X-Git-Url: http://info.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/d62ee315557076a63312c335a533cd46a27bc8b9..3035b7175bbe5d672be9d9068016a2fb2613eb23:/src/s4u/s4u_actor.cpp diff --git a/src/s4u/s4u_actor.cpp b/src/s4u/s4u_actor.cpp index 2170f7447e..1a97502d0e 100644 --- a/src/s4u/s4u_actor.cpp +++ b/src/s4u/s4u_actor.cpp @@ -12,22 +12,29 @@ #include "simgrid/s4u/host.hpp" #include "simgrid/s4u/mailbox.hpp" +#include "src/simix/smx_private.h" + XBT_LOG_NEW_DEFAULT_CATEGORY(s4u_actor,"S4U actors"); using namespace simgrid; -s4u::Actor::Actor(smx_process_t smx_proc) : pimpl_(smx_proc) {} - s4u::Actor::Actor(const char* name, s4u::Host *host, double killTime, std::function code) { // TODO, when autorestart is used, the std::function is copied so the new // instance will get a fresh (reinitialized) state. Is this what we want? - this->pimpl_ = simcall_process_create( + this->pimpl_ = SIMIX_process_ref(simcall_process_create( name, std::move(code), nullptr, host->name().c_str(), - killTime, nullptr, 0); + killTime, nullptr, 0)); } -s4u::Actor::~Actor() {} +s4u::Actor::Actor(const char* name, s4u::Host *host, double killTime, const char* function, simgrid::xbt::args args) +{ + simgrid::simix::ActorCodeFactory& factory = SIMIX_get_actor_code_factory(function); + simgrid::simix::ActorCode code = factory(std::move(args)); + this->pimpl_ = SIMIX_process_ref(simcall_process_create( + name, std::move(code), nullptr, host->name().c_str(), + killTime, nullptr, 0)); +} void s4u::Actor::join() { simcall_process_join(pimpl_, -1); @@ -72,6 +79,13 @@ void s4u::Actor::kill() { simcall_process_kill(pimpl_); } +simgrid::s4u::Actor s4u::Actor::forPid(int pid) +{ + // Should we throw if we did not find it? + smx_process_t process = SIMIX_process_from_PID(pid); + return simgrid::s4u::Actor(process); +} + // static stuff: void s4u::Actor::killAll() { @@ -108,6 +122,10 @@ void send(Mailbox &chan, void *payload, size_t simulatedSize) { c.wait(); } +int getPid() { + return simcall_process_get_PID(SIMIX_process_self()); +} + } } }