X-Git-Url: http://info.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/6314dfce77402e03a06492f6cd483417f0ad7e06..08e94eb0482589e4b287cbea301b84daf52635bd:/examples/s4u/actor-kill/s4u-actor-kill.cpp diff --git a/examples/s4u/actor-kill/s4u-actor-kill.cpp b/examples/s4u/actor-kill/s4u-actor-kill.cpp index fe726b40ae..3226e94cf8 100644 --- a/examples/s4u/actor-kill/s4u-actor-kill.cpp +++ b/examples/s4u/actor-kill/s4u-actor-kill.cpp @@ -1,4 +1,4 @@ -/* Copyright (c) 2017 The SimGrid Team. All rights reserved. */ +/* Copyright (c) 2017-2019. The SimGrid Team. All rights reserved. */ /* This program is free software; you can redistribute it and/or modify it * under the terms of the license (GNU LGPL) which comes with this package. */ @@ -7,15 +7,9 @@ XBT_LOG_NEW_DEFAULT_CATEGORY(s4u_actor_kill, "Messages specific for this s4u example"); -static int on_exit(void*, void*) +static void victimA_fun() { - XBT_INFO("I have been killed!"); - return 0; -} - -static void victim() -{ - simgrid::s4u::this_actor::onExit(on_exit, nullptr); + simgrid::s4u::this_actor::on_exit([](bool /*failed*/) { XBT_INFO("I have been killed!"); }); XBT_INFO("Hello!"); XBT_INFO("Suspending myself"); simgrid::s4u::this_actor::suspend(); /* - Start by suspending itself */ @@ -24,28 +18,48 @@ static void victim() XBT_INFO("Bye!"); /* - But will never reach the end of it */ } +static void victimB_fun() +{ + XBT_INFO("Terminate before being killed"); +} + static void killer() { XBT_INFO("Hello!"); /* - First start a victim process */ - simgrid::s4u::ActorPtr poor_victim = - simgrid::s4u::Actor::createActor("victim", simgrid::s4u::Host::by_name("Fafard"), victim); + simgrid::s4u::ActorPtr victimA = + simgrid::s4u::Actor::create("victim A", simgrid::s4u::Host::by_name("Fafard"), victimA_fun); + simgrid::s4u::ActorPtr victimB = + simgrid::s4u::Actor::create("victim B", simgrid::s4u::Host::by_name("Jupiter"), victimB_fun); simgrid::s4u::this_actor::sleep_for(10); /* - Wait for 10 seconds */ - XBT_INFO("Resume the victim"); /* - Resume it from its suspended state */ - poor_victim->resume(); + XBT_INFO("Resume the victim A"); /* - Resume it from its suspended state */ + victimA->resume(); simgrid::s4u::this_actor::sleep_for(2); - XBT_INFO("Kill the victim"); /* - and then kill it */ - poor_victim->kill(); + XBT_INFO("Kill the victim A"); /* - and then kill it */ + simgrid::s4u::Actor::by_pid(victimA->get_pid())->kill(); // You can retrieve an actor from its PID (and then kill it) + + simgrid::s4u::this_actor::sleep_for(1); + + XBT_INFO("Kill victimB, even if it's already dead"); /* that's a no-op, there is no zombies in SimGrid */ + victimB->kill(); // the actor is automatically garbage-collected after this last reference + + simgrid::s4u::this_actor::sleep_for(1); + + XBT_INFO("Start a new actor, and kill it right away"); + simgrid::s4u::ActorPtr victimC = + simgrid::s4u::Actor::create("victim C", simgrid::s4u::Host::by_name("Jupiter"), victimA_fun); + victimC->kill(); + simgrid::s4u::this_actor::sleep_for(1); XBT_INFO("Killing everybody but myself"); - simgrid::s4u::Actor::killAll(); + simgrid::s4u::Actor::kill_all(); XBT_INFO("OK, goodbye now. I commit a suicide."); - simgrid::s4u::this_actor::kill(); + simgrid::s4u::this_actor::exit(); - XBT_INFO("This line will never get displayed: I'm already dead since the previous line."); + XBT_INFO("This line never gets displayed: I'm already dead since the previous line."); } int main(int argc, char* argv[]) @@ -53,17 +67,11 @@ int main(int argc, char* argv[]) simgrid::s4u::Engine e(&argc, argv); xbt_assert(argc == 2, "Usage: %s platform_file\n\tExample: %s msg_platform.xml\n", argv[0], argv[0]); - e.loadPlatform(argv[1]); /* - Load the platform description */ - /* - Create and deploy killer process, that will create the victim process */ - simgrid::s4u::Actor::createActor("killer", simgrid::s4u::Host::by_name("Tremblay"), killer); - simgrid::s4u::Actor::createActor("Alice", simgrid::s4u::Host::by_name("Jupiter"), victim); - simgrid::s4u::Actor::createActor("Bob", simgrid::s4u::Host::by_name("Ginette"), victim); - simgrid::s4u::Actor::createActor("Carol", simgrid::s4u::Host::by_name("Bourassa"), victim); - simgrid::s4u::Actor::createActor("Dave", simgrid::s4u::Host::by_name("Boivin"), victim); + e.load_platform(argv[1]); /* - Load the platform description */ + /* - Create and deploy killer process, that will create the victim actors */ + simgrid::s4u::Actor::create("killer", simgrid::s4u::Host::by_name("Tremblay"), killer); e.run(); /* - Run the simulation */ - XBT_INFO("Simulation time %g", e.getClock()); - return 0; }