this_actor::sleep_for(seconds.count());
}
-template <class Duration> inline void sleep_until(const SimulationTimePoint<Duration>& timeout_time)
+template <class Duration> inline void sleep_until(const SimulationTimePoint<Duration>& wakeup_time)
{
- auto timeout_native = std::chrono::time_point_cast<SimulationClockDuration>(timeout_time);
+ auto timeout_native = std::chrono::time_point_cast<SimulationClockDuration>(wakeup_time);
this_actor::sleep_until(timeout_native.time_since_epoch().count());
}