+/**
+ * Base class for all ReplayActions.
+ * Note that this class actually implements the behavior of each action
+ * while the parsing of the replay arguments is done in the @ActionArgParser class.
+ * In other words: The logic goes here, the setup is done by the ActionArgParser.
+ */
+template <class T> class ReplayAction {
+protected:
+ const std::string name;
+ const int my_proc_id;
+ T args;
+
+public:
+ explicit ReplayAction(std::string name) : name(name), my_proc_id(simgrid::s4u::this_actor::get_pid()) {}
+ virtual ~ReplayAction() = default;
+
+ virtual void execute(simgrid::xbt::ReplayAction& action);
+ virtual void kernel(simgrid::xbt::ReplayAction& action) = 0;
+ void* send_buffer(int size) { return smpi_get_tmp_sendbuffer(size); }
+ void* recv_buffer(int size) { return smpi_get_tmp_recvbuffer(size); }
+};
+
+class WaitAction : public ReplayAction<WaitTestParser> {
+private:
+ RequestStorage& req_storage;
+
+public:
+ explicit WaitAction(RequestStorage& storage) : ReplayAction("Wait"), req_storage(storage) {}
+ void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class SendAction : public ReplayAction<SendRecvParser> {
+private:
+ RequestStorage& req_storage;
+
+public:
+ explicit SendAction(std::string name, RequestStorage& storage) : ReplayAction(name), req_storage(storage) {}
+ void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class RecvAction : public ReplayAction<SendRecvParser> {
+private:
+ RequestStorage& req_storage;
+
+public:
+ explicit RecvAction(std::string name, RequestStorage& storage) : ReplayAction(name), req_storage(storage) {}
+ void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class ComputeAction : public ReplayAction<ComputeParser> {
+public:
+ explicit ComputeAction() : ReplayAction("compute") {}
+ void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class TestAction : public ReplayAction<WaitTestParser> {
+private:
+ RequestStorage& req_storage;
+public:
+ explicit TestAction(RequestStorage& storage) : ReplayAction("Test"), req_storage(storage) {}
+ void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class InitAction : public ReplayAction<ActionArgParser> {
+public:
+ explicit InitAction() : ReplayAction("Init") {}
+ void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class CommunicatorAction : public ReplayAction<ActionArgParser> {
+public:
+ explicit CommunicatorAction() : ReplayAction("Comm") {}
+ void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class WaitAllAction : public ReplayAction<ActionArgParser> {
+private:
+ RequestStorage& req_storage;
+
+public:
+ explicit WaitAllAction(RequestStorage& storage) : ReplayAction("waitAll"), req_storage(storage) {}
+ void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class BarrierAction : public ReplayAction<ActionArgParser> {
+public:
+ explicit BarrierAction() : ReplayAction("barrier") {}
+ void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class BcastAction : public ReplayAction<BcastArgParser> {
+public:
+ explicit BcastAction() : ReplayAction("bcast") {}
+ void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class ReduceAction : public ReplayAction<ReduceArgParser> {
+public:
+ explicit ReduceAction() : ReplayAction("reduce") {}
+ void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class AllReduceAction : public ReplayAction<AllReduceArgParser> {
+public:
+ explicit AllReduceAction() : ReplayAction("allReduce") {}
+ void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class AllToAllAction : public ReplayAction<AllToAllArgParser> {
+public:
+ explicit AllToAllAction() : ReplayAction("allToAll") {}
+ void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class GatherAction : public ReplayAction<GatherArgParser> {
+public:
+ explicit GatherAction(std::string name) : ReplayAction(name) {}
+ void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class GatherVAction : public ReplayAction<GatherVArgParser> {
+public:
+ explicit GatherVAction(std::string name) : ReplayAction(name) {}
+ void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class ScatterAction : public ReplayAction<ScatterArgParser> {
+public:
+ explicit ScatterAction() : ReplayAction("scatter") {}
+ void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class ScatterVAction : public ReplayAction<ScatterVArgParser> {
+public:
+ explicit ScatterVAction() : ReplayAction("scatterV") {}
+ void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class ReduceScatterAction : public ReplayAction<ReduceScatterArgParser> {
+public:
+ explicit ReduceScatterAction() : ReplayAction("reduceScatter") {}
+ void kernel(simgrid::xbt::ReplayAction& action) override;
+};
+
+class AllToAllVAction : public ReplayAction<AllToAllVArgParser> {
+public:
+ explicit AllToAllVAction() : ReplayAction("allToAllV") {}
+ void kernel(simgrid::xbt::ReplayAction& action) override;
+};