From 3d75e0a163b5307e93fcf5659ca91c7c37c70908 Mon Sep 17 00:00:00 2001 From: Martin Quinson Date: Mon, 26 Jun 2017 17:31:17 +0200 Subject: [PATCH] destroy all hosts before destroying the engine (fix #185) --- examples/s4u/actor-create/s4u_actor-create.cpp | 1 + src/kernel/EngineImpl.cpp | 3 ++- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/examples/s4u/actor-create/s4u_actor-create.cpp b/examples/s4u/actor-create/s4u_actor-create.cpp index b822e63286..f6700b0124 100644 --- a/examples/s4u/actor-create/s4u_actor-create.cpp +++ b/examples/s4u/actor-create/s4u_actor-create.cpp @@ -114,5 +114,6 @@ int main(int argc, char** argv) e->run(); /* Once the simulation is done, the program is ended */ + e->shutdown(); return 0; } diff --git a/src/kernel/EngineImpl.cpp b/src/kernel/EngineImpl.cpp index 1760dcf3f7..2b4edf79cf 100644 --- a/src/kernel/EngineImpl.cpp +++ b/src/kernel/EngineImpl.cpp @@ -1,4 +1,4 @@ -/* Copyright (c) 2016. The SimGrid Team. All rights reserved. */ +/* Copyright (c) 2016-2017. The SimGrid Team. All rights reserved. */ /* This program is free software; you can redistribute it and/or modify it * under the terms of the license (GNU LGPL) which comes with this package. */ @@ -14,6 +14,7 @@ namespace kernel { EngineImpl::EngineImpl() = default; EngineImpl::~EngineImpl() { + sg_host_exit(); // Hosts should be part of the engine, at some point delete netRoot_; for (auto kv : netpoints_) delete kv.second; -- 2.20.1