X-Git-Url: http://info.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/cf7795d3c665a3e6a6975f613cf1113185d98a67..773dc73ff2e12aa636dcc6dd06da8d5750d577f8:/src/bindings/lua/lua_task.c diff --git a/src/bindings/lua/lua_task.c b/src/bindings/lua/lua_task.c new file mode 100644 index 0000000000..03056428ea --- /dev/null +++ b/src/bindings/lua/lua_task.c @@ -0,0 +1,473 @@ +/* Copyright (c) 2010. The SimGrid Team. + * All rights reserved. */ + +/* This program is free software; you can redistribute it and/or modify it + * under the terms of the license (GNU LGPL) which comes with this package. */ + +#include "lua_private.h" +#include "lua_utils.h" +#include "lua_state_cloner.h" +#include + +XBT_LOG_NEW_DEFAULT_SUBCATEGORY(lua_task, bindings, "Lua bindings (task module)"); + +#define TASK_MODULE_NAME "simgrid.task" + +/* ********************************************************************************* */ +/* simgrid.task API */ +/* ********************************************************************************* */ + +/** + * \brief Ensures that a value in the stack is a valid task and returns it. + * \param L a Lua state + * \param index an index in the Lua stack + * \return the C task corresponding to this Lua task + */ +m_task_t sglua_check_task(lua_State* L, int index) +{ + sglua_stack_dump("check task: ", L); + luaL_checktype(L, index, LUA_TTABLE); + /* ... task ... */ + lua_getfield(L, index, "__simgrid_task"); + /* ... task ... ctask */ + m_task_t task = *((m_task_t*) luaL_checkudata(L, -1, TASK_MODULE_NAME)); + lua_pop(L, 1); + /* ... task ... */ + + if (task == NULL) { + luaL_error(L, "This task was sent to someone else, you cannot access it anymore"); + } + + return task; +} + +/** + * \brief Creates a new task and leaves it onto the stack. + * \param L a Lua state + * \return number of values returned to Lua + * + * - Argument 1 (string): name of the task + * - Argument 2 (number): computation size + * - Argument 3 (number): communication size + * - Return value (task): the task created + * + * A Lua task is a regular table with a full userdata inside, and both share + * the same metatable. For the regular table, the metatable allows OO-style + * writing such as your_task:send(someone). + * For the userdata, the metatable is used to check its type. + * TODO: make the task name an optional last parameter + */ +static int l_task_new(lua_State* L) +{ + XBT_DEBUG("Task new"); + const char* name = luaL_checkstring(L, 1); + int comp_size = luaL_checkint(L, 2); + int msg_size = luaL_checkint(L, 3); + /* name comp comm */ + lua_settop(L, 0); + /* -- */ + m_task_t msg_task = MSG_task_create(name, comp_size, msg_size, NULL); + + lua_newtable(L); + /* task */ + luaL_getmetatable(L, TASK_MODULE_NAME); + /* task mt */ + lua_setmetatable(L, -2); + /* task */ + m_task_t* lua_task = (m_task_t*) lua_newuserdata(L, sizeof(m_task_t)); + /* task ctask */ + *lua_task = msg_task; + luaL_getmetatable(L, TASK_MODULE_NAME); + /* task ctask mt */ + lua_setmetatable(L, -2); + /* task ctask */ + lua_setfield(L, -2, "__simgrid_task"); + /* task */ + return 1; +} + +/** + * \brief Returns the name of a task. + * \param L a Lua state + * \return number of values returned to Lua + * + * - Argument 1 (task): a task + * - Return value (string): name of the task + */ +static int l_task_get_name(lua_State* L) +{ + m_task_t task = sglua_check_task(L, 1); + lua_pushstring(L, MSG_task_get_name(task)); + return 1; +} + +/** + * \brief Returns the computation duration of a task. + * \param L a Lua state + * \return number of values returned to Lua + * + * - Argument 1 (task): a task + * - Return value (number): computation duration of this task + */ +static int l_task_get_computation_duration(lua_State* L) +{ + m_task_t task = sglua_check_task(L, 1); + lua_pushnumber(L, MSG_task_get_compute_duration(task)); + return 1; +} + +/** + * \brief Executes a task. + * \param L a Lua state + * \return number of values returned to Lua + * + * - Argument 1 (task): the task to execute + * - Return value (nil or string): nil if the task was successfully executed, + * or an error string in case of failure, which may be "task canceled" or + * "host failure" + */ +static int l_task_execute(lua_State* L) +{ + m_task_t task = sglua_check_task(L, 1); + MSG_error_t res = MSG_task_execute(task); + + if (res == MSG_OK) { + return 0; + } + else { + lua_pushstring(L, sglua_get_msg_error(res)); + return 1; + } +} + +/** + * \brief Pops the Lua task from the stack and registers it so that the + * process can retrieve it later knowing the C task. + * \param L a lua state + */ +void sglua_task_register(lua_State* L) { + + m_task_t task = sglua_check_task(L, -1); + /* ... task */ + /* put in the C task a ref to the lua task