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use unordered_maps to store properties
[simgrid.git] / src / s4u / s4u_Actor.cpp
2018-06-10 Martin Quinsonuse unordered_maps to store properties
2018-06-01 Arnaud GierschMark deprecated functions.
2018-06-01 Arnaud GierschDefine Actor::on_exit() taking a std::function.
2018-05-24 Martin Quinsontrivial snake_casing of xbt::PropertyHolder
2018-05-22 Frederic Suterone more legacy MSG function
2018-05-18 Frederic Sutermore signals and more lambdas
2018-05-12 Martin Quinsonrename simix::kernelImmediate into simix::simcall
2018-05-11 Martin Quinsoncosmetics and reduce the amount of direct call to simcall_*
2018-05-06 Frederic Sutermore legacy MSG functions
2018-05-05 Frederic Suteruse signals and callbacks to trace actors
2018-05-04 Frederic Sutermsg_process_from_PID => sg_actor_by_PID
2018-05-03 Arnaud GierschExplicitly capture the required variables (sonar).
2018-05-03 Arnaud GierschModernize simcall process_on_exit.
2018-05-03 Arnaud GierschModernize simcall process_killall.
2018-04-23 Martin Quinsonstart enforcing our new coding standards