static void receive_callback(Ptr<Socket> localSocket);
static void send_callback(Ptr<Socket> localSocket, uint32_t txSpace);
+static void datasent_callback(Ptr<Socket> localSocket, uint32_t dataSent);
static void StartFlow(Ptr<Socket> sock,
const char *to,
uint16_t port_number);
}
+static void datasent_callback(Ptr<Socket> localSocket, uint32_t dataSent){
+ Address addr;
+ localSocket->GetSockName (addr);
+ InetSocketAddress iaddr = InetSocketAddress::ConvertFrom (addr);
+ MySocket* mysocket = (MySocket*)xbt_dict_get_or_null(dict_socket,(char*)&localSocket);
+ mysocket->sentBytes += dataSent;
+ //cout << "[" << Simulator::Now ().GetSeconds() << "] " << "DATASENT [" << mysocket->totalBytes << "bytes], from: " << iaddr.GetIpv4 () << " port: " << iaddr.GetPort () << " dataSent " << dataSent <<endl;
+}
+
+
static void StartFlow(Ptr<Socket> sock,
const char *to,
uint16_t port_number)
sock->Connect(serverAddr);
sock->SetSendCallback (MakeCallback (&send_callback));
sock->SetRecvCallback (MakeCallback (&receive_callback));
+ sock->SetDataSentCallback (MakeCallback (&datasent_callback));
}