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s4u::Actor::execute() dont need to return a state
authorMartin Quinson <martin.quinson@loria.fr>
Thu, 6 Jul 2017 08:54:06 +0000 (10:54 +0200)
committerMartin Quinson <martin.quinson@loria.fr>
Thu, 6 Jul 2017 08:54:13 +0000 (10:54 +0200)
commit5b471fd312578823ddf19badd84c523c024e99bf
tree3d19c69590c42cd105fd0499c5ead882f74d070d
parent7ef49c428ab0209965a09a36ab28b59789aaa4b5
s4u::Actor::execute() dont need to return a state

It could be used to say if the host failed during that execution, but
the actor would be killed on such failure anyway. So it can only
return "no problem". Not that useful.
include/simgrid/s4u/Actor.hpp
src/s4u/s4u_actor.cpp