X-Git-Url: http://info.iut-bm.univ-fcomte.fr/pub/gitweb/simgrid.git/blobdiff_plain/1a64ca4c11a1eb7ba2ecd102f877ac571486a034..84f504218e6e541881d121ba0382f132ff1cf135:/src/s4u/s4u_Actor.cpp diff --git a/src/s4u/s4u_Actor.cpp b/src/s4u/s4u_Actor.cpp index 8fdb474ed3..27b2dca710 100644 --- a/src/s4u/s4u_Actor.cpp +++ b/src/s4u/s4u_Actor.cpp @@ -1,23 +1,23 @@ -/* Copyright (c) 2006-2021. The SimGrid Team. All rights reserved. */ +/* Copyright (c) 2006-2022. The SimGrid Team. All rights reserved. */ /* This program is free software; you can redistribute it and/or modify it * under the terms of the license (GNU LGPL) which comes with this package. */ -#include "simgrid/Exception.hpp" -#include "simgrid/actor.h" -#include "simgrid/modelchecker.h" -#include "simgrid/s4u/Actor.hpp" -#include "simgrid/s4u/Exec.hpp" -#include "simgrid/s4u/Host.hpp" -#include "simgrid/s4u/VirtualMachine.hpp" +#include +#include +#include +#include +#include +#include +#include + #include "src/include/mc/mc.h" #include "src/kernel/EngineImpl.hpp" -#include "src/kernel/activity/ExecImpl.hpp" +#include "src/kernel/actor/ActorImpl.hpp" #include "src/mc/mc_replay.hpp" #include "src/surf/HostImpl.hpp" #include -#include XBT_LOG_NEW_DEFAULT_SUBCATEGORY(s4u_actor, s4u, "S4U actors"); @@ -32,10 +32,6 @@ xbt::signal s4u::Actor::on_suspend; xbt::signal s4u::Actor::on_resume; xbt::signal s4u::Actor::on_sleep; xbt::signal s4u::Actor::on_wake_up; -#ifndef DOXYGEN -xbt::signal s4u::Actor::on_migration_start; // XBT_ATTRIB_DEPRECATED_v329 -xbt::signal s4u::Actor::on_migration_end; // XBT_ATTRIB_DEPRECATED_v329 -#endif xbt::signal s4u::Actor::on_host_change; xbt::signal s4u::Actor::on_termination; xbt::signal s4u::Actor::on_destruction; @@ -54,7 +50,7 @@ ActorPtr Actor::init(const std::string& name, s4u::Host* host) { const kernel::actor::ActorImpl* self = kernel::actor::ActorImpl::self(); kernel::actor::ActorImpl* actor = - kernel::actor::simcall([self, &name, host] { return self->init(name, host).get(); }); + kernel::actor::simcall_answered([self, &name, host] { return self->init(name, host).get(); }); return actor->get_iface(); } @@ -69,7 +65,7 @@ ActorPtr Actor::set_stacksize(unsigned stacksize) ActorPtr Actor::start(const std::function& code) { - simgrid::kernel::actor::simcall([this, &code] { pimpl_->start(code); }); + simgrid::kernel::actor::simcall_answered([this, &code] { pimpl_->start(code); }); return this; } @@ -77,7 +73,7 @@ ActorPtr Actor::create(const std::string& name, s4u::Host* host, const std::func { const kernel::actor::ActorImpl* self = kernel::actor::ActorImpl::self(); kernel::actor::ActorImpl* actor = - kernel::actor::simcall([self, &name, host, &code] { return self->init(name, host)->start(code); }); + kernel::actor::simcall_answered([self, &name, host, &code] { return self->init(name, host)->start(code); }); return actor->get_iface(); } @@ -114,9 +110,9 @@ void Actor::join(double timeout) const { kernel::actor::ActorImpl* issuer = kernel::actor::ActorImpl::self(); const kernel::actor::ActorImpl* target = pimpl_; - kernel::actor::simcall_blocking([issuer, target, timeout] { - if (target->finished_) { - // The joined process is already finished, just wake up the issuer right away + kernel::actor::simcall_blocking([issuer, target, timeout] { + if (target->wannadie()) { + // The joined actor is already finished, just wake up the issuer right away issuer->simcall_answer(); } else { kernel::activity::ActivityImplPtr sync = issuer->join(target, timeout); @@ -125,59 +121,44 @@ void Actor::join(double timeout) const }); } -void Actor::set_auto_restart(bool autorestart) +Actor* Actor::set_auto_restart(bool autorestart) { - kernel::actor::simcall([this, autorestart]() { - xbt_assert(autorestart && not pimpl_->has_to_auto_restart()); // FIXME: handle all cases + if (autorestart == pimpl_->has_to_auto_restart()) // not changed + return this; + + kernel::actor::simcall_answered([this, autorestart]() { + xbt_assert(autorestart, "Asking an actor to stop being autorestart is not implemented yet. Ask us if you need it."); pimpl_->set_auto_restart(autorestart); auto* arg = new kernel::actor::ProcessArg(pimpl_->get_host(), pimpl_); XBT_DEBUG("Adding %s to the actors_at_boot_ list of Host %s", arg->name.c_str(), arg->host->get_cname()); - pimpl_->get_host()->pimpl_->add_actor_at_boot(arg); + pimpl_->get_host()->get_impl()->add_actor_at_boot(arg); }); + return this; +} +int Actor::get_restart_count() const +{ + return pimpl_->get_restart_count(); } void Actor::on_exit(const std::function& fun) const { - kernel::actor::simcall([this, &fun] { pimpl_->on_exit->emplace_back(fun); }); + kernel::actor::simcall_answered([this, &fun] { pimpl_->on_exit->emplace_back(fun); }); } void Actor::set_host(Host* new_host) { - if (s4u::Actor::on_migration_start.get_slot_count() > 0) { // XBT_ATTRIB_DEPRECATED_v329 - static bool already_warned = false; - if (not already_warned) { - XBT_INFO("Please use s4u::Actor::on_host_change instead of s4u::Actor::on_migration_start. This will be removed " - "in v3.29"); - already_warned = true; - } - s4u::Actor::on_migration_start(*this); - } - const s4u::Host* previous_location = get_host(); - kernel::actor::simcall([this, new_host]() { - if (pimpl_->waiting_synchro_ != nullptr) { - // The actor is blocked on an activity. If it's an exec, migrate it too. + kernel::actor::simcall_answered([this, new_host]() { + for (auto const& activity : pimpl_->activities_) { // FIXME: implement the migration of other kinds of activities - kernel::activity::ExecImplPtr exec = - boost::dynamic_pointer_cast(pimpl_->waiting_synchro_); - xbt_assert(exec.get() != nullptr, "We can only migrate blocked actors when they are blocked on executions."); - exec->migrate(new_host); + if (auto exec = boost::dynamic_pointer_cast(activity)) + exec->migrate(new_host); } this->pimpl_->set_host(new_host); }); - if (s4u::Actor::on_migration_end.get_slot_count() > 0) { // XBT_ATTRIB_DEPRECATED_v329 - static bool already_warned = false; - if (not already_warned) { - XBT_INFO("Please use s4u::Actor::on_host_change instead of s4u::Actor::on_migration_end. This will be removed in " - "v3.29"); - already_warned = true; - } - s4u::Actor::on_migration_end(*this); - } - s4u::Actor::on_host_change(*this, *previous_location); } @@ -186,9 +167,10 @@ s4u::Host* Actor::get_host() const return this->pimpl_->get_host(); } -void Actor::daemonize() +Actor* Actor::daemonize() { - kernel::actor::simcall([this]() { pimpl_->daemonize(); }); + kernel::actor::simcall_answered([this]() { pimpl_->daemonize(); }); + return this; } bool Actor::is_daemon() const @@ -196,6 +178,12 @@ bool Actor::is_daemon() const return this->pimpl_->is_daemon(); } +bool Actor::is_maestro() +{ + const auto* self = kernel::actor::ActorImpl::self(); + return self == nullptr || kernel::EngineImpl::get_instance()->is_maestro(self); +} + const simgrid::xbt::string& Actor::get_name() const { return this->pimpl_->get_name(); @@ -221,7 +209,7 @@ void Actor::suspend() kernel::actor::ActorImpl* issuer = kernel::actor::ActorImpl::self(); kernel::actor::ActorImpl* target = pimpl_; s4u::Actor::on_suspend(*this); - kernel::actor::simcall_blocking([issuer, target]() { + kernel::actor::simcall_blocking([issuer, target]() { target->suspend(); if (target != issuer) { /* If we are suspending ourselves, then just do not finish the simcall now */ @@ -232,7 +220,7 @@ void Actor::suspend() void Actor::resume() { - kernel::actor::simcall([this] { pimpl_->resume(); }); + kernel::actor::simcall_answered([this] { pimpl_->resume(); }); s4u::Actor::on_resume(*this); } @@ -243,7 +231,7 @@ bool Actor::is_suspended() const void Actor::set_kill_time(double