X-Git-Url: http://info.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/8937f1426cc4c3bbe77178ce3a9cdc0687263a8e..cdac506670725ae4fe40b3b1a31ceeb9488ce53a:/src/bindings/python/simgrid_python.cpp diff --git a/src/bindings/python/simgrid_python.cpp b/src/bindings/python/simgrid_python.cpp index b7ddd8f295..211e65053e 100644 --- a/src/bindings/python/simgrid_python.cpp +++ b/src/bindings/python/simgrid_python.cpp @@ -1,27 +1,28 @@ -#include -#include -#include -#include +/* Copyright (c) 2018-2019. The SimGrid Team. All rights reserved. */ + +/* This program is free software; you can redistribute it and/or modify it + * under the terms of the license (GNU LGPL) which comes with this package. */ #include -#include +#include // Must be first #include -#include -#include -#include - +#include "src/kernel/context/Context.hpp" #include #include #include +#include -#include +#include +#include +#include namespace py = pybind11; using simgrid::s4u::Actor; using simgrid::s4u::ActorPtr; using simgrid::s4u::Engine; using simgrid::s4u::Host; +using simgrid::s4u::Mailbox; XBT_LOG_NEW_DEFAULT_CATEGORY(python, "python"); @@ -47,17 +48,48 @@ PYBIND11_MODULE(simgrid, m) m.attr("simgrid_version") = simgrid_version; - m.def("info", [](char* s) { XBT_INFO("%s", s); }, "Display a logging message of default priority."); + // Internal exception used to kill actors and sweep the RAII chimney (free objects living on the stack) + py::object pyStopRequestEx = py::register_exception(m, "ActorKilled"); /* this_actor namespace */ - m.def("execute", py::overload_cast(&simgrid::s4u::this_actor::execute), - "Block the actor, computing the given amount of flops"); - m.def("execute", py::overload_cast(&simgrid::s4u::this_actor::execute), - "Block the actor, computing the given amount of flops at the given priority"); - m.def("yield_", &simgrid::s4u::this_actor::yield, "Yield the actor"); + void (*sleep_for_fun)(double) = &simgrid::s4u::this_actor::sleep_for; // pick the right overload + void (*sleep_until_fun)(double) = &simgrid::s4u::this_actor::sleep_until; + + py::module m2 = m.def_submodule("this_actor", "Bindings of the s4u::this_actor namespace."); + m2.def("info", [](char* s) { XBT_INFO("%s", s); }, "Display a logging message of default priority."); + m2.def("error", [](char* s) { XBT_ERROR("%s", s); }, "Display a logging message of 'error' priority."); + m2.def("execute", py::overload_cast(&simgrid::s4u::this_actor::execute), + "Block the current actor, computing the given amount of flops at the given priority, see :cpp:func:`void " + "simgrid::s4u::this_actor::execute(double, double)`", + py::arg("flops"), py::arg("priority") = 1); + m2.def("get_host", &simgrid::s4u::this_actor::get_host, "Retrives host on which the current actor is located"); + m2.def("migrate", &simgrid::s4u::this_actor::migrate, "Moves the current actor to another host, see :cpp:func:`void simgrid::s4u::this_actor::migrate()`", + py::arg("dest")); + m2.def("sleep_for", sleep_for_fun, + "Block the actor sleeping for that amount of seconds, see :cpp:func:`void simgrid::s4u::this_actor::sleep_for`", py::arg("duration")); + m2.def("sleep_until", sleep_until_fun, + "Block the actor sleeping until the specified timestamp, see :cpp:func:`void simgrid::s4u::this_actor::sleep_until`", py::arg("duration")); + m2.def("suspend", &simgrid::s4u::this_actor::suspend, "Suspend the current actor, that is blocked until resume()ed by another actor. see :cpp:func:`void simgrid::s4u::this_actor::suspend`"); + m2.def("yield_", &simgrid::s4u::this_actor::yield, + "Yield the actor, see :cpp:func:`void