/** Callback called when the platform is created (ie, the xml file parsed),
* right before the actual simulation starts.
*/
-extern XBT_PRIVATE xbt::signal<void(void)> onPlatformCreated;
+extern XBT_PRIVATE xbt::signal<void()> onPlatformCreated;
/** Callback called when the main simulation loop ends, just before MSG_run (or similar) ends */
-extern XBT_PRIVATE xbt::signal<void(void)> onSimulationEnd;
+extern XBT_PRIVATE xbt::signal<void()> onSimulationEnd;
}} // namespace simgrid::s4u
#endif /* SIMGRID_S4U_ENGINE_HPP */
namespace simgrid {
namespace s4u {
-xbt::signal<void(void)> onPlatformCreated;
-xbt::signal<void(void)> onSimulationEnd;
+xbt::signal<void()> onPlatformCreated;
+xbt::signal<void()> onSimulationEnd;
Engine *Engine::instance_ = nullptr; /* That singleton is awful, but I don't see no other solution right now. */