{
return &maxpid;
}
+
+ActorIDTrait::ActorIDTrait(std::string name, aid_t ppid) : name_(std::move(name)), pid_(maxpid++), ppid_(ppid) {}
+
ActorImpl* ActorImpl::by_pid(aid_t pid)
{
return EngineImpl::get_instance()->get_actor_by_pid(pid);
return (self_context != nullptr) ? self_context->get_actor() : nullptr;
}
-ActorImpl::ActorImpl(xbt::string name, s4u::Host* host) : host_(host), name_(std::move(name)), piface_(this)
+ActorImpl::ActorImpl(xbt::string name, s4u::Host* host, aid_t ppid)
+ : ActorIDTrait(std::move(name), ppid), host_(host), piface_(this)
{
- pid_ = maxpid++;
simcall_.issuer_ = this;
stacksize_ = context::stack_size;
}
throw HostFailureException(XBT_THROW_POINT, "Cannot attach actor on failed host.");
}
- auto* actor = new ActorImpl(xbt::string(name), host);
+ auto* actor = new ActorImpl(xbt::string(name), host, /*ppid*/ -1);
/* Actor data */
actor->piface_.set_data(data);
actor->code_ = nullptr;
get_cname());
auto* engine = EngineImpl::get_instance();
- engine->remove_actor(pid_);
+ engine->remove_actor(get_pid());
if (host_ && host_actor_list_hook.is_linked())
host_->get_impl()->remove_actor(this);
if (not kernel_destroy_list_hook.is_linked())
ActorImplPtr ActorImpl::init(const std::string& name, s4u::Host* host) const
{
- auto* actor = new ActorImpl(xbt::string(name), host);
- actor->set_ppid(this->pid_);
+ auto* actor = new ActorImpl(xbt::string(name), host, get_pid());
intrusive_ptr_add_ref(actor);
/* The on_creation() signal must be delayed until there, where the pid and everything is set */
auto* engine = EngineImpl::get_instance();
if (not host_->is_on()) {
- XBT_WARN("Cannot launch actor '%s' on failed host '%s'", name_.c_str(), host_->get_cname());
+ XBT_WARN("Cannot launch actor '%s' on failed host '%s'", get_cname(), host_->get_cname());
intrusive_ptr_release(this);
throw HostFailureException(XBT_THROW_POINT, "Cannot start actor on failed host.");
}
/* Add the actor to its host's actor list */
host_->get_impl()->add_actor(this);
- engine->add_actor(pid_, this);
+ engine->add_actor(get_pid(), this);
/* Now insert it in the global actor list and in the actor to run list */
engine->add_actor_to_run_list_no_check(this);
{
auto* engine = EngineImpl::get_instance();
/* Create maestro actor and initialize it */
- auto* maestro = new ActorImpl(xbt::string(""), /*host*/ nullptr);
+ auto* maestro = new ActorImpl(xbt::string(""), /*host*/ nullptr, /*ppid*/ -1);
if (not code) {
maestro->context_.reset(engine->get_context_factory()->create_context(ActorCode(), maestro));
int get_restart_count() const { return restart_count_; }
};
-class XBT_PUBLIC ActorImpl : public xbt::PropertyHolder, public ActorRestartingTrait {
- s4u::Host* host_ = nullptr; /* the host on which the actor is running */
+class XBT_PUBLIC ActorIDTrait {
xbt::string name_;
aid_t pid_ = 0;
aid_t ppid_ = -1;
+
+public:
+ explicit ActorIDTrait(std::string name, aid_t ppid);
+ const xbt::string& get_name() const { return name_; }
+ const char* get_cname() const { return name_.c_str(); }
+ aid_t get_pid() const { return pid_; }
+ aid_t get_ppid() const { return ppid_; }
+};
+XBT_PUBLIC unsigned long get_maxpid();
+XBT_PUBLIC unsigned long* get_maxpid_addr(); // In MC mode, the application sends this pointers to the MC
+
+class XBT_PUBLIC ActorImpl : public xbt::PropertyHolder, public ActorRestartingTrait, public ActorIDTrait {
+ s4u::Host* host_ = nullptr; /* the host on which the actor is running */
bool daemon_ = false; /* Daemon actors are automatically killed when the last non-daemon leaves */
unsigned stacksize_; // set to default value in constructor
bool iwannadie_ = false; // True if we need to do some cleanups in actor mode.
friend activity::MailboxImpl;
public:
- ActorImpl(xbt::string name, s4u::Host* host);
+ ActorImpl(xbt::string name, s4u::Host* host, aid_t ppid);
ActorImpl(const ActorImpl&) = delete;
ActorImpl& operator=(const ActorImpl&) = delete;
~ActorImpl();
boost::intrusive::list_member_hook<> kernel_destroy_list_hook; /* EngineImpl actors_to_destroy */
boost::intrusive::list_member_hook<> smx_synchro_hook; /* {mutex,cond,sem}->sleeping */
- const xbt::string& get_name() const { return name_; }
- const char* get_cname() const { return name_.c_str(); }
// Life-cycle
bool wannadie() const { return iwannadie_; }
// Accessors to private fields
s4u::Host* get_host() const { return host_; }
void set_host(s4u::Host* dest);
- aid_t get_pid() const { return pid_; }
- aid_t get_ppid() const { return ppid_; }
- void set_ppid(aid_t ppid) { ppid_ = ppid; }
bool is_daemon() const { return daemon_; } /** Whether this actor has been daemonized */
bool is_maestro() const; /** Whether this actor is actually maestro (cheap call but may segfault before actor creation
/ after terminaison) */
&ActorImpl::smx_synchro_hook>>;
XBT_PUBLIC void create_maestro(const std::function<void()>& code);
-XBT_PUBLIC unsigned long get_maxpid();
-XBT_PUBLIC unsigned long* get_maxpid_addr(); // In MC mode, the application sends this pointers to the MC
} // namespace actor
} // namespace kernel