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authorcherierm <cherierm@48e7efb5-ca39-0410-a469-dd3cf9ba447f>
Tue, 8 Jul 2008 08:52:36 +0000 (08:52 +0000)
committercherierm <cherierm@48e7efb5-ca39-0410-a469-dd3cf9ba447f>
Tue, 8 Jul 2008 08:52:36 +0000 (08:52 +0000)
git-svn-id: svn+ssh://scm.gforge.inria.fr/svn/simgrid/simgrid/trunk@5857 48e7efb5-ca39-0410-a469-dd3cf9ba447f

src/cxx/0bject.hpp [deleted file]

diff --git a/src/cxx/0bject.hpp b/src/cxx/0bject.hpp
deleted file mode 100644 (file)
index 9c8a169..0000000
+++ /dev/null
@@ -1,278 +0,0 @@
-\r
-\r
-#ifndef MSG_OBJECT_H\r
-#define MSG_OBJECT_H\r
-\r
-// Compilation C++ recquise\r
-#ifndef __cplusplus\r
-       #error Object.hpp requires C++ compilation (use a .cxx suffix)\r
-#endif\r
-\r
-#include <stdlib.h>\r
-\r
-#include <ClassNotFoundException.hpp>\r
-\r
-namespace msg\r
-{\r
-               //////////////////////////////////////////////////////////////////////////////\r
-               // Macros\r
-               \r
-               // Returns the runtime class of the class_name object.\r
-               #define MSG_GET_CLASS(class_name) \\r
-                                       ((Class*)(&class_name::class##class_name))\r
-                       \r
-               // Declare the class class_name as dynamic\r
-               #define MSG_DECLARE_DYNAMIC(class_name) \\r
-               public: \\r
-                       static const Class class##class_name; \\r
-                       virtual Class* getClass() const; \\r
-                       static Object*  createObject(); \\r
-\r
-               // The runtime class implementation.    \r
-               #define MSG_IMPLEMENT_CLASS(class_name, base_class_name, pfn,class_init) \\r
-                       const Class class_name::class##class_name = { \\r
-                               #class_name, sizeof(class class_name),pfn, \\r
-                                       MSG_GET_CLASS(base_class_name), NULL,class_init}; \\r
-                       Class* class_name::getClass() const \\r
-                                { return MSG_GET_CLASS(class_name); } \\r
-               \r
-               // CreateObject implementation. \r
-               #define MSG_IMPLEMENT_DYNAMIC(class_name, base_class_name) \\r
-                       Object* class_name::createObject() \\r
-                               { return (Object*)(new class_name); } \\r
-                       DeclaringClass _declaringClass_##class_name(MSG_GET_CLASS(class_name)); \\r
-                       MSG_IMPLEMENT_CLASS(class_name, base_class_name, \\r
-                               class_name::createObject, &_declaringClass_##class_name) \\r
-\r
-\r
-               //////////////////////////////////////////////////////////////////////////////\r
-               // Classes declared in this file.\r
-\r
-               class Object;   // The msg object.\r
-\r
-               //////////////////////////////////////////////////////////////////////////////\r
-               // Structures declared in this files.\r
-\r
-               struct Class;           // used during the rtti operations\r
-               struct DeclaringClass;  // used during the instances registration.\r
-\r
-\r
-        class DeclaringClasses;\r
-\r
-               //////////////////////////////////////////////////////////////////////////////\r
-               // Global functions\r
-\r
-               // Used during the registration.\r
-               void DeclareClass(Class* c);\r
-\r
-               //////////////////////////////////////////////////////////////////////////////\r
-               // DeclaringClass\r
-\r
-               struct DeclaringClass\r
-               {\r
-                       // Constructor : add the runtime classe in the list.\r
-                       DeclaringClass(Class* c);\r
-                       \r
-                       // Destructor\r
-                       virtual ~DeclaringClass(void);\r
-\r
-               // Attributes :\r
-                   // the list of runtime classes.\r
-                   static DeclaringClasses* declaringClasses;\r
-               };\r
-\r
-        #define MSG_DELCARING_CLASSES (*(DeclaringClass::declaringClasses))\r
-               \r
-               \r
-               struct Class\r
-               {\r
-               \r
-               // Attributes\r
-       \r
-                       const char* name;                                                       // class name.\r
-                       int typeSize;                                                           // type size.                   \r
-                       Object* (*createObjectFn)(void);                                // pointer to the create object function. \r
-                       Class* baseClass;                                               // the runtime class of the runtime class.\r
-                       Class* next;                                            // the next runtime class in the list.\r
-                       const DeclaringClass* declaringClass;   // used during the registration of the class.\r
-               \r
-               // Operations\r
-               \r
-                       // Create the runtime class from its name.\r
-                       static Class* fromName(const char* name)\r
-                       throw (ClassNotFoundException);\r
-                       \r
-                       // Create an object from the name of the its class.\r
-                       static Object* createObject(const char* name);\r
-                       \r
-                       // Create an instance of the class.\r
-                       Object* createObject(void);\r
-                       \r
-                       // Return true is the class is dervived from the base class baseClass.\r
-                       bool isDerivedFrom(const Class* baseClass) const;\r
