foreach (example actions-comm actions-storage
- actor-create actor-daemon actor-kill actor-migration actor-suspend
+ actor-create actor-daemon actor-execute actor-kill actor-migration actor-suspend
app-masterworker app-pingpong app-token-ring
async-wait async-waitany async-waitall
- actor-execute
plugin-hostload io mutex)
add_executable (s4u-${example} ${example}/s4u-${example}.cpp)
target_link_libraries(s4u-${example} simgrid)
${CMAKE_CURRENT_SOURCE_DIR}/README.doc PARENT_SCOPE)
foreach(example actions-comm actions-storage
- actor-create actor-daemon actor-kill actor-migration actor-suspend
+ actor-create actor-daemon actor-execute actor-kill actor-migration actor-suspend
app-bittorrent app-masterworker app-pingpong app-token-ring
async-wait async-waitall async-waitany
- actor-execute
dht-chord plugin-hostload io mutex)
ADD_TESH_FACTORIES(s4u-${example} "thread;ucontext;raw;boost" --setenv bindir=${CMAKE_CURRENT_BINARY_DIR}/${example} --setenv srcdir=${CMAKE_HOME_DIRECTORY}/examples/platforms --cd ${CMAKE_HOME_DIRECTORY}/examples/s4u/${example} s4u-${example}.tesh)
endforeach()
@ref examples/s4u/actor-create/s4u-actor-create_d.xml \n
Shows how to start your actors to populate your simulation.
- - <b>Excute actors</b>.
- @ref examples/s4u/process-create/s4u-process-create.cpp \n
- Most processes are started from the deployment XML file.
-
- <b>Ping Pong</b>: @ref examples/s4u/app-pingpong/s4u-app-pingpong.c\n
- It's hard to think of a simpler example: it is just sending one message back and forth.
- The tesh file laying in the directory show how to start the simulator binary, highlighting how to pass options to
- the simulators (as detailed in Section \ref options).
+ This simple example just sends one message back and forth.
+ The tesh file laying in the directory show how to start the simulator binary, highlighting how to pass options to
+ the simulators (as detailed in Section \ref options).
- <b>Token ring:</b> @ref examples/s4u/app-token-ring/s4u-app-token-ring.cpp \n
Shows how to implement a classical communication pattern, where a token is exchanged along a ring to reach every
Another good old example, where one Master process has a bunch of task to dispatch to a set of several Worker
processes.
-@section msg_ex_async Asynchronous communications
+@section s4u_ex_async Asynchronous communications
- <b>Basic asynchronous communications</b>.
@ref examples/s4u/async-wait/s4u-async-wait.cpp \n
@ref examples/s4u/actor-create/s4u-actor-create.cpp \n
Most actors are started from the deployment XML file, but they exist other methods.
+ - <b>Actors using CPU time</b>.
+ @ref examples/s4u/actor-execute/s4u-actor-execute.cpp \n
+ The computations done in your program are not reported to the
+ simulated world, unless you explicitely request the simulator to pause
+ the actor until a given amount of flops gets computed on its simulated
+ host.
+
- <b>Daemonize actors</b>
@ref examples/s4u/actor-daemon/s4u-actor-daemon.cpp \n
Some actors may be intended to simulate daemons that run in background. This example show how to transform a regular
@example examples/s4u/actor-create/s4u-actor-create.cpp
@example examples/s4u/actor-create/s4u-actor-create_d.xml
@example examples/s4u/actor-daemon/s4u-actor-daemon.cpp
+@example examples/s4u/actor-execute/s4u-actor-execute.cpp
@example examples/s4u/actor-kill/s4u-actor-kill.cpp
@example examples/s4u/actor-migration/s4u-actor-migration.cpp
@example examples/s4u/actor-suspend/s4u-actor-suspend.cpp
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
- #include "simgrid/s4u.hpp"
- #include <cstdlib>
- #include <iostream>
+#include "simgrid/s4u.hpp"
+#include <cstdlib>
+#include <iostream>
-/* Main function of the actor I want to start manually */
-static int actor_function(std::vector<std::string> args)
+static int executor(std::vector<std::string> args)
{
+ /* this_actor::execute() tells SimGrid to pause the calling actor
+ * until its host has computed the amount of flops passed as a parameter */
simgrid::s4u::this_actor::execute(100);
+
+ /* This simple example does not do anything beyond that */
return 0;
}
std::vector<std::string> args;
xbt_assert(argc > 1, "Usage: %s platform_file\n\tExample: %s msg_platform.xml\n", argv[0], argv[0]);
- e.loadPlatform(argv[1]);
-
- simgrid::s4u::Actor::createActor("simple_func", simgrid::s4u::Host::by_name("Tremblay"), actor_function, args);
+ e.loadPlatform(argv[1]);
+
+ simgrid::s4u::Actor::createActor("executor", simgrid::s4u::Host::by_name("Tremblay"), executor, args);
e.run();