X-Git-Url: http://info.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/8bf7c810ed53b509cc062dff51830ec5b2d72405..97833d16834563a8e1773e4f8ff364a80bcb6c6a:/src/bindings/lua/simgrid_lua.c diff --git a/src/bindings/lua/simgrid_lua.c b/src/bindings/lua/simgrid_lua.c index e3a87e8fdd..8c44001c3b 100644 --- a/src/bindings/lua/simgrid_lua.c +++ b/src/bindings/lua/simgrid_lua.c @@ -1,317 +1,369 @@ -/* SimGrid Lua bindings */ - -/* Copyright (c) 2010, the SimGrid team. All right reserved. */ +/* Copyright (c) 2010. The SimGrid Team. + * All rights reserved. */ /* This program is free software; you can redistribute it and/or modify it * under the terms of the license (GNU LGPL) which comes with this package. */ -#include -#include -#include +/* SimGrid Lua bindings */ -#include "msg/msg.h" +#include "lua_private.h" +#include "lua_state_cloner.h" +#include "lua_utils.h" #include "xbt.h" +#include "msg/msg.h" +#include "simdag/simdag.h" +#include "surf/surfxml_parse.h" +#include + +XBT_LOG_NEW_DEFAULT_SUBCATEGORY(lua, bindings, "Lua Bindings"); -XBT_LOG_NEW_DEFAULT_SUBCATEGORY(lua,bindings,"Lua Bindings"); +static lua_State* sglua_maestro_state; -#define TASK_MODULE_NAME "simgrid.Task" +int luaopen_simgrid(lua_State *L); +static void sglua_register_c_functions(lua_State *L); +static int run_lua_code(int argc, char **argv); /* ********************************************************************************* */ -/* helper functions */ +/* simgrid API */ /* ********************************************************************************* */ -static void stackDump (lua_State *L) { - char buff[2048]; - char *p=buff; - int i; - int top = lua_gettop(L); - void *ptr; - fflush(stdout); - p+=sprintf(p,"STACK(top=%d): ",top); - for (i = 1; i <= top; i++) { /* repeat for each level */ - int t = lua_type(L, i); - switch (t) { - - case LUA_TSTRING: /* strings */ - p+=sprintf(p,"`%s'", lua_tostring(L, i)); - break; - - case LUA_TBOOLEAN: /* booleans */ - p+=sprintf(p,lua_toboolean(L, i) ? "true" : "false"); - break; - - case LUA_TNUMBER: /* numbers */ - p+=sprintf(p,"%g", lua_tonumber(L, i)); - break; - - default: /* other values */ - if ((ptr = luaL_checkudata(L,i,TASK_MODULE_NAME))) { - p+=sprintf(p,"task"); - } else { - p+=printf(p,"%s", lua_typename(L, t)); - } - break; +/** + * \brief Deploys your application. + * \param L a Lua state + * \return number of values returned to Lua + * + * - Argument 1 (string): name of the deployment file to load + */ +static int launch_application(lua_State* L) { - } - p+=sprintf(p," "); /* put a separator */ - } - DEBUG1("%s",buff); + const char* file = luaL_checkstring(L, 1); + MSG_function_register_default(run_lua_code); + MSG_launch_application(file); + return 0; } -/** @brief ensures that a userdata on the stack is a task and returns the pointer inside the userdata */ -static m_task_t checkTask (lua_State *L,int index) { - m_task_t *pi,tk; - luaL_checktype(L,index,LUA_TUSERDATA); - pi = (m_task_t*)luaL_checkudata(L,index,TASK_MODULE_NAME); - if(pi == NULL) - luaL_typerror(L,index,TASK_MODULE_NAME); - tk = *pi; - if(!tk) - luaL_error(L,"null Task"); - return tk; +/** + * \brief Creates the platform. + * \param L a Lua state + * \return number of values returned to Lua + * + * - Argument 1 (string): name of the platform file to load + */ +static int create_environment(lua_State* L) { + + const char* file = luaL_checkstring(L, 1); + XBT_DEBUG("Loading environment file %s", file); + MSG_create_environment(file); + return 0; } -/** @brief leaves a new userdata on top of the stack, sets its metatable, and sets the Task pointer inside the userdata */ -static m_task_t *pushTask (lua_State *L,m_task_t tk) { - m_task_t *pi = (m_task_t*)lua_newuserdata(L,sizeof(m_task_t)); - *pi=tk; - luaL_getmetatable(L,TASK_MODULE_NAME); - lua_setmetatable(L,-2); - return pi; +/** + * \brief Prints a log string