simgrid::s4u::this_actor::yield()`"); + m2.def("exit", &simgrid::s4u::this_actor::exit, "kill the current actor"); + m2.def("on_exit", + [](py::object fun) { + ActorPtr act = Actor::self(); + simgrid::s4u::this_actor::on_exit( + [act, fun](int ignored, void* data) { + try { + fun(); + } catch (py::error_already_set& e) { + xbt_die("Error while executing the on_exit lambda: %s", e.what()); + } + }, + nullptr); + }, + ""); /* Class Engine */ - py::class_(m, "Engine") + py::class_(m, "Engine", "Simulation Engine, see :ref:`class s4u::Engine `") .def(py::init([](std::vector args) -> simgrid::s4u::Engine* { static char noarg[] = {'\0'}; int argc = args.size(); @@ -68,29 +100,106 @@ PYBIND11_MODULE(simgrid, m) // Currently this can be dangling, we should wrap this somehow. return new simgrid::s4u::Engine(&argc, argv.get()); })) - .def("load_platform", &Engine::load_platform, "Load a platform file describing the environment") - .def("load_deployment", &Engine::load_deployment, "Load a deployment file and launch the actors that it contains") + .def("get_all_hosts", &Engine::get_all_hosts, "Returns the list of all hosts found in the platform") + .def("get_clock", &Engine::get_clock, "Retrieve the simulation time (in seconds)") + .def("load_platform", &Engine::load_platform, + "Load a platform file describing the environment, see :cpp:func:`simgrid::s4u::Engine::load_platform()`") + .def("load_deployment", &Engine::load_deployment, + "Load a deployment file and launch the actors that it contains, see " + ":cpp:func:`simgrid::s4u::Engine::load_deployment()`") .def("run", &Engine::run, "Run the simulation") - .def("register_function", [](Engine*, std::string name, std::function)> f) { - simgrid::simix::register_function(name, - [f](std::vector args) -> simgrid::simix::ActorCode { - return [args, f]() { f(args); }; - }); - }, "Registers the main function of an actor that will be launched from the deployment file"); - - // Currently, Host lead to segfault: - py::class_>(m, "Host").def( - "by_name", &Host::by_name, "Retrieve a host from its name, or die"); - - py::class_(m, "Actor", "An actor is an independent stream of execution in your distributed application"); - - // Select the right template instantiation - simgrid::s4u::ActorPtr (*create_actor)(std::string, Host*, std::function) = &Actor::create; - - m.def("create_actor", create_actor, "Create an actor"); - m.def("create_actor", [](std::string name, Host* host) -> std::function)> { - return [name, host](std::function f) -> ActorPtr { - return simgrid::s4u::Actor::create(name, host, std::move(f)); - }; - }, "Create an actor"); + .def("register_actor", + [pyStopRequestEx](Engine*, std::string name, py::object fun_or_class) { + simgrid::simix::register_function( + name, [pyStopRequestEx, fun_or_class](std::vector args) -> simgrid::simix::ActorCode { + return [pyStopRequestEx, fun_or_class, args]() { + try { + /* Convert the std::vector into a py::tuple */ + py::tuple params(args.size() - 1); + for (size_t i = 1; i < args.size(); i++) + params[i - 1] = py::cast(args[i]); + + py::object res = fun_or_class(*params); + + /* If I was passed a class, I just built an instance, so I need to call it now */ + if (py::isinstance(res)) + res(); + } catch (py::error_already_set& ex) { + if (ex.matches(pyStopRequestEx)) { + XBT_VERB("Actor killed"); + /* Stop here that StopRequest exception which was meant to free the RAII stuff on the stack */ + } else { + throw; + } + } + }; + }); + }, + "Registers the main function of an actor, see :cpp:func:`simgrid::s4u::Engine::register_function()`"); + + /* Class Host */ + py::class_>(m, "Host", "Simulation