+static int Task_recv_with_timeout(lua_State * L)
+{
+ m_task_t tk = NULL;
+ const char *mailbox = luaL_checkstring(L, -2);
+ int timeout = luaL_checknumber(L, -1);
+ MSG_error_t res = MSG_task_receive_with_timeout(&tk, mailbox, timeout);
+
+ lua_State *sender_stack = MSG_task_get_data(tk);
+ lua_xmove(sender_stack, L, 1); // copy the data directly from sender's stack
+ MSG_task_set_data(tk, NULL);
+
+ if (res != MSG_OK)
+ switch (res) {
+ case MSG_TIMEOUT:
+ XBT_ERROR("MSG_task_receive failed : Timeout");
+ break;
+ case MSG_TRANSFER_FAILURE:
+ XBT_ERROR("MSG_task_receive failed : Transfer Failure");
+ break;
+ case MSG_HOST_FAILURE:
+ XBT_ERROR("MSG_task_receive failed : Host Failure ");
+ break;
+ default:
+ XBT_ERROR
+ ("MSG_task_receive failed : Unexpected error , please report this bug");
+ break;
+ }
+
+ return 1;
+}
+
+/**
+ * Static Binding for the Splay methods : event.sleep :
+ * it use MSG_task_irecv with MSG_comm_wait
+ */
+static int Task_splay_irecv(lua_State *L)
+{
+ m_task_t task = NULL;
+ msg_comm_t comm = NULL; //current communication to receive
+ const char *mailbox = luaL_checkstring(L, -2);
+ double timeout = luaL_checknumber(L, -1);
+ comm = MSG_task_irecv(&task, mailbox);
+ MSG_comm_wait(comm, timeout);
+ if (MSG_comm_get_status(comm) == MSG_OK)
+ {
+ lua_State *sender_stack = MSG_task_get_data(task);
+ lua_xmove(sender_stack, L, 1); // copy the data directly from sender's stack
+ MSG_task_set_data(task, NULL);
+ MSG_comm_destroy(comm);
+ }
+
+ return 1;
+}
+
+static int Task_splay_isend(lua_State *L)
+{
+ m_task_t tk = checkTask(L, 1);
+ const char *mailbox = luaL_checkstring(L, 2);
+ lua_pop(L, 1); // remove the string so that the task is on top of it
+ MSG_task_set_data(tk, L); // Copy my stack into the task, so that the receiver can copy the lua task directly
+ MSG_task_isend(tk, mailbox);
+
+ return 1;
+}
+