X-Git-Url: http://info.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/4c98af3dcf6ab83a095d195accad6943379ab220..41f97f763bc1771fe15e96ffcd4ff3e7c76a9a63:/include/simgrid/s4u/Actor.hpp diff --git a/include/simgrid/s4u/Actor.hpp b/include/simgrid/s4u/Actor.hpp index a91b18bb08..b8e428899e 100644 --- a/include/simgrid/s4u/Actor.hpp +++ b/include/simgrid/s4u/Actor.hpp @@ -6,6 +6,7 @@ #ifndef SIMGRID_S4U_ACTOR_HPP #define SIMGRID_S4U_ACTOR_HPP +#include #include #include #include @@ -152,6 +153,18 @@ public: /** Signal to others that a new actor has been created **/ static simgrid::xbt::signal on_creation; + /** Signal to others that an actor has been suspended**/ + static simgrid::xbt::signal on_suspend; + /** Signal to others that an actor has been resumed **/ + static simgrid::xbt::signal on_resume; + /** Signal to others that an actor is sleeping **/ + static simgrid::xbt::signal on_sleep; + /** Signal to others that an actor wakes up for a sleep **/ + static simgrid::xbt::signal on_wake_up; + /** Signal to others that an actor is going to migrated to another host**/ + static simgrid::xbt::signal on_migration_start; + /** Signal to others that an actor is has been migrated to another host **/ + static simgrid::xbt::signal on_migration_end; /** Signal indicating that the given actor is about to disappear */ static simgrid::xbt::signal on_destruction; @@ -224,7 +237,7 @@ public: /** Add a function to the list of "on_exit" functions for the current actor. The on_exit functions are the functions * executed when your actor is killed. You should use them to free the data used by your actor. */ - void on_exit(int_f_pvoid_pvoid_t fun, void* data); + void on_exit(std::function fun, void* data); /** Sets the time at which that actor should be killed */ void set_kill_time(double time); @@ -303,9 +316,11 @@ public: { set_auto_restart(a); } + XBT_ATTRIB_DEPRECATED_v323("Please use a std::function for first parameter.") void on_exit( + int_f_pvoid_pvoid_t fun, void* data); XBT_ATTRIB_DEPRECATED_v323("Please use Actor::on_exit()") void onExit(int_f_pvoid_pvoid_t fun, void* data) { - on_exit(fun, data); + on_exit([fun](int a, void* b) { fun((void*)(intptr_t)a, b); }, data); } XBT_ATTRIB_DEPRECATED_v323("Please use Actor::set_kill_time()") void setKillTime(double time) { set_kill_time(time); } XBT_ATTRIB_DEPRECATED_v323("Please use Actor::get_kill_time()") double getKillTime() { return get_kill_time(); } @@ -395,7 +410,9 @@ XBT_PUBLIC bool is_suspended(); XBT_PUBLIC void kill(); /** @brief Add a function to the list of "on_exit" functions. */ -XBT_PUBLIC void on_exit(int_f_pvoid_pvoid_t fun, void* data); +XBT_ATTRIB_DEPRECATED_v323("Please use std::function for first parameter.") XBT_PUBLIC + void on_exit(int_f_pvoid_pvoid_t fun, void* data); +XBT_PUBLIC void on_exit(std::function fun, void* data); /** @brief Migrate the actor to a new host. */ XBT_PUBLIC void migrate(Host* new_host);