kill_time) { - kernel::actor::simcall([this, kill_time] { pimpl_->set_kill_time(kill_time); }); + kernel::actor::simcall_answered([this, kill_time] { pimpl_->set_kill_time(kill_time); }); } /** @brief Get the kill time of an actor(or 0 if unset). */ @@ -255,14 +243,14 @@ double Actor::get_kill_time() const void Actor::kill() { const kernel::actor::ActorImpl* self = kernel::actor::ActorImpl::self(); - kernel::actor::simcall([this, self] { self->kill(pimpl_); }); + kernel::actor::simcall_answered([this, self] { self->kill(pimpl_); }); } // ***** Static functions ***** ActorPtr Actor::by_pid(aid_t pid) { - kernel::actor::ActorImpl* actor = kernel::actor::ActorImpl::by_PID(pid); + kernel::actor::ActorImpl* actor = kernel::actor::ActorImpl::by_pid(pid); if (actor != nullptr) return actor->get_iface(); else @@ -272,7 +260,7 @@ ActorPtr Actor::by_pid(aid_t pid) void Actor::kill_all() { const kernel::actor::ActorImpl* self = kernel::actor::ActorImpl::self(); - kernel::actor::simcall([self] { self->kill_all(); }); + kernel::actor::simcall_answered([self] { self->kill_all(); }); } const std::unordered_map* Actor::get_properties() const @@ -288,12 +276,12 @@ const char* Actor::get_property(const std::string& key) const void Actor::set_property(const std::string& key, const std::string& value) { - kernel::actor::simcall([this, &key, &value] { pimpl_->set_property(key, value); }); + kernel::actor::simcall_answered([this, &key, &value] { pimpl_->set_property(key, value); }); } Actor* Actor::restart() { - return kernel::actor::simcall([this]() { return pimpl_->restart(); }); + return kernel::actor::simcall_answered([this]() { return pimpl_->restart(); }); } // ***** this_actor ***** @@ -311,39 +299,51 @@ namespace this_actor { */ bool is_maestro() { - return SIMIX_is_maestro(); + return Actor::is_maestro(); } void sleep_for(double duration) { xbt_assert(std::isfinite(duration), "duration is not finite!"); - if (duration > 0) { - kernel::actor::ActorImpl* issuer = kernel::actor::ActorImpl::self(); - Actor::on_sleep(*issuer->get_ciface()); - - kernel::actor::simcall_blocking([issuer, duration]() { - if (MC_is_active() || MC_record_replay_is_active()) { - MC_process_clock_add(issuer, duration); - issuer->simcall_answer(); - return; - } - kernel::activity::ActivityImplPtr sync = issuer->sleep(duration); - sync->register_simcall(&issuer->simcall_); - }); - - Actor::on_wake_up(*issuer->get_ciface()); + if (duration <= 0) /* that's a no-op */ + return; + + if (duration < sg_surf_precision) { + static unsigned int warned = 0; // At most 20 such warnings + warned++; + if (warned <= 20) + XBT_INFO("The parameter to sleep_for() is smaller than the SimGrid numerical accuracy (%g < %g). " + "Please refer to https://simgrid.org/doc/latest/Configuring_SimGrid.html#numerical-precision", + duration, sg_surf_precision); + if (warned == 20) + XBT_VERB("(further warnings about the numerical accuracy of sleep_for() will be omitted)."); } + + kernel::actor::ActorImpl* issuer = kernel::actor::ActorImpl::self(); + Actor::on_sleep(*issuer->get_ciface()); + + kernel::actor::simcall_blocking([issuer, duration]() { + if (MC_is_active() || MC_record_replay_is_active()) { + MC_process_clock_add(issuer, duration); + issuer->simcall_answer(); + return; + } + kernel::activity::ActivityImplPtr sync = issuer->sleep(duration); + sync->register_simcall(&issuer->simcall_); + }); + + Actor::on_wake_up(*issuer->get_ciface()); } void yield() { - kernel::actor::simcall([] { /* do nothing*/ }); + kernel::actor::simcall_answered([] { /* do nothing*/ }); } XBT_PUBLIC void sleep_until(double wakeup_time) { - double now = SIMIX_get_clock(); + double now = s4u::Engine::get_clock(); if (wakeup_time > now) sleep_for(wakeup_time - now); } @@ -364,10 +364,9 @@ void parallel_execute(const std::vector& hosts, const std::vectorwait(); } -void