{
root_id = std::this_thread::get_id();
+ /* Specify which code should be executed by maestro on another thread, once this current thread is affected to an
+ * actor by the subsequent sg_actor_attach(). This must be done before the creation of the engine. */
+ SIMIX_set_maestro(maestro, NULL);
+
simgrid::s4u::Engine e(&argc, argv);
if (argc != 2) {
e.load_platform(argv[1]);
- /* Specify which code should be executed by maestro on another thread, once this current thread is affected to an
- * actor by the subsequent sg_actor_attach() */
- SIMIX_set_maestro(maestro, NULL);
/* Become one of the simulated process (must be done after the platform creation, or the host won't exist). */
sg_actor_attach("sender", nullptr, simgrid::s4u::Host::by_name("Tremblay"), nullptr);
/* Initialization and exit */
XBT_PUBLIC void SIMIX_global_init(int* argc, char** argv);
-/* Set some code to execute in the maestro
+/* Set some code to execute in the maestro (must be used before the engine creation)
*
* If no maestro code is registered (the default), the main thread
* is assumed to be the maestro. */