with debug level. + * \param L a Lua state + * \return number of values returned to Lua + * + * - Argument 1 (string): the text to print + */ +static int debug(lua_State* L) { + const char* str = luaL_checkstring(L, 1); + XBT_DEBUG("%s", str); + return 0; } +/** + * \brief Prints a log string with info level. + * \param L a Lua state + * \return number of values returned to Lua + * + * - Argument 1 (string): the text to print + */ +static int info(lua_State* L) { -/* ********************************************************************************* */ -/* wrapper functions */ -/* ********************************************************************************* */ - -static int Task_new(lua_State* L) { - const char *name=luaL_checkstring(L,1); - int comp_size = luaL_checkint(L,2); - int msg_size = luaL_checkint(L,3); - // FIXME: data shouldn't be NULL I guess - pushTask(L,MSG_task_create(name,comp_size,msg_size,NULL)); - DEBUG0("Created task"); - return 1; + const char* str = luaL_checkstring(L, 1); + XBT_INFO("%s", str); + return 0; } -static int Task_get_name(lua_State *L) { - m_task_t tk = checkTask(L,1); - lua_pushstring(L,MSG_task_get_name(tk)); - return 1; -} +/** + * \brief Runs your application. + * \param L a Lua state + * \return number of values returned to Lua + */ +static int run(lua_State* L) { -static int Task_computation_duration(lua_State *L){ - m_task_t tk = checkTask(L,1); - lua_pushnumber(L,MSG_task_get_compute_duration (tk)); - return 1; + MSG_main(); + return 0; } -static int Task_execute(lua_State *L){ - m_task_t tk = checkTask(L,1); - int res = MSG_task_execute(tk); - lua_pushnumber(L,res); +/** + * \brief Returns the current simulated time. + * \param L a Lua state + * \return number of values returned to Lua + * + * - Return value (number): the simulated time + */ +static int get_clock(lua_State* L) { + + lua_pushnumber(L, MSG_get_clock()); return 1; } -static int Task_destroy(lua_State *L) { - m_task_t tk = checkTask(L,1); - int res = MSG_task_destroy(tk); - lua_pushnumber(L,res); - return 1; +/** + * \brief Cleans the simulation. + * \param L a Lua state + * \return number of values returned to Lua + */ +static int simgrid_gc(lua_State * L) +{ + // There is no need to cleanup the C world anymore, as it gets cleaned at system process closing automatically + // Maybe at some point we'll want to reintroduce this, for example when encapsulating the simulation properly + //if (sglua_is_maestro(L)) { + // MSG_clean(); + //} + return 0; } -static int Task_send(lua_State *L) { - m_task_t tk = checkTask(L,1); - const char *mailbox = luaL_checkstring(L,2); - int res = MSG_task_send(tk,mailbox); - res++;//FIXME: check it instead of avoiding the warning + +/* + * Register platform for MSG + */ +static int msg_register_platform(lua_State * L) +{ + /* Tell Simgrid we don't wanna use its parser */ + //surf_parse = console_parse_platform; + surf_parse_reset_callbacks(); + MSG_create_environment(NULL); return 0; } -static int Task_recv(lua_State *L) { - m_task_t tk = NULL; - const char *mailbox = luaL_checkstring(L,1); - int res = MSG_task_receive(&tk,mailbox); - MSG_task_ref(tk); //FIXME: kill it once a ctask cannot be in more than one luatask anymore - res++;//FIXME: check it instead of avoiding the warning - DEBUG1("Task Name : >>>%s",MSG_task_get_name(tk)); - pushTask(L,tk); - return 1; + +/* + * Register platform for Simdag + */ +static int sd_register_platform(lua_State * L) +{ + //surf_parse = console_parse_platform_wsL07; + surf_parse_reset_callbacks(); + SD_create_environment(NULL); + return 0; } -static const luaL_reg Task_methods[] = { - {"new", Task_new}, - {"name", Task_get_name}, - {"computation_duration", Task_computation_duration}, - {"execute", Task_execute}, - {"destroy", Task_destroy}, - {"send", Task_send}, - {"recv", Task_recv}, - {0,0} -}; -static int Task_gc(lua_State *L) { - m_task_t tk=checkTask(L,1); - if (tk) MSG_task_destroy(tk); - //printf("GoodBye Task(%p)\n",lua_touserdata(L,1)); +/** + * Register applicaiton for MSG + */ +static int msg_register_application(lua_State * L) +{ + MSG_function_register_default(run_lua_code); + //surf_parse = console_parse_application; + MSG_launch_application(NULL); return 0; } -static int Task_tostring(lua_State *L) { - lua_pushfstring(L, "Task :%p",lua_touserdata(L,1)); - return 1; +static int console_init_application(lua_State *L) { + MSG_function_register_default(run_lua_code); + SIMIX_init_application(); + return 0; } -static const luaL_reg Task_meta[] = { - {"__gc", Task_gc}, - {"__tostring", Task_tostring}, - {0,0} +static const luaL_Reg simgrid_functions[] = { + {"create_environment", create_environment}, + {"launch_application", launch_application}, + {"debug", debug}, + {"info", info}, + {"run", run}, + {"get_clock", get_clock}, + /* short names */ + {"platform", create_environment}, + {"application", launch_application}, + /* methods to bypass XML parser */ + {"msg_register_platform", msg_register_platform}, + {"sd_register_platform", sd_register_platform}, + {"msg_register_application", msg_register_application}, + {"init_application", console_init_application}, + {NULL, NULL} }; -/* - * Environment related +/* ********************************************************************************* */ +/* module management functions */ +/* ********************************************************************************* */ + +#define LUA_MAX_ARGS_COUNT 10 /* maximum amount of arguments we can get from lua on command line */ + +/** + * \brief Opens the simgrid Lua module. + * + * This function is called automatically by the Lua interpreter when some + * Lua code requires the "simgrid" module. + * + * \param L the Lua state */ -extern lua_State *simgrid_lua_state; +int luaopen_simgrid(lua_State *L) +{ + XBT_DEBUG("luaopen_simgrid *****"); -static int run_lua_code(int argc,char **argv) { - DEBUG1("Run lua code %s",argv[0]); -// fprintf(stderr,"Run lua code %s\n", (argv ? argv[0] : "(null)")); - lua_State *L = lua_newthread(simgrid_lua_state); - int ref = luaL_ref(simgrid_lua_state, LUA_REGISTRYINDEX); // protect the thread from being garbage collected - int res = 1; + /* Get the command line arguments from the lua interpreter */ + char **argv = xbt_malloc(sizeof(char *) * LUA_MAX_ARGS_COUNT); + int argc = 1; + argv[0] = (char *) "/usr/bin/lua"; /* Lie on the argv[0] so that the stack dumping facilities find the right binary. FIXME: what if lua is not in that location? */ + + lua_getglobal(L, "arg"); + /* if arg is a null value, it means we use lua only as a script to init platform + * else it should be a table and then take arg in consideration + */ + if (lua_istable(L, -1)) { + int done = 0; + while (!done) { + argc++; + lua_pushinteger(L, argc - 2); + lua_gettable(L, -2); + if (lua_isnil(L, -1)) { + done = 1; + } else { + xbt_assert(lua_isstring(L, -1), + "argv[%d] got from lua is no string", argc - 1); + xbt_assert(argc < LUA_MAX_ARGS_COUNT, + "Too many arguments, please increase LUA_MAX_ARGS_COUNT in %s before recompiling SimGrid if you insist on having more than %d args on command line", + __FILE__, LUA_MAX_ARGS_COUNT - 1); + argv[argc - 1] = (char *) luaL_checkstring(L, -1); + lua_pop(L, 1); + XBT_DEBUG("Got command line argument %s from lua", argv[argc - 1]); + } + } + argv[argc--] = NULL; - /* Start the co-routine */ - lua_getglobal(L,argv[0]); - xbt_assert1(lua_isfunction(L,-1), - "The lua function %s does not seem to exist",argv[0]); + /* Initialize the MSG core */ + MSG_init(&argc, argv); + MSG_process_set_data_cleanup((void_f_pvoid_t) lua_close); + XBT_DEBUG("Still %d arguments on command line", argc); // FIXME: update the lua's arg table to reflect the changes from SimGrid + } - // push arguments onto the stack - int i; - for(i=1;i