X-Git-Url: http://info.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/45ae0195c6ad8232415288c5da07b4bdc23a31b4..1821d79bc2936eb596af1c57d5da3a3271f553ca:/src/s4u/s4u_actor.cpp?ds=sidebyside diff --git a/src/s4u/s4u_actor.cpp b/src/s4u/s4u_actor.cpp index 010a9d801d..ab6f3a1d3f 100644 --- a/src/s4u/s4u_actor.cpp +++ b/src/s4u/s4u_actor.cpp @@ -11,6 +11,9 @@ #include "simgrid/s4u/Mailbox.hpp" #include "src/kernel/context/Context.hpp" +#include "src/simix/smx_private.h" + +#include XBT_LOG_NEW_DEFAULT_CATEGORY(s4u_actor, "S4U actors"); @@ -167,6 +170,21 @@ void Actor::setProperty(const char* key, const char* value) namespace this_actor { +/** Returns true if run from the kernel mode, and false if run from a real actor + * + * Everything that is run out of any actor (simulation setup before the engine is run, + * computing the model evolutions as a result to the actors' action, etc) is run in + * kernel mode, just as in any operating systems. + * + * In SimGrid, the actor in charge of doing the stuff in kernel mode is called Maestro, + * because it is the one scheduling when the others should move or wait. + */ +bool isMaestro() +{ + smx_actor_t process = SIMIX_process_self(); + return process == nullptr || process == simix_global->maestro_process; +} + void sleep_for(double duration) { if (duration > 0) @@ -215,6 +233,7 @@ CommPtr isend(MailboxPtr chan, void* payload, double simulatedSize) { return Comm::send_async(chan, payload, simulatedSize); } + void dsend(MailboxPtr chan, void* payload, double simulatedSize) { Comm::send_detached(chan, payload, simulatedSize);