} else
SIMIX_sem_acquire(sem);
}
+/**
+ * \brief Blocks on a set of semaphore
+ *
+ * If any of the semaphores has some more capacity, it gets decreased.
+ * If not, blocks until the capacity of one of the semaphores becomes more friendly.
+ *
+ * \return the semaphore which just got locked from the set (it's not removed from the set).
+ */
+smx_sem_t SIMIX_sem_acquire_any(xbt_dynar_t sems) {
+ smx_sem_t sem,result=NULL;
+ unsigned int counter;
+ smx_action_t act_sleep;
+ smx_process_t self = SIMIX_process_self();
+
+ xbt_assert0(xbt_dynar_length(sems),
+ "I refuse to commit sucide by locking on an **empty** set of semaphores!!");
+ DEBUG1("Wait on semaphore set %p", sems);
+
+ xbt_dynar_foreach(sems,counter,sem) {
+ if (!SIMIX_sem_would_block(sem))
+ SIMIX_sem_acquire(sem);
+ return sem;
+ }
+
+ /* Always create an action null in case there is a host failure */
+ act_sleep = SIMIX_action_sleep(SIMIX_host_self(), -1);
+ SIMIX_action_set_name(act_sleep,bprintf("Locked in semaphore %p", sem));
+ self->waiting_action = act_sleep;
+ SIMIX_register_action_to_semaphore(act_sleep, xbt_dynar_get_as(sems,0,smx_sem_t));
+
+ /* Get listed as member of all the provided semaphores */
+ self->sem = (smx_sem_t)sems; /* FIXME: we pass a pointer to dynar where a pointer to sem is expected...*/
+ xbt_dynar_foreach(sems,counter,sem) {
+ xbt_swag_insert(self, sem->sleeping);
+ }
+ SIMIX_process_yield();
+ while (self->suspended)
+ SIMIX_process_yield();
+
+ /* one of the semaphore unsuspended us -- great, let's search which one (and get out of the others) */
+ self->sem = NULL;
+ xbt_dynar_foreach(sems,counter,sem) {
+ if (xbt_swag_belongs(self,sem->sleeping))
+ xbt_swag_remove(self,sem->sleeping);
+ else {
+ xbt_assert0(!result,"More than one semaphore unlocked us. Dunno what to do");
+ result = sem;
+ }
+ }
+ xbt_assert0(result,"Cannot find which semaphore unlocked me!");
+
+ /* Destroy the waiting action */
+ self->waiting_action = NULL;
+ SIMIX_unregister_action_to_semaphore(act_sleep, xbt_dynar_get_as(sems,0,smx_sem_t));
+ SIMIX_action_destroy(act_sleep);
+ return result;
+}