.def("by_name", &Host::by_name, "Retrieves a host from its name, or die")
.def("current", &Host::current, "Retrieves the host on which the running actor is located, see :cpp:func:`simgrid::s4u::Host::current()`")
.def_property_readonly("name", [](Host* self) -> const std::string {
- return static_cast<std::string>(self->get_name());
- }, "Retrieve the name of this host")
+ return std::string(self->get_name().c_str()); // Convert from xbt::string because of MC
+ }, "The name of this host")
.def_property_readonly("speed", &Host::get_speed,
- "Get the peak computing speed in flops/s at the current pstate, taking the external load into account, see :cpp:func:`simgrid::s4u::Host::get_speed()`");
+ "The peak computing speed in flops/s at the current pstate, taking the external load into account, see :cpp:func:`simgrid::s4u::Host::get_speed()`");
/* Class Mailbox */
py::class_<simgrid::s4u::Mailbox, std::unique_ptr<Mailbox, py::nodelete>>(m, "Mailbox", "Mailbox, see :ref:`class s4u::Mailbox <API_s4u_Mailbox>`")
.def("by_name", &Mailbox::by_name, "Retrieve a Mailbox from its name, see :cpp:func:`simgrid::s4u::Mailbox::by_name()`")
- .def_property_readonly("name", &Mailbox::get_name, "Retrieves the name of that mailbox, see :cpp:func:`simgrid::s4u::Mailbox::get_name()`")
+ .def_property_readonly("name", [](Mailbox* self) -> const std::string {
+ return std::string(self->get_name().c_str()); // Convert from xbt::string because of MC
+ }, "The name of that mailbox, see :cpp:func:`simgrid::s4u::Mailbox::get_name()`")
.def("put", [](Mailbox self, py::object data, int size) {
data.inc_ref();
self.put(data.ptr(), size);
/* Class Actor */
py::class_<simgrid::s4u::Actor, ActorPtr>(m, "Actor",
- ""
"An actor is an independent stream of execution in your distributed "
"application, see :ref:`class s4u::Actor <API_s4u_Actor>`")
},
"Create an actor from a function or an object, see :cpp:func:`simgrid::s4u::Actor::create()`")
.def_property("host", &Actor::get_host, &Actor::migrate, "The host on which this actor is located")
+ .def("daemonize", &Actor::daemonize, "This actor will be automatically terminated when the last non-daemon actor finishes, see :cpp:func:`void simgrid::s4u::Actor::daemonize()`")
.def("join", py::overload_cast<double>(&Actor::join), "Wait for the actor to finish, see :cpp:func:`void simgrid::s4u::Actor::join(double)`",
py::arg("timeout"))
.def("migrate", &Actor::migrate, "Moves that actor to another host, see :cpp:func:`void simgrid::s4u::Actor::migrate()`",
py::arg("dest"))
+ .def("self", &Actor::self, "Retrieves the current actor, see :cpp:func:`void simgrid::s4u::Actor::self()`")
.def("suspend", &Actor::suspend, "Suspend that actor, that is blocked until resume()ed by another actor. See :cpp:func:`void simgrid::s4u::Actor::suspend()`")
.def("resume", &Actor::resume, "Resume that actor, that was previously suspend()ed. See :cpp:func:`void simgrid::s4u::Actor::suspend()`");