This is in the Tutorial section and should be kept simple.
:cpp:func:`simgrid::s4u::Engine::get_clock`.
You can still stop your workers with a specific task as previously,
-or you may kill them forcefully with
-:cpp:func:`simgrid::s4u::Actor::kill` (if you already have a reference
-to the actor you want to kill) or
-:cpp:func:`sg_actor_kill` (if you only have its ID).
-
+or you may kill them forcefully with :cpp:func:`simgrid::s4u::Actor::kill`.
Anyway, the new deployment `deployment3.xml` file should thus look
like this: