X-Git-Url: http://info.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/48296e83ce3ba1fa3658a3a74d10a536e33b3849..6e0d0f6c1580aceb13c060bbf95cbe9000cf6bbd:/src/kernel/EngineImpl.hpp diff --git a/src/kernel/EngineImpl.hpp b/src/kernel/EngineImpl.hpp index d2d410897b..149c0c2a36 100644 --- a/src/kernel/EngineImpl.hpp +++ b/src/kernel/EngineImpl.hpp @@ -1,4 +1,4 @@ -/* Copyright (c) 2016-2022. The SimGrid Team. All rights reserved. */ +/* Copyright (c) 2016-2023. The SimGrid Team. All rights reserved. */ /* This program is free software; you can redistribute it and/or modify it * under the terms of the license (GNU LGPL) which comes with this package. */ @@ -16,10 +16,10 @@ #include "src/kernel/activity/ExecImpl.hpp" #include "src/kernel/activity/IoImpl.hpp" #include "src/kernel/activity/MailboxImpl.hpp" +#include "src/kernel/activity/MessageQueueImpl.hpp" #include "src/kernel/activity/SleepImpl.hpp" #include "src/kernel/activity/Synchro.hpp" #include "src/kernel/actor/ActorImpl.hpp" -#include "src/kernel/resource/SplitDuplexLinkImpl.hpp" #include #include @@ -34,6 +34,7 @@ namespace simgrid::kernel { class EngineImpl { std::unordered_map netpoints_; std::unordered_map mailboxes_; + std::unordered_map mqueues_; std::unordered_map registered_functions; // Maps function names to actor code actor::ActorCodeFactory default_function; // Function to use as a fallback when the provided name matches nothing @@ -57,6 +58,8 @@ class EngineImpl { std::unique_ptr> platf_handle_; //!< handle for platform library friend s4u::Engine; + std::vector cmdline_; // Copy of the argv we got (including argv[0]) + public: EngineImpl() = default; @@ -69,6 +72,10 @@ public: #endif void initialize(int* argc, char** argv); + const std::vector& get_cmdline() const + { + return cmdline_; + } void load_platform(const std::string& platf); void load_deployment(const std::string& file) const; void seal_platform() const; @@ -97,8 +104,14 @@ public: const std::vector& get_all_models() const { return models_; } static bool has_instance() { return s4u::Engine::has_instance(); } - static EngineImpl* get_instance() { return s4u::Engine::get_instance()->pimpl; } - static EngineImpl* get_instance(int* argc, char** argv) { return s4u::Engine::get_instance(argc, argv)->pimpl; } + static EngineImpl* get_instance() + { + return s4u::Engine::get_instance()->pimpl_; + } + static EngineImpl* get_instance(int* argc, char** argv) + { + return s4u::Engine::get_instance(argc, argv)->pimpl_; + } actor::ActorCodeFactory get_function(const std::string& name) { @@ -140,10 +153,6 @@ public: void display_all_actor_status() const; void run_all_actors(); - /* @brief Finish simulation initialization - * This function must be called before the first call to solve() - */ - void presolve() const; /** @brief Performs a part of the simulation * @param max_date Maximum date to update the simulation to, or -1 * @return the elapsed time, or -1.0 if no event could be executed