/** @addtogroup S4U_examples
*
* - <b>maestro-set/maestro-set.cpp: Switch the system thread hosting our maestro</b>.
- * That's a very advanced example in which we move the maestro thread to another process.
+ * That's a very advanced example in which we move the maestro context to another system thread.
* Not many users need it (maybe only one, actually), but this example is also a regression test.
*
* This example is in C++ because we use C++11 threads to ensure that the feature is working as
{
root_id = std::this_thread::get_id();
- SIMIX_set_maestro(maestro, NULL);
simgrid::s4u::Engine e(&argc, argv);
if (argc != 2) {
e.load_platform(argv[1]);
- /* Become one of the simulated process.
- *
- * This must be done after the creation of the platform because we are depending attaching to a host.*/
+ /* Specify which code should be executed by maestro on another thread, once this current thread is affected to an
+ * actor by the subsequent sg_actor_attach() */
+ SIMIX_set_maestro(maestro, NULL);
+ /* Become one of the simulated process (must be done after the platform creation, or the host won't exist). */
sg_actor_attach("sender", nullptr, simgrid::s4u::Host::by_name("Tremblay"), nullptr);
- ensure_root_tid();
- // Execute the sender code:
+ ensure_root_tid(); // Only useful in this test: we ensure that simgrid is not broken and that this code is executed in
+ // the correct system thread
+
+ // Execute the sender code. The root thread was actually turned into a regular actor
sender();
- sg_actor_detach(); // Become root thread again
+ sg_actor_detach(); // The root thread becomes maestro again (as proved by the output)
XBT_INFO("Detached");
ensure_root_tid();
/* Initialization and exit */
XBT_PUBLIC void SIMIX_global_init(int* argc, char** argv);
-/* Set to execute in the maestro
+/* Set some code to execute in the maestro
*
* If no maestro code is registered (the default), the main thread
* is assumed to be the maestro. */