so that the receiver finds it */ + unsigned long ref = luaL_ref(L, LUA_REGISTRYINDEX); + /* ... */ + MSG_task_set_data(task, (void*) ref); +} + +/** + * \brief Pushes onto the stack the Lua task corresponding to a C task. + * + * The Lua task must have been previously registered with task_register so + * that it can be retrieved knowing the C task. + * + * \param L a lua state + * \param task a C task + */ +void sglua_task_unregister(lua_State* L, m_task_t task) { + + /* ... */ + /* the task is in my registry, put it onto my stack */ + unsigned long ref = (unsigned long) MSG_task_get_data(task); + lua_rawgeti(L, LUA_REGISTRYINDEX, ref); + /* ... task */ + luaL_unref(L, LUA_REGISTRYINDEX, ref); + MSG_task_set_data(task, NULL); +} + +/** + * \brief This function is called when a C task has just been copied. + * + * This callback is used to move the corresponding Lua task from the sender + * process to the receiver process. + * It is executed in SIMIX kernel mode when the communication finishes, + * before both processes are awaken. Thus, this function is thread-safe when + * user processes are executed in parallel, though it modifies the Lua + * stack of both processes to move the task. + * After this function, both Lua stacks are restored in their previous state. + * The task is moved from the registry of the sender to the registry of the + * receiver. + * + * \param task the task copied + * \param src_process the sender + * \param dst_process the receiver + */ +static void task_copy_callback(m_task_t task, m_process_t src_process, + m_process_t dst_process) { + + lua_State* src = MSG_process_get_data(src_process); + lua_State* dst = MSG_process_get_data(dst_process); + + /* src: ... + dst: ... */ + sglua_task_unregister(src, task); + /* src: ... task */ + sglua_copy_value(src, dst); + /* src: ... task + dst: ... task */ + sglua_task_register(dst); /* dst: ... */ + + /* the receiver is now the owner of the task and may destroy it: + * make the sender forget the C task so that it doesn't garbage */ + lua_getfield(src, -1, "__simgrid_task"); + /* src: ... task ctask */ + m_task_t* udata = (m_task_t*) luaL_checkudata(src, -1, TASK_MODULE_NAME); + *udata = NULL; + lua_pop(src, 2); + /* src: ... */ +} + +/** + * \brief Sends a task to a mailbox and waits for its completion. + * \param L a Lua state + * \return number of values returned to Lua + * + * - Argument 1 (task): the task to send + * - Argument 2 (string or compatible): mailbox name, as a real string or any + * type convertible to string (numbers always are) + * - Return values (boolean + string): true if the communication was successful, + * or false plus an error string in case of failure, which may be "timeout", + * "host failure" or "transfer failure" + */ +static int l_task_send(lua_State* L) +{ + m_task_t task = sglua_check_task(L, 1); + const char* mailbox = luaL_checkstring(L, 2); + /* task mailbox ... */ + lua_settop(L, 1); + /* task */ + sglua_task_register(L); + /* -- */ + MSG_error_t res = MSG_task_send(task, mailbox); + + if (res == MSG_OK) { + lua_pushboolean(L, 1); + /* true */ + return 1; + } + else { + /* the communication has failed, I'm still the owner of the task */ + sglua_task_unregister(L, task); + /* task */ + lua_pushboolean(L, 0); + /* task false */ + lua_pushstring(L, sglua_get_msg_error(res)); + /* task false error */ + return 2; + } +} + +/** + * \brief Sends a task on a mailbox. + * \param L a Lua state + * \return number of values returned to Lua + * + * This is a non-blocking function: use simgrid.comm.wait() or + * simgrid.comm.test() to end the communication. + * + * - Argument 1 (task): the task to send + * - Argument 2 (string or compatible): mailbox name, as a real string or any + * type convertible to string (numbers always are) + * - Return value (comm): a communication object to be used later with wait or test + */ +static int l_task_isend(lua_State* L) +{ + m_task_t task = sglua_check_task(L, 1); + const char* mailbox = luaL_checkstring(L, 2); + /* task mailbox ... */ + lua_settop(L, 1); + /* task */ + sglua_task_register(L); + /* -- */ + msg_comm_t comm = MSG_task_isend(task, mailbox); + + sglua_push_comm(L, comm); + /* comm */ + return 1; +} + +/** + * \brief Sends a task on a mailbox on a best effort way (detached send). + * \param L a Lua state + * \return number of values returned to Lua + * + * Like simgrid.task.isend, this is a non-blocking function. + * You can use this function if you don't care about when the communication + * ends and whether it succeeds. + * FIXME: isn't this equivalent to calling simgrid.task.isend() and ignoring + * the result? + * + * - Argument 1 (task): the task to send + * - Argument 2 (string or compatible): mailbox name, as a real