we use AddEvent and SubEvent only. This implies to add a SetEvent first to set the @@ -207,10 +191,9 @@ void ValueType::add_entity_value(const std::string& name, const std::string& col auto it = values_.find(name); if (it == values_.end()) { - EntityValue* new_val = new EntityValue(name, color, this); - values_.insert({name, new_val}); + auto res = values_.emplace(name, EntityValue(name, color, this)); XBT_DEBUG("new value %s, child of %s", name.c_str(), get_cname()); - new_val->print(); + res.first->second.print(); } } @@ -220,7 +203,7 @@ EntityValue* ValueType::get_entity_value(const std::string& name) if (ret == values_.end()) { THROWF(tracing_error, 2, "value with name (%s) not found in father type (%s)", name.c_str(), get_cname()); } - return ret->second; + return &ret->second; } VariableType* Type::by_name_or_create(const std::string& name, const std::string& color) diff --git a/src/instr/instr_paje_types.hpp b/src/instr/instr_paje_types.hpp index eed2593153..9f0ad69326 100644 --- a/src/instr/instr_paje_types.hpp +++ b/src/instr/instr_paje_types.hpp @@ -61,7 +61,6 @@ class VariableType : public Type { std::vector events_; public: VariableType(const std::string& name, const std::string& color, Type* father); - ~VariableType(); void instr_event(double now, double delta, const char* resource, double value); void set_event(double timestamp, double value); void add_event(double timestamp, double value); @@ -70,10 +69,10 @@ public: class ValueType : public Type { public: - std::map values_; + std::map values_; ValueType(const std::string& name, const std::string& alias, Type* father) : Type(name, alias, "", father){}; ValueType(const std::string& name, Type* father) : Type(name, name, "", father){}; - virtual ~ValueType(); + virtual ~ValueType() = default; void add_entity_value(const std::string& name, const std::string& color); void add_entity_value(const std::string& name); EntityValue* get_entity_value(const std::string& name); @@ -96,7 +95,6 @@ class StateType : public ValueType { std::vector events_; public: StateType(const std::string& name, Type* father); - ~StateType(); void set_event(const std::string& value_name); void push_event(const std::string& value_name); void push_event(const std::string& value_name, TIData* extra); diff --git a/src/instr/instr_paje_values.hpp b/src/instr/instr_paje_values.hpp index 4e96d8af13..9014e608b9 100644 --- a/src/instr/instr_paje_values.hpp +++ b/src/instr/instr_paje_values.hpp @@ -20,7 +20,6 @@ class EntityValue { public: explicit EntityValue(const std::string& name, const std::string& color, Type* father); - ~EntityValue() = default; const char* get_cname() { return name_.c_str(); } long long int get_id() { return id_; } void print(); -- 2.20.1