X-Git-Url: http://info.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/8cd1ef6275c48c8985e297ba1e484cbb85ba6126..b9625f82f86db0674e911887addce45dca31b57f:/src/s4u/s4u_Actor.cpp diff --git a/src/s4u/s4u_Actor.cpp b/src/s4u/s4u_Actor.cpp index f3a612b417..b9cc2223c6 100644 --- a/src/s4u/s4u_Actor.cpp +++ b/src/s4u/s4u_Actor.cpp @@ -245,7 +245,7 @@ void Actor::set_kill_time(double kill_time) } /** @brief Get the kill time of an actor(or 0 if unset). */ -double Actor::get_kill_time() +double Actor::get_kill_time() const { return pimpl_->get_kill_time(); } @@ -478,7 +478,7 @@ size_t sg_actor_count() sg_actor_t* sg_actor_list() { - simgrid::s4u::Engine* e = simgrid::s4u::Engine::get_instance(); + const simgrid::s4u::Engine* e = simgrid::s4u::Engine::get_instance(); size_t actor_count = e->get_actor_count(); xbt_assert(actor_count > 0, "There is no actor!"); std::vector actors = e->get_all_actors(); @@ -624,7 +624,7 @@ void sg_actor_resume(sg_actor_t actor) * * This checks whether an actor is suspended or not by inspecting the task on which it was waiting for the completion. */ -int sg_actor_is_suspended(sg_actor_t actor) +int sg_actor_is_suspended(const_sg_actor_t actor) { return actor->is_suspended(); }