#ifndef SIMGRID_TYPES_H
#define SIMGRID_TYPES_H
+#include <xbt/base.h>
+
#ifdef __cplusplus
-#include <simgrid/s4u/forward.hpp>
+#include <boost/intrusive_ptr.hpp>
namespace simgrid {
+
+namespace s4u {
+class Activity;
+class Actor;
+using ActorPtr = boost::intrusive_ptr<Actor>;
+XBT_PUBLIC void intrusive_ptr_release(Actor* actor);
+XBT_PUBLIC void intrusive_ptr_add_ref(Actor* actor);
+class Comm;
+using CommPtr = boost::intrusive_ptr<Comm>;
+XBT_PUBLIC void intrusive_ptr_release(Comm* c);
+XBT_PUBLIC void intrusive_ptr_add_ref(Comm* c);
+class Engine;
+class Exec;
+using ExecPtr = boost::intrusive_ptr<Exec>;
+XBT_PUBLIC void intrusive_ptr_release(Exec* e);
+XBT_PUBLIC void intrusive_ptr_add_ref(Exec* e);
+class Host;
+class Link;
+class Mailbox;
+using MailboxPtr = boost::intrusive_ptr<Mailbox>;
+XBT_PUBLIC void intrusive_ptr_release(Mailbox* m);
+XBT_PUBLIC void intrusive_ptr_add_ref(Mailbox* m);
+class Mutex;
+XBT_PUBLIC void intrusive_ptr_release(Mutex* m);
+XBT_PUBLIC void intrusive_ptr_add_ref(Mutex* m);
+class NetZone;
+class VirtualMachine;
+class File;
+class Storage;
+} // namespace s4u
+
namespace config {
template <class T> class Flag;
}
class ActorImpl;
using ActorImplPtr = boost::intrusive_ptr<ActorImpl>;
} // namespace actor
+
namespace activity {
class ActivityImpl;
using ActivityImplPtr = boost::intrusive_ptr<ActivityImpl>;
+++ /dev/null
-/* Copyright (c) 2016-2018. The SimGrid Team. All rights reserved. */
-
-/* This program is free software; you can redistribute it and/or modify it
- * under the terms of the license (GNU LGPL) which comes with this package. */
-
-#ifndef SIMGRID_S4U_FORWARD_HPP
-#define SIMGRID_S4U_FORWARD_HPP
-
-#include <boost/intrusive_ptr.hpp>
-#include <xbt/base.h>
-
-namespace simgrid {
-namespace s4u {
-
-class Activity;
-class Actor;
-using ActorPtr = boost::intrusive_ptr<Actor>;
-XBT_PUBLIC void intrusive_ptr_release(Actor* actor);
-XBT_PUBLIC void intrusive_ptr_add_ref(Actor* actor);
-
-class Comm;
-using CommPtr = boost::intrusive_ptr<Comm>;
-XBT_PUBLIC void intrusive_ptr_release(Comm* c);
-XBT_PUBLIC void intrusive_ptr_add_ref(Comm* c);
-
-class Engine;
-class Exec;
-using ExecPtr = boost::intrusive_ptr<Exec>;
-XBT_PUBLIC void intrusive_ptr_release(Exec* e);
-XBT_PUBLIC void intrusive_ptr_add_ref(Exec* e);
-
-class Host;
-class Link;
-class Mailbox;
-using MailboxPtr = boost::intrusive_ptr<Mailbox>;
-XBT_PUBLIC void intrusive_ptr_release(Mailbox* m);
-XBT_PUBLIC void intrusive_ptr_add_ref(Mailbox* m);
-class Mutex;
-XBT_PUBLIC void intrusive_ptr_release(Mutex* m);
-XBT_PUBLIC void intrusive_ptr_add_ref(Mutex* m);
-class NetZone;
-class VirtualMachine;
-class File;
-class Storage;
-}
-}
-
-#endif
include/simgrid/storage.h
include/simgrid/vm.h
include/simgrid/zone.h
- include/simgrid/s4u/forward.hpp
include/simgrid/s4u/Activity.hpp
include/simgrid/s4u/Actor.hpp
include/simgrid/s4u/Comm.hpp