X-Git-Url: http://info.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/564a883b3d816d2c5d227f5311d248ef799b5190..69b64311b67fddc105da16faded6fecec9db45d3:/include/simgrid/s4u/engine.hpp diff --git a/include/simgrid/s4u/engine.hpp b/include/simgrid/s4u/engine.hpp index 68d3de29af..413f7ef92e 100644 --- a/include/simgrid/s4u/engine.hpp +++ b/include/simgrid/s4u/engine.hpp @@ -6,21 +6,37 @@ #ifndef SIMGRID_S4U_ENGINE_HPP #define SIMGRID_S4U_ENGINE_HPP +#include +#include +#include + #include +#include + +#include #include namespace simgrid { +namespace kernel { +class EngineImpl; +} namespace s4u { /** @brief Simulation engine * * This class is an interface to the simulation engine. */ XBT_PUBLIC_CLASS Engine { +private: + ~Engine(); + public: /** Constructor, taking the command line parameters of your main function */ Engine(int *argc, char **argv); + /** Finalize the default engine and all its dependencies */ + static void shutdown(); + /** @brief Load a platform file describing the environment * * The environment is either a XML file following the simgrid.dtd formalism, or a lua file. @@ -49,15 +65,55 @@ public: /** @brief Retrieve the engine singleton */ static s4u::Engine *instance(); + + /** @brief Retrieve the root netzone, containing all others */ + simgrid::s4u::NetZone* netRoot(); + + /** @brief Retrieve the netzone of the given name (or nullptr if not found) */ + simgrid::s4u::NetZone* netzoneByNameOrNull(const char* name); + + /** @brief Retrieve the netcard of the given name (or nullptr if not found) */ + simgrid::kernel::routing::NetPoint* netpointByNameOrNull(const char* name); + void netpointList(std::vector * list); + void netpointRegister(simgrid::kernel::routing::NetPoint * card); + void netpointUnregister(simgrid::kernel::routing::NetPoint * card); + + template + void registerFunction(const char* name) + { + simgrid::simix::registerFunction(name, [](std::vector args){ + return simgrid::simix::ActorCode([args] { + F code(std::move(args)); + code(); + }); + }); + } + + template + void registerFunction(const char* name, F code) + { + simgrid::simix::registerFunction(name, [code](std::vector args){ + return simgrid::simix::ActorCode([code,args] { + code(std::move(args)); + }); + }); + } + + simgrid::kernel::EngineImpl* pimpl; + private: static s4u::Engine *instance_; - -public: - /** @brief Retrieve the root AS, containing all others */ - simgrid::s4u::As *rootAs(); - /** @brief Retrieve the AS of the given name (or nullptr if not found) */ - simgrid::s4u::As *asByNameOrNull(const char *name); }; + +/** Callback fired when the platform is created (ie, the xml file parsed), + * right before the actual simulation starts. */ +extern XBT_PRIVATE xbt::signal onPlatformCreated; + +/** Callback fired when the main simulation loop ends, just before MSG_run (or similar) ends */ +extern XBT_PRIVATE xbt::signal onSimulationEnd; + +/** Callback fired when the time jumps into the future */ +extern XBT_PRIVATE xbt::signal onTimeAdvance; }} // namespace simgrid::s4u #endif /* SIMGRID_S4U_ENGINE_HPP */