X-Git-Url: http://info.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/2748fc363dd4fe709089d1ec51c38db3fe2ca26a..4278bfdb328a2edb248f0633c3953a10eab03cdd:/include/simgrid/s4u/Actor.hpp diff --git a/include/simgrid/s4u/Actor.hpp b/include/simgrid/s4u/Actor.hpp index 2196eadc55..d1121ea7c4 100644 --- a/include/simgrid/s4u/Actor.hpp +++ b/include/simgrid/s4u/Actor.hpp @@ -16,15 +16,11 @@ #include #include -#include - #include -#include #include #include #include -#include #include namespace simgrid { @@ -179,6 +175,12 @@ public: */ static ActorPtr createActor(const char* name, s4u::Host* host, std::function code); + static ActorPtr createActor(const char* name, s4u::Host* host, std::function)> code, + std::vector args) + { + return createActor(name, host, [code](std::vector args) { code(args); }, args); + } + /** Create an actor using code * * Using this constructor, move-only type can be used. The consequence is @@ -207,10 +209,14 @@ public: simgrid::xbt::string name(); /** Retrieves the host on which that actor is running */ s4u::Host* host(); - /** Retrieves the PID of that actor */ - int pid(); - /** Retrieves the PPID of that actor */ - int ppid(); + /** Retrieves the PID of that actor + * + * actor_id_t is an alias for unsigned long */ + aid_t pid(); + /** Retrieves the PPID of that actor + * + * actor_id_t is an alias for unsigned long */ + aid_t ppid(); /** Suspend an actor by suspending the task on which it was waiting for the completion. */ void suspend(); @@ -235,18 +241,21 @@ public: double killTime(); void migrate(Host * new_host); + /** Ask the actor to die. * - * It will only notice your request when doing a simcall next time (a communication or similar). - * SimGrid sometimes have issues when you kill actors that are currently communicating and such. + * Any blocking activity will be canceled, and it will be rescheduled to free its memory. + * Being killed is not something that actors can defer or avoid. + * + * SimGrid still have sometimes issues when you kill actors that are currently communicating and such. * Still. Please report any bug that you may encounter with a minimal working example. */ void kill(); - static void kill(int pid); + static void kill(aid_t pid); /** Retrieves the actor that have the given PID (or nullptr if not existing) */ - static ActorPtr byPid(int pid); + static ActorPtr byPid(aid_t pid); /** @brief Wait for the actor to finish. * @@ -262,6 +271,10 @@ public: /** Returns the internal implementation of this actor */ simix::ActorImpl* getImpl(); + + /** Retrieve the property value (or nullptr if not set) */ + const char* property(const char* key); + void setProperty(const char* key, const char* value); }; /** @ingroup s4u_api @@ -299,20 +312,23 @@ namespace this_actor { * See \ref Comm for the full communication API (including non blocking communications). */ XBT_PUBLIC(void*) recv(MailboxPtr chan); + XBT_PUBLIC(CommPtr) irecv(MailboxPtr chan, void** data); /** Block the actor until it delivers a message of the given simulated size to the given mailbox * * See \ref Comm for the full communication API (including non blocking communications). */ XBT_PUBLIC(void) send(MailboxPtr chan, void* payload, double simulatedSize); + XBT_PUBLIC(void) send(MailboxPtr chan, void* payload, double simulatedSize, double timeout); - XBT_PUBLIC(void) isend(MailboxPtr chan, void* payload, double simulatedSize); + XBT_PUBLIC(CommPtr) isend(MailboxPtr chan, void* payload, double simulatedSize); + XBT_PUBLIC(void) dsend(MailboxPtr chan, void* payload, double simulatedSize); - /** @brief Returns the PID of the current actor. */ - XBT_PUBLIC(int) pid(); + /** @brief Returns the actor ID of the current actor (same as pid). */ + XBT_PUBLIC(aid_t) pid(); - /** @brief Returns the PPID of the current actor. */ - XBT_PUBLIC(int) ppid(); + /** @brief Returns the ancestor's actor ID of the current actor (same as ppid). */ + XBT_PUBLIC(aid_t) ppid(); /** @brief Returns the name of the current actor. */ XBT_PUBLIC(std::string) name(); @@ -338,7 +354,7 @@ namespace this_actor { XBT_PUBLIC(void) migrate(Host* new_host); }; -/** @} */ +/** @} */ }} // namespace simgrid::s4u