X-Git-Url: http://info.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/e99ac4319ea4bab13a821b840b58a443918d5c28..cdac506670725ae4fe40b3b1a31ceeb9488ce53a:/examples/s4u/actor-kill/s4u-actor-kill.cpp diff --git a/examples/s4u/actor-kill/s4u-actor-kill.cpp b/examples/s4u/actor-kill/s4u-actor-kill.cpp index 785ab6d868..9c0f356462 100644 --- a/examples/s4u/actor-kill/s4u-actor-kill.cpp +++ b/examples/s4u/actor-kill/s4u-actor-kill.cpp @@ -37,7 +37,7 @@ static void killer() simgrid::s4u::this_actor::sleep_for(2); XBT_INFO("Kill the victim A"); /* - and then kill it */ - simgrid::s4u::Actor::kill(victimA->get_pid()); // Kill by PID is legit + simgrid::s4u::Actor::by_pid(victimA->get_pid())->kill(); // You can retrieve an actor from its PID (and then kill it) simgrid::s4u::this_actor::sleep_for(1);