X-Git-Url: http://info.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/4dbb8aa24d54e0a4091b1f01017032702d0376f7..cf108868b4eeed4d0d9d343bc68557d7814e18c0:/src/s4u/s4u_mailbox.cpp diff --git a/src/s4u/s4u_mailbox.cpp b/src/s4u/s4u_mailbox.cpp index 4c83d69bfa..587a72aad6 100644 --- a/src/s4u/s4u_mailbox.cpp +++ b/src/s4u/s4u_mailbox.cpp @@ -5,8 +5,8 @@ * under the terms of the license (GNU LGPL) which comes with this package. */ #include "xbt/log.h" -#include "msg/msg_private.h" -#include "msg/msg_mailbox.h" +#include "src/msg/msg_private.h" +#include "src/msg/msg_mailbox.h" #include "simgrid/s4u/mailbox.hpp" @@ -16,19 +16,28 @@ XBT_LOG_NEW_DEFAULT_SUBCATEGORY(s4u_channel,s4u,"S4U Communication Mailboxes"); using namespace simgrid; -boost::unordered_map *s4u::Mailbox::channels = new boost::unordered_map (); +boost::unordered_map *s4u::Mailbox::mailboxes = new boost::unordered_map (); s4u::Mailbox::Mailbox(const char*name, smx_rdv_t inferior) { - p_inferior = inferior; - channels->insert({name, this}); + p_inferior = inferior; + p_name = name; + mailboxes->insert({name, this}); +} +const char *s4u::Mailbox::getName() { + return p_name.c_str(); } s4u::Mailbox *s4u::Mailbox::byName(const char*name) { - s4u::Mailbox * res; - try { - res = channels->at(name); - } catch (std::out_of_range& e) { - res = new Mailbox(name,simcall_rdv_create(name)); - } - return res; + s4u::Mailbox *res; + try { + res = mailboxes->at(name); + } catch (std::out_of_range& e) { + // FIXME: there is a potential race condition here where two actors run Mailbox::byName on a non-existent mailbox + // during the same scheduling round. Both will be interrupted in the simcall creating the underlying simix rdv. + // Only one simix object will be created, but two S4U objects will be created. + // Only one S4U object will be stored in the hashmap and used, and the other one will be leaked. + new Mailbox(name,simcall_rdv_create(name)); + res = mailboxes->at(name); // Use the stored one, even if it's not the one I created myself. + } + return res; }