X-Git-Url: http://info.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/4d648ebbbe5705878080b9cbf1ca61497323c592..e79bb207ca282597360b3c23facee4b50c749233:/src/bindings/python/simgrid_python.cpp diff --git a/src/bindings/python/simgrid_python.cpp b/src/bindings/python/simgrid_python.cpp index 340c5d24b3..b8301ada04 100644 --- a/src/bindings/python/simgrid_python.cpp +++ b/src/bindings/python/simgrid_python.cpp @@ -8,18 +8,28 @@ #define _hypot hypot #endif +#if defined(__GNUG__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wunused-value" +#endif + #include #include // Must come before our own stuff #include +#if defined(__GNUG__) +#pragma GCC diagnostic pop +#endif + #include "src/kernel/context/Context.hpp" #include #include #include -#include #include +#include #include #include +#include #include #include @@ -34,7 +44,7 @@ using simgrid::s4u::Mailbox; XBT_LOG_NEW_DEFAULT_CATEGORY(python, "python"); -PYBIND11_DECLARE_HOLDER_TYPE(T, boost::intrusive_ptr); +PYBIND11_DECLARE_HOLDER_TYPE(T, boost::intrusive_ptr) namespace { @@ -74,8 +84,9 @@ PYBIND11_MODULE(simgrid, m) py::arg("flops"), py::arg("priority") = 1); m2.def("exec_init", [](double flops){return simgrid::s4u::this_actor::exec_init(flops);}); m2.def("get_host", &simgrid::s4u::this_actor::get_host, "Retrieves host on which the current actor is located"); - m2.def("migrate", &simgrid::s4u::this_actor::migrate, "Moves the current actor to another host, see :cpp:func:`void simgrid::s4u::this_actor::migrate()`", - py::arg("dest")); + m2.def("set_host", &simgrid::s4u::this_actor::set_host, + "Moves the current actor to another host, see :cpp:func:`void simgrid::s4u::this_actor::set_host()`", + py::arg("dest")); m2.def("sleep_for", sleep_for_fun, "Block the actor sleeping for that amount of seconds, see :cpp:func:`void simgrid::s4u::this_actor::sleep_for`", py::arg("duration")); m2.def("sleep_until", sleep_until_fun, @@ -241,20 +252,24 @@ PYBIND11_MODULE(simgrid, m) } }); }, - "Create an actor from a function or an object, see :cpp:func:`simgrid::s4u::Actor::create()`") - .def_property("host", &Actor::get_host, &Actor::migrate, "The host on which this actor is located") + "Create an actor from a function or an object.") + .def_property("host", &Actor::get_host, &Actor::set_host, "The host on which this actor is located") + .def_property_readonly("name", &Actor::get_cname, "The name of this actor.") .def_property_readonly("pid", &Actor::get_pid, "The PID (unique identifier) of this actor.") + .def_property_readonly("ppid", &Actor::get_ppid, + "The PID (unique identifier) of the actor that created this one.") .def("by_pid", &Actor::by_pid, "Retrieve an actor by its PID") .def("daemonize", &Actor::daemonize, - "This actor will be automatically terminated when the last non-daemon actor finishes, see :cpp:func:`void " - "simgrid::s4u::Actor::daemonize()`") + "This actor will be automatically terminated when the last non-daemon actor finishes (more info in the C++ " + "documentation).") + .def("is_daemon", &Actor::is_daemon, + "Returns True if that actor is a daemon and will be terminated automatically when the last non-daemon actor " + "terminates.") .def("join", py::overload_cast(&Actor::join), - "Wait for the actor to finish, see :cpp:func:`void simgrid::s4u::Actor::join(double)`", py::arg("timeout")) + "Wait for the actor to finish (more info in the C++ documentation).", py::arg("timeout")) .def("kill", [](ActorPtr act) { act->kill(); }, "Kill that actor") .def("kill_all", &Actor::kill_all, "Kill all actors but the caller.") - .def("migrate", &Actor::migrate, - "Moves that actor to another host, see :cpp:func:`void simgrid::s4u::Actor::migrate()`", py::arg("dest")) - .def("self", &Actor::self, "Retrieves the current actor, see :cpp:func:`void simgrid::s4u::Actor::self()`") + .def("self", &Actor::self, "Retrieves the current actor.") .def("is_suspended", &Actor::is_suspended, "Returns True if that actor is currently suspended.") .def("suspend", &Actor::suspend, "Suspend that actor, that is blocked until resume()ed by another actor.") .def("resume", &Actor::resume, "Resume that actor, that was previously suspend()ed.");