-\r
-               };\r
-\r
-        // Create an instance of the class.\r
-        inline Object* Class::createObject(void)\r
-        {\r
-            return (*createObjectFn)();\r
-        }\r
-       \r
-            \r
-               class Object\r
-               {\r
-               public:\r
-               \r
-                       // Default constructor.\r
-                       Object(){}\r
-                       \r
-                       // Destructor.\r
-                       virtual ~Object(){}\r
-                       \r
-                       // Operations.\r
-               \r
-                       // Get the runtime class.\r
-                       virtual Class* getClass(void) const;\r
-                       \r
-                       // Returns true if the class is derived from the class baseClass. Otherwise\r
-                       // the method returns false.\r
-                       bool isDerivedFrom(const Class* baseClass) const;\r
-                       \r
-                       // Returns true if the object is valid. Otherwise the method returns false.\r
-                       virtual bool isValid(void) const;\r
-                       \r
-                       // Operators.\r
-\r
-                       // Attributes.\r
-                       \r
-                       // The runtime class.\r
-                       static const Class classObject;\r
-               };\r
-\r
-               // inline member functions of the class Object.\r
-               \r
-               // Returns the runtime class of the object.\r
-               inline Class* Object::getClass(void) const\r
-               {\r
-                       return MSG_GET_CLASS(Object);\r
-               }\r
-\r
-        // Returns true if the class is derived from the class pBaseClass. Otherwise\r
-               // the method returns false.\r
-        inline bool Object::isDerivedFrom(const Class* baseClass) const\r
-        {\r
-            return (getClass()->isDerivedFrom(baseClass));\r
-        }\r
-               \r
-               // Returns true if the object is valid. Otherwise the method returns false.\r
-               inline bool Object::isValid(void) const\r
-               {\r
-                       // returns always true.\r
-                       return true;    \r
-               }\r
-       \r
-               class DeclaringClasses \r
-               {\r
-               public:\r
-               \r
-                       // Constructor.\r
-                       DeclaringClasses();\r
-\r
-                       // Destructor.\r
-                       virtual ~DeclaringClasses(){}\r
-               \r
-               // Operations.\r
-               \r
-                       // Add the class at the head of the list.\r
-                       void addHead(Class* c);\r
-                       \r
-                       // Get the runtime class of the head of the list.\r
-                       Class* getHead(void) const ;\r
-                       \r
-                       // Remove the class from the list (don't destroy it).\r
-                       bool remove(Class* c);\r
-            \r
-            // Remove the head of the list.\r
-                       Class* removeHead(void);\r
-                       \r
-                       // Return true if the list is empty.\r
-                       \r
-                       bool isEmpty(void) const;\r
-                       \r
-                       // Remove of the elements of the list.\r
-                       void removeAll(void);\r
-                       \r
-                       // Get the number of classes in the list.\r
-                   unsigned int getCount(void);\r
-                   \r
-                   void lock(void){}\r
-                   \r
-                   void unlock(void){}\r
-               \r
-                       //Attributes\r
-               \r
-                       // The head of the list.\r
-                       Class* head;\r
-\r
-               private:\r
-               \r
-               // Attributes\r
-               \r
-                       // The number of elements of the list.\r
-                       unsigned int count;\r
-               };\r
-\r
-\r
-        // Constructor (Add the class in the list).\r
-        inline DeclaringClass::DeclaringClass(Class* c)\r
-        {\r
-                if(!declaringClasses)\r
-                        declaringClasses = new DeclaringClasses();\r
-\r
-                DeclareClass(c);\r
-        }\r
-\r
-        // Destructor.\r
-        inline DeclaringClass::~DeclaringClass()\r
-        {\r
-                /*if(NULL != declaringClasses)\r
-                        delete declaringClasses;\r
-\r
-                declaringClasses=NULL;*/\r
-\r
-        }\r
-\r
-               // Returns the number of elements of the list.\r
-               inline unsigned int DeclaringClasses::getCount()\r
-               {\r
-                       return count;\r
-               }\r
-               \r
-               // Returns the head of the list.\r
-               inline Class* DeclaringClasses::getHead() const\r
-               {\r
-                       return head;\r
-               }\r
-               \r
-               // Returns true if the list is empty. Otherwise this function\r
-               // returns false.\r
-               inline bool DeclaringClasses::isEmpty() const\r
-               {\r
-                       return(!head);\r
-               }\r
-               \r
-               // Removes all the elements of the list.\r
-               inline void DeclaringClasses::removeAll()\r
-               {\r
-                       head = 0;\r
-                   count=0;\r
-               }\r
-                       \r
-       \r
-} \r
-\r
-using namespace msg;\r
-\r
-#endif // !MSG_OBJECT_H\r
-\r