X-Git-Url: http://info.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/22b0095d326b2e91ae9432c105353c195634b33d..ac7f10a514b4dd21e9a4330e819876dd105d2690:/include/simgrid/s4u/Actor.hpp diff --git a/include/simgrid/s4u/Actor.hpp b/include/simgrid/s4u/Actor.hpp index 4013808fbe..2be0ba3c31 100644 --- a/include/simgrid/s4u/Actor.hpp +++ b/include/simgrid/s4u/Actor.hpp @@ -229,7 +229,7 @@ public: * executed when your actor is killed. You should use them to free the data used by your actor. * * Please note that functions registered in this signal cannot do any simcall themselves. It means that they cannot - * send or receive messages, acquire or release mutexes, nor even modify an host property or something. Not only are + * send or receive messages, acquire or release mutexes, nor even modify a host property or something. Not only are * blocking functions forbidden in this setting, but also modifications to the global state. */ void on_exit(std::function fun, void* data); @@ -403,10 +403,10 @@ template inline void sleep_until(const SimulationTimePoint