#include <xbt/log.h>
// This declares a logging channel so that XBT_INFO can be used later
-XBT_LOG_NEW_DEFAULT_CATEGORY(s4u_actor_create, "The logging channel used in this example");
+XBT_LOG_NEW_DEFAULT_CATEGORY(actor_create, "The logging channel used in this example");
/* Our first class of actors is simply implemented with a function.
* As every CSG actors, its parameters are in a vector of string (argc/argv), and it does not return anything.
xbt_assert(argc == 2, "This actor expects a single argument: the mailbox on which to get messages");
sg_mailbox_t mailbox = sg_mailbox_by_name(argv[1]);
- XBT_INFO("Hello s4u, I'm ready to get any message you'd want on %s", argv[1]);
+ XBT_INFO("Hello, I'm ready to get any message you'd want on %s", argv[1]);
const char* msg1 = sg_mailbox_get(mailbox);
const char* msg2 = sg_mailbox_get(mailbox);
static void sender(int argc, char** argv)
{
xbt_assert(argc == 3, "Actor 'sender' requires 2 parameters (mailbox and data to send), but got only %d", argc - 1);
- XBT_INFO("Hello s4u, I have something to send");
- sg_mailbox_t mailbox = sg_mailbox_by_name(argv[1]);
- char* sent_data = argv[2];
+ XBT_INFO("Hello, I have something to send");
+ char* sent_data = argv[1];
+ sg_mailbox_t mailbox = sg_mailbox_by_name(argv[2]);
sg_mailbox_put(mailbox, xbt_strdup(sent_data), strlen(sent_data));
XBT_INFO("I'm done. See you.");
}
+static void forwarder(int argc, char** argv)
+{
+ xbt_assert(argc >= 3, "Actor forwarder requires 2 parameters, but got only %d", argc - 1);
+ sg_mailbox_t mailbox_in = sg_mailbox_by_name(argv[1]);
+ sg_mailbox_t mailbox_out = sg_mailbox_by_name(argv[2]);
+ char* msg = (char*)(sg_mailbox_get(mailbox_in));
+ XBT_INFO("Forward '%s'.", msg);
+ sg_mailbox_put(mailbox_out, msg, strlen(msg));
+}
+
/* Here comes the main function of your program */
int main(int argc, char** argv)
{
sg_actor_t recv = sg_actor_init("receiver", sg_host_by_name("Fafard"));
sg_actor_start(recv, receiver, recv_argc, recv_argv);
+ int sender1_argc = 3;
+ const char* sender1_argv[] = {"sender", "GaBuZoMeu", "mb42", NULL};
+ sg_actor_t sender1 = sg_actor_init("sender1", sg_host_by_name("Tremblay"));
+ sg_actor_start(sender1, sender, sender1_argc, sender1_argv);
+
+ int sender2_argc = 3;
+ const char* sender2_argv[] = {"sender", "GloubiBoulga", "mb42", NULL};
+ sg_actor_t sender2 = sg_actor_init("sender2", sg_host_by_name("Jupiter"));
+ sg_actor_start(sender2, sender, sender2_argc, sender2_argv);
+
/* But starting actors directly is considered as a bad experimental habit, since it ties the code
* you want to test with the experimental scenario. Starting your actors from an external deployment
* file in XML ensures that you can test your code in several scenarios without changing the code itself.
*
* For that, you first need to register your function or your actor as follows.
- * Actor classes must have a (std::vector<std::string>) constructor,
- * and actor functions must be of type int(*)(int argc, char**argv). */
- simgrid_register_function("sender", &sender);
+ * actor functions must be of type void(*)(int argc, char**argv). */
+ simgrid_register_function("sender", sender);
+ simgrid_register_function("forwarder", forwarder);
/* Once actors and functions are registered, just load the deployment file */
- simgrid_load_deployment("csg-actor-create_d.xml");
+ simgrid_load_deployment("actor-create_d.xml");
/* Once every actors are started in the engine, the simulation can start */
simgrid_run();
#!/usr/bin/env tesh
-$ ${bindir:=.}/s4u-actor-create
-> [Tremblay:sender1:(2) 0.000000] [s4u_actor_create/INFO] Hello s4u, I have something to send
-> [Jupiter:sender2:(3) 0.000000] [s4u_actor_create/INFO] Hello s4u, I have something to send
-> [Fafard:sender:(4) 0.000000] [s4u_actor_create/INFO] Hello s4u, I have something to send
-> [Fafard:receiver:(1) 0.000000] [s4u_actor_create/INFO] Hello s4u, I'm ready to get any message you'd want on mb42
-> [Fafard:sender:(4) 0.016392] [s4u_actor_create/INFO] I'm done. See you.
-> [Ginette:forwarder:(5) 0.016392] [s4u_actor_create/INFO] Forward 'PopPop!'.
-> [Tremblay:sender1:(2) 0.025709] [s4u_actor_create/INFO] I'm done. See you.
-> [Jupiter:sender2:(3) 0.070434] [s4u_actor_create/INFO] I'm done. See you.
-> [Fafard:receiver:(1) 0.086825] [s4u_actor_create/INFO] I received 'GaBuZoMeu', 'GloubiBoulga' and 'PopPop!'
-> [Fafard:receiver:(1) 0.086825] [s4u_actor_create/INFO] I'm done. See you.
+$ ${bindir:=.}/actor-create-c
+> [Tremblay:sender1:(2) 0.000000] [actor_create/INFO] Hello, I have something to send
+> [Jupiter:sender2:(3) 0.000000] [actor_create/INFO] Hello, I have something to send
+> [Fafard:sender:(4) 0.000000] [actor_create/INFO] Hello, I have something to send
+> [Fafard:receiver:(1) 0.000000] [actor_create/INFO] Hello, I'm ready to get any message you'd want on mb42
+> [Fafard:sender:(4) 0.016392] [actor_create/INFO] I'm done. See you.
+> [Ginette:forwarder:(5) 0.016392] [actor_create/INFO] Forward 'PopPop!'.
+> [Tremblay:sender1:(2) 0.025709] [actor_create/INFO] I'm done. See you.
+> [Jupiter:sender2:(3) 0.070434] [actor_create/INFO] I'm done. See you.
+> [Fafard:receiver:(1) 0.086825] [actor_create/INFO] I received 'GaBuZoMeu', 'GloubiBoulga' and 'PopPop!'
+> [Fafard:receiver:(1) 0.086825] [actor_create/INFO] I'm done. See you.