X-Git-Url: http://info.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/cc4eceb15c80a597e44222b8c0ff60caf85db959..d2d907185a41d4e59e9f4eaa7d42700ea9483140:/include/simgrid/Exception.hpp diff --git a/include/simgrid/Exception.hpp b/include/simgrid/Exception.hpp index 6de2686a3d..685f36deb9 100644 --- a/include/simgrid/Exception.hpp +++ b/include/simgrid/Exception.hpp @@ -15,6 +15,7 @@ #include #include +#include #include #include @@ -33,7 +34,8 @@ namespace xbt { class ThrowPoint { public: ThrowPoint() = default; - explicit ThrowPoint(const char* file, int line, const char* function, Backtrace bt, std::string actor_name, int pid) + explicit ThrowPoint(const char* file, int line, const char* function, Backtrace&& bt, std::string&& actor_name, + int pid) : file_(file) , line_(line) , function_(function) @@ -59,7 +61,7 @@ public: /** Ancestor class of all SimGrid exception */ class Exception : public std::runtime_error { public: - Exception(simgrid::xbt::ThrowPoint throwpoint, std::string message) + Exception(simgrid::xbt::ThrowPoint&& throwpoint, std::string&& message) : std::runtime_error(std::move(message)), throwpoint_(std::move(throwpoint)) { } @@ -85,6 +87,7 @@ private: * @ref WithContextException base class. We should deprecate it and replace it * with either C++ different exceptions or `std::system_error` which already * provides this (category + error code) logic. + * TODO ^^ * * @ingroup XBT_ex_c */ @@ -95,7 +98,7 @@ public: * @param throwpoint Throw point (use XBT_THROW_POINT) * @param message Exception message */ - xbt_ex(simgrid::xbt::ThrowPoint throwpoint, std::string message) + xbt_ex(simgrid::xbt::ThrowPoint&& throwpoint, std::string&& message) : simgrid::Exception(std::move(throwpoint), std::move(message)) { } @@ -116,7 +119,7 @@ namespace simgrid { /** Exception raised when a timeout elapsed */ class TimeoutError : public xbt_ex { public: - TimeoutError(simgrid::xbt::ThrowPoint throwpoint, std::string message) + TimeoutError(simgrid::xbt::ThrowPoint&& throwpoint, std::string&& message) : xbt_ex(std::move(throwpoint), std::move(message)) { category = timeout_error; @@ -126,7 +129,7 @@ public: /** Exception raised when a host fails */ class HostFailureException : public xbt_ex { public: - HostFailureException(simgrid::xbt::ThrowPoint throwpoint, std::string message) + HostFailureException(simgrid::xbt::ThrowPoint&& throwpoint, std::string&& message) : xbt_ex(std::move(throwpoint), std::move(message)) { category = host_error; @@ -136,7 +139,7 @@ public: /** Exception raised when a communication fails because of the network or because of the remote host */ class NetworkFailureException : public xbt_ex { public: - NetworkFailureException(simgrid::xbt::ThrowPoint throwpoint, std::string message) + NetworkFailureException(simgrid::xbt::ThrowPoint&& throwpoint, std::string&& message) : xbt_ex(std::move(throwpoint), std::move(message)) { category = network_error; @@ -146,7 +149,7 @@ public: /** Exception raised when a storage fails */ class StorageFailureException : public xbt_ex { public: - StorageFailureException(simgrid::xbt::ThrowPoint throwpoint, std::string message) + StorageFailureException(simgrid::xbt::ThrowPoint&& throwpoint, std::string&& message) : xbt_ex(std::move(throwpoint), std::move(message)) { category = io_error; @@ -156,13 +159,51 @@ public: /** Exception raised when something got canceled before completion */ class CancelException : public xbt_ex { public: - CancelException(simgrid::xbt::ThrowPoint throwpoint, std::string message) + CancelException(simgrid::xbt::ThrowPoint&& throwpoint, std::string&& message) : xbt_ex(std::move(throwpoint), std::move(message)) { category = cancel_error; } }; +class XBT_PUBLIC ForcefulKillException { + /** @brief Exception launched to kill an actor; DO NOT BLOCK IT! + * + * This exception is thrown whenever the actor's host is turned off. The actor stack is properly unwinded to release + * all objects allocated on the stack (RAII powa). + * + * You may want to catch this exception to perform some extra cleanups in your simulation, but YOUR ACTORS MUST NEVER + * SURVIVE a ForcefulKillException, or your simulation will segfault. + * + * @verbatim + * void* payload = malloc(512); + * + * try { + * simgrid::s4u::this_actor::execute(100000); + * } catch (simgrid::kernel::context::ForcefulKillException& e) { // oops, my host just turned off + * free(malloc); + * throw; // I shall never survive on an host that was switched off + * } + * @endverbatim + */ + /* Nope, Sonar, this should not inherit of std::exception nor of simgrid::Exception. + * Otherwise, users may accidentally catch it with a try {} catch (std::exception) + */ +public: + ForcefulKillException() = default; + explicit ForcefulKillException(const std::string& msg) : msg_(std::string("Actor killed (") + msg + std::string(").")) + { + } + ~ForcefulKillException(); + const char* what() const noexcept { return msg_.c_str(); } + + XBT_ATTRIB_NORETURN static void do_throw(); + static bool try_n_catch(const std::function& try_block); + +private: + std::string msg_ = std::string("Actor killed."); +}; + } // namespace simgrid #endif