X-Git-Url: http://info.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/749cf0c1157c66ccb0dda53d41b082994722d487..50fc7bc345d2dc0cfc60fc1f889dec627611c740:/examples/c/actor-suspend/actor-suspend.c diff --git a/examples/c/actor-suspend/actor-suspend.c b/examples/c/actor-suspend/actor-suspend.c new file mode 100644 index 0000000000..2a01be884d --- /dev/null +++ b/examples/c/actor-suspend/actor-suspend.c @@ -0,0 +1,88 @@ +/* Copyright (c) 2007-2020. The SimGrid Team. + * All rights reserved. */ + +/* This program is free software; you can redistribute it and/or modify it + * under the terms of the license (GNU LGPL) which comes with this package. */ + +#include "simgrid/actor.h" +#include "simgrid/engine.h" +#include "simgrid/host.h" + +#include "xbt/asserts.h" +#include "xbt/log.h" + +XBT_LOG_NEW_DEFAULT_CATEGORY(actor_suspend, "Messages specific for this example"); + +/* The Lazy guy only wants to sleep, but can be awaken by the dream_master process. */ +static void lazy_guy(XBT_ATTRIB_UNUSED int argc, XBT_ATTRIB_UNUSED char* argv[]) +{ + XBT_INFO("Nobody's watching me ? Let's go to sleep."); + sg_actor_suspend(sg_actor_self()); /* - Start by suspending itself */ + XBT_INFO("Uuuh ? Did somebody call me ?"); + + XBT_INFO("Going to sleep..."); /* - Then repetitively go to sleep, but got awaken */ + sg_actor_sleep_for(10.0); + XBT_INFO("Mmm... waking up."); + + XBT_INFO("Going to sleep one more time (for 10 sec)..."); + sg_actor_sleep_for(10.0); + XBT_INFO("Waking up once for all!"); + + XBT_INFO("Ok, let's do some work, then (for 10 sec on Boivin)."); + sg_actor_self_execute(980.95e6); + + XBT_INFO("Mmmh, I'm done now. Goodbye."); +} + +/* The Dream master: */ +static void dream_master(XBT_ATTRIB_UNUSED int argc, XBT_ATTRIB_UNUSED char* argv[]) +{ + XBT_INFO("Let's create a lazy guy."); /* - Create a lazy_guy process */ + sg_actor_t lazy = sg_actor_init("Lazy", sg_host_self()); + sg_actor_start(lazy, lazy_guy, 0, NULL); + XBT_INFO("Let's wait a little bit..."); + sg_actor_sleep_for(10.0); /* - Wait for 10 seconds */ + XBT_INFO("Let's wake the lazy guy up! >:) BOOOOOUUUHHH!!!!"); + sg_actor_resume(lazy); /* - Then wake up the lazy_guy */ + + sg_actor_sleep_for(5.0); /* Repeat two times: */ + XBT_INFO("Suspend the lazy guy while he's sleeping..."); + sg_actor_suspend(lazy); /* - Suspend the lazy_guy while he's asleep */ + XBT_INFO("Let him finish his siesta."); + sg_actor_sleep_for(10.0); /* - Wait for 10 seconds */ + XBT_INFO("Wake up, lazy guy!"); + sg_actor_resume(lazy); /* - Then wake up the lazy_guy again */ + + sg_actor_sleep_for(5.0); + XBT_INFO("Suspend again the lazy guy while he's sleeping..."); + sg_actor_suspend(lazy); + XBT_INFO("This time, don't let him finish his siesta."); + sg_actor_sleep_for(2.0); + XBT_INFO("Wake up, lazy guy!"); + sg_actor_resume(lazy); + + sg_actor_sleep_for(5.0); + XBT_INFO("Give a 2 seconds break to the lazy guy while he's working..."); + sg_actor_suspend(lazy); + sg_actor_sleep_for(2.0); + XBT_INFO("Back to work, lazy guy!"); + sg_actor_resume(lazy); + + XBT_INFO("OK, I'm done here."); +} + +int main(int argc, char* argv[]) +{ + simgrid_init(&argc, argv); + xbt_assert(argc > 1, "Usage: %s platform_file\n\tExample: %s msg_platform.xml\n", argv[0], argv[0]); + + simgrid_load_platform(argv[1]); + simgrid_register_function("dream_master", dream_master); + + sg_actor_t actor = sg_actor_init("dream_master", sg_host_by_name("Boivin")); + sg_actor_start(actor, dream_master, 0, NULL); + + simgrid_run(); + + return 0; +}