X-Git-Url: http://info.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/d656f9465e7b1c36319f86eeafdcec58fe9551a4..9caf173e476622d309cc5653a83d224d05787cc7:/include/simgrid/s4u/Activity.hpp diff --git a/include/simgrid/s4u/Activity.hpp b/include/simgrid/s4u/Activity.hpp index 4568e529ad..c508d9df71 100644 --- a/include/simgrid/s4u/Activity.hpp +++ b/include/simgrid/s4u/Activity.hpp @@ -1,4 +1,4 @@ -/* Copyright (c) 2006-2017. The SimGrid Team. All rights reserved. */ +/* Copyright (c) 2006-2018. The SimGrid Team. All rights reserved. */ /* This program is free software; you can redistribute it and/or modify it * under the terms of the license (GNU LGPL) which comes with this package. */ @@ -18,10 +18,13 @@ namespace s4u { * * This class is the ancestor of every activities that an actor can undertake, that is, of the actions that do take time in the simulated world. */ -XBT_PUBLIC_CLASS Activity { +class XBT_PUBLIC Activity { friend Comm; - friend void intrusive_ptr_release(Comm * c); - friend void intrusive_ptr_add_ref(Comm * c); + friend XBT_PUBLIC void intrusive_ptr_release(Comm * c); + friend XBT_PUBLIC void intrusive_ptr_add_ref(Comm * c); + friend Exec; + friend XBT_PUBLIC void intrusive_ptr_release(Exec * e); + friend XBT_PUBLIC void intrusive_ptr_add_ref(Exec * e); protected: Activity() = default; @@ -35,36 +38,40 @@ public: * * This function is optional: you can call wait() even if you didn't call start() */ - virtual void start()=0; + virtual Activity* start() = 0; /** Tests whether the given activity is terminated yet. This is a pure function. */ //virtual bool test()=0; /** Blocks until the activity is terminated */ - virtual void wait()=0; + virtual Activity* wait() = 0; /** Blocks until the activity is terminated, or until the timeout is elapsed * Raises: timeout exception.*/ - virtual void wait(double timeout)=0; + virtual Activity* wait(double timeout) = 0; /** Cancel that activity */ //virtual void cancel(); /** Retrieve the current state of the activity */ e_s4u_activity_state_t getState() {return state_;} /** Get the remaining amount of work that this Activity entails. When it's 0, it's done. */ - double getRemains(); + virtual double getRemains(); /** Set the [remaining] amount of work that this Activity will entail * * It is forbidden to change the amount of work once the Activity is started */ - void setRemains(double remains); + Activity* setRemains(double remains); /** Put some user data onto the Activity */ - void setUserData(void *data) {userData_=data;} + Activity* setUserData(void* data) + { + user_data_ = data; + return this; + } /** Retrieve the user data of the Activity */ - void *getUserData() { return userData_; } + void* getUserData() { return user_data_; } private: simgrid::kernel::activity::ActivityImplPtr pimpl_ = nullptr; e_s4u_activity_state_t state_ = inited; double remains_ = 0; - void *userData_ = nullptr; + void* user_data_ = nullptr; }; // class }}; // Namespace simgrid::s4u