string or any + * type convertible to string (numbers always are) + */ +static int l_task_dsend(lua_State* L) +{ + m_task_t task = sglua_check_task(L, 1); + const char* mailbox = luaL_checkstring(L, 2); + /* task mailbox ... */ + lua_settop(L, 1); + /* task */ + sglua_task_register(L); + /* -- */ + MSG_task_dsend(task, mailbox, NULL); + return 0; +} + +/** + * \brief Receives a task. + * \param L a Lua state + * \return number of values returned to Lua + * + * - Argument 1 (string or compatible): mailbox name, as a real string or any + * type convertible to string (numbers always are) + * - Argument 2 (number, optional): timeout (default is no timeout) + * - Return values (task or nil + string): the task received, or nil plus an + * error message if the communication has failed + */ +static int l_task_recv(lua_State* L) +{ + m_task_t task = NULL; + const char* mailbox = luaL_checkstring(L, 1); + int timeout; + if (lua_gettop(L) >= 2) { + /* mailbox timeout ... */ + timeout = luaL_checknumber(L, 2); + } + else { + /* mailbox */ + timeout = -1; + /* no timeout by default */ + } + /* mailbox ... */ + MSG_error_t res = MSG_task_receive_with_timeout(&task, mailbox, timeout); + + if (res == MSG_OK) { + sglua_task_unregister(L, task); + /* mailbox ... task */ + return 1; + } + else { + lua_pushnil(L); + /* mailbox ... nil */ + lua_pushstring(L, sglua_get_msg_error(res)); + /* mailbox ... nil error */ + return 2; + } +} + +/** + * \brief Asynchronously receives a task on a mailbox. + * \param L a Lua state + * \return number of values returned to Lua + * + * This is a non-blocking function: use simgrid.comm.wait() or + * simgrid.comm.test() to end the communication and get the task in case of + * success. + * + * - Argument 1 (string or compatible): mailbox name, as a real string or any + * type convertible to string (numbers always are) + * - Return value (comm): a communication object to be used later with wait or test + */ + +static int l_task_irecv(lua_State* L) +{ + const char* mailbox = luaL_checkstring(L, 1); + /* mailbox ... */ + m_task_t* task = xbt_new0(m_task_t, 1); // FIXME fix this leak + msg_comm_t comm = MSG_task_irecv(task, mailbox); + sglua_push_comm(L, comm); + /* mailbox ... comm */ + return 1; +} + +static const luaL_reg task_functions[] = { + {"new", l_task_new}, + {"get_name", l_task_get_name}, + {"get_computation_duration", l_task_get_computation_duration}, + {"execute", l_task_execute}, + {"send", l_task_send}, + {"isend", l_task_isend}, + {"dsend", l_task_dsend}, + {"recv", l_task_recv}, + {"irecv", l_task_irecv}, + {NULL, NULL} +}; + +/** + * \brief Finalizes the userdata of a task. + * \param L a Lua state + * \return number of values returned to Lua + * + * - Argument 1 (userdata): a C task, possibly NULL if it was sent to another + * Lua state + */ +static int l_task_gc(lua_State* L) +{ + /* ctask */ + m_task_t task = *((m_task_t*) luaL_checkudata(L, 1, TASK_MODULE_NAME)); + /* the task is NULL if I sent it to someone else */ + if (task != NULL) { + MSG_task_destroy(task); + } + return 0; +} + +/** + * \brief Returns a string representation of a C task. + * \param L a Lua state + * \return number of values returned to Lua + * + * - Argument 1 (userdata): a task + * - Return value (string): a string describing this task + */ +static int l_task_tostring(lua_State* L) +{ + m_task_t task = *((m_task_t*) luaL_checkudata(L, 1, TASK_MODULE_NAME)); + lua_pushfstring(L, "Task: %p", task); + return 1; +} + +/** + * \brief Metamethods of both a task table and the userdata inside it. + */ +static const luaL_reg task_meta[] = { + {"__gc", l_task_gc}, /* will be called only for userdata */ + {"__tostring", l_task_tostring}, + {NULL, NULL} +}; + +/** + * \brief Registers the task functions into the table simgrid.task. + * + * Also initialize the metatable of the task userdata type. + * + * \param L a lua state + */ +void sglua_register_task_functions(lua_State* L) +{ + /* create a table simgrid.task and fill it with task functions */ + luaL_openlib(L, TASK_MODULE_NAME, task_functions, 0); + /* simgrid.task */ + + /* create the metatable for tasks, add it to the Lua registry */ + luaL_newmetatable(L, TASK_MODULE_NAME); + /* simgrid.task mt */ + /* fill the metatable */ + luaL_openlib(L, NULL, task_meta, 0); + /* simgrid.task mt */ + lua_pushvalue(L, -2); + /* simgrid.task mt simgrid.task */ + /* metatable.__index = simgrid.task + * we put the task functions inside the task itself: + * this allows to write my_task:method(args) for + * simgrid.task.method(my_task, args) */ + lua_setfield(L, -2, "__index"); + /* simgrid.task mt */ + lua_pop(L, 2); + /* -- */ + + /* set up MSG to copy Lua tasks between states */ + MSG_task_set_copy_callback(task_copy_callback); +} +