Engine, see :ref:`class s4u::Host `") + .def("by_name", &Host::by_name, "Retrieves a host from its name, or die") + .def("current", &Host::current, "Retrieves the host on which the running actor is located, see :cpp:func:`simgrid::s4u::Host::current()`") + .def_property_readonly("name", [](Host* self) -> const std::string { + return std::string(self->get_name().c_str()); // Convert from xbt::string because of MC + }, "The name of this host") + .def_property_readonly("speed", &Host::get_speed, + "The peak computing speed in flops/s at the current pstate, taking the external load into account, see :cpp:func:`simgrid::s4u::Host::get_speed()`"); + + /* Class Mailbox */ + py::class_>(m, "Mailbox", "Mailbox, see :ref:`class s4u::Mailbox `") + .def("by_name", &Mailbox::by_name, "Retrieve a Mailbox from its name, see :cpp:func:`simgrid::s4u::Mailbox::by_name()`") + .def_property_readonly("name", [](Mailbox* self) -> const std::string { + return std::string(self->get_name().c_str()); // Convert from xbt::string because of MC + }, "The name of that mailbox, see :cpp:func:`simgrid::s4u::Mailbox::get_name()`") + .def("put", [](Mailbox self, py::object data, int size) { + data.inc_ref(); + self.put(data.ptr(), size); + }, "Blocking data transmission, see :cpp:func:`void simgrid::s4u::Mailbox::put(void*, uint64_t)`") + .def("get", [](Mailbox self) -> py::object { + py::object data = pybind11::reinterpret_steal(pybind11::handle(static_cast(self.get()))); + data.dec_ref(); + return data; + }, "Blocking data reception, see :cpp:func:`void* simgrid::s4u::Mailbox::get()`"); + + /* Class Actor */ + py::class_(m, "Actor", + "An actor is an independent stream of execution in your distributed " + "application, see :ref:`class s4u::Actor `") + + .def("create", + [pyStopRequestEx](py::str name, py::object host, py::object fun, py::args args) { + + return simgrid::s4u::Actor::create(name, host.cast(), [fun, args, pyStopRequestEx]() { + + try { + fun(*args); + } catch (py::error_already_set& ex) { + if (ex.matches(pyStopRequestEx)) { + XBT_VERB("Actor killed"); + /* Stop here that StopRequest exception which was meant to free the RAII stuff on the stack */ + } else { + throw; + } + } + }); + }, + "Create an actor from a function or an object, see :cpp:func:`simgrid::s4u::Actor::create()`") + .def_property("host", &Actor::get_host, &Actor::migrate, "The host on which this actor is located") + .def_property_readonly("pid", &Actor::get_pid, "The PID (unique identifier) of this actor.") + .def("by_pid", &Actor::by_pid, "Retrieve an actor by its PID") + .def("daemonize", &Actor::daemonize, + "This actor will be automatically terminated when the last non-daemon actor finishes, see :cpp:func:`void " + "simgrid::s4u::Actor::daemonize()`") + .def("join", py::overload_cast(&Actor::join), + "Wait for the actor to finish, see :cpp:func:`void simgrid::s4u::Actor::join(double)`", py::arg("timeout")) + .def("kill", [](ActorPtr act) { act->kill(); }, "Kill that actor") + .def("kill_all", &Actor::kill_all, "Kill all actors but the caller.") + .def("migrate", &Actor::migrate, + "Moves that actor to another host, see :cpp:func:`void simgrid::s4u::Actor::migrate()`", py::arg("dest")) + .def("self", &Actor::self, "Retrieves the current actor, see :cpp:func:`void simgrid::s4u::Actor::self()`") + .def("is_suspended", &Actor::is_suspended, "Returns True if that actor is currently suspended.") + .def("suspend", &Actor::suspend, "Suspend that actor, that is blocked until resume()ed by another actor.") + .def("resume", &Actor::resume, "Resume that actor, that was previously suspend()ed."); }