From: Martin Quinson Date: Thu, 6 Jul 2017 08:54:06 +0000 (+0200) Subject: s4u::Actor::execute() dont need to return a state X-Git-Tag: v3_17~442 X-Git-Url: http://info.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/commitdiff_plain/5b471fd312578823ddf19badd84c523c024e99bf?hp=7ef49c428ab0209965a09a36ab28b59789aaa4b5;ds=sidebyside s4u::Actor::execute() dont need to return a state It could be used to say if the host failed during that execution, but the actor would be killed on such failure anyway. So it can only return "no problem". Not that useful. --- diff --git a/include/simgrid/s4u/Actor.hpp b/include/simgrid/s4u/Actor.hpp index 960118c128..4d948964e9 100644 --- a/include/simgrid/s4u/Actor.hpp +++ b/include/simgrid/s4u/Actor.hpp @@ -300,7 +300,7 @@ template inline void sleep_for(std::chrono::duration