Logo AND Algorithmique Numérique Distribuée

Public GIT Repository
cleaning the actor twice seems somewhat overplayed
authorMartin Quinson <martin.quinson@ens-rennes.fr>
Thu, 14 Mar 2019 21:59:10 +0000 (22:59 +0100)
committerMartin Quinson <martin.quinson@ens-rennes.fr>
Thu, 14 Mar 2019 21:59:10 +0000 (22:59 +0100)
src/kernel/context/Context.cpp

index bbbf5eb..b69f8d0 100644 (file)
@@ -98,8 +98,6 @@ void Context::stop()
   this->iwannadie = false; // don't let the simcall's yield() do a Context::stop(), because that's me
   simgrid::simix::simcall([this] {
     simgrid::s4u::Actor::on_destruction(actor_->iface());
-
-    actor_->cleanup();
   });
   this->iwannadie = true;
 }