parallel_execute(const std::vector& hosts, const std::vector& flops_amounts, - const std::vector& bytes_amounts, double timeout) // XBT_ATTRIB_DEPRECATED_v329 +void thread_execute(s4u::Host* host, double flops_amount, int thread_count) { - exec_init(hosts, flops_amounts, bytes_amounts)->wait_for(timeout); + Exec::init()->set_flops_amount(flops_amount)->set_host(host)->set_thread_count(thread_count)->wait(); } ExecPtr exec_init(double flops_amount) @@ -378,7 +377,7 @@ ExecPtr exec_init(double flops_amount) ExecPtr exec_init(const std::vector& hosts, const std::vector& flops_amounts, const std::vector& bytes_amounts) { - xbt_assert(hosts.size() > 0, "Your parallel executions must span over at least one host."); + xbt_assert(not hosts.empty(), "Your parallel executions must span over at least one host."); xbt_assert(hosts.size() == flops_amounts.size() || flops_amounts.empty(), "Host count (%zu) does not match flops_amount count (%zu).", hosts.size(), flops_amounts.size()); xbt_assert(hosts.size() * hosts.size() == bytes_amounts.size() || bytes_amounts.empty(), @@ -437,13 +436,14 @@ void suspend() { kernel::actor::ActorImpl* self = simgrid::kernel::actor::ActorImpl::self(); s4u::Actor::on_suspend(*self->get_ciface()); - kernel::actor::simcall_blocking([self] { self->suspend(); }); + kernel::actor::simcall_blocking([self] { self->suspend(); }); } void exit() { kernel::actor::ActorImpl* self = simgrid::kernel::actor::ActorImpl::self(); - simgrid::kernel::actor::simcall([self] { self->exit(); }); + simgrid::kernel::actor::simcall_answered([self] { self->exit(); }); + THROW_IMPOSSIBLE; } void on_exit(const std::function& fun) @@ -459,10 +459,6 @@ void set_host(Host* new_host) { simgrid::kernel::actor::ActorImpl::self()->get_iface()->set_host(new_host); } -void migrate(Host* new_host) // XBT_ATTRIB_DEPRECATED_v329 -{ - set_host(new_host); -} } // namespace this_actor } // namespace s4u @@ -481,7 +477,7 @@ sg_actor_t* sg_actor_list() xbt_assert(actor_count > 0, "There is no actor!"); std::vector actors = e->get_all_actors(); - sg_actor_t* res = xbt_new(sg_actor_t, actors.size()); + auto* res = xbt_new(sg_actor_t, actors.size()); for (size_t i = 0; i < actor_count; i++) res[i] = actors[i].get(); return res; @@ -492,7 +488,7 @@ sg_actor_t sg_actor_init(const char* name, sg_host_t host) return simgrid::s4u::Actor::init(name, host).get(); } -void sg_actor_start(sg_actor_t actor, xbt_main_func_t code, int argc, const char* const* argv) +void sg_actor_start_(sg_actor_t actor, xbt_main_func_t code, int argc, const char* const* argv) { simgrid::kernel::actor::ActorCode function; if (code) @@ -500,7 +496,7 @@ void sg_actor_start(sg_actor_t actor, xbt_main_func_t code, int argc, const char actor->start(function); } -sg_actor_t sg_actor_create(const char* name, sg_host_t host, xbt_main_func_t code, int argc, const char* const* argv) +sg_actor_t sg_actor_create_(const char* name, sg_host_t host, xbt_main_func_t code, int argc, const char* const* argv) { simgrid::kernel::actor::ActorCode function = simgrid::xbt::wrap_main(code, argc, argv); return simgrid::s4u::Actor::init(name, host)->start(function).get(); @@ -522,7 +518,7 @@ void sg_actor_exit() * This function checks whether @a actor is a valid pointer and return its PID (or 0 in case of problem). */ -aid_t sg_actor_get_PID(const_sg_actor_t actor) +aid_t sg_actor_get_pid(const_sg_actor_t actor) { /* Do not raise an exception here: this function is called by the logs * and the exceptions, so it would be called back again and again */ @@ -537,7 +533,7 @@ aid_t sg_actor_get_PID(const_sg_actor_t actor) * This function checks whether @a actor is a valid pointer and return its parent's PID. * Returns -1 if the actor has not been created by any other actor. */ -aid_t sg_actor_get_PPID(const_sg_actor_t actor) +aid_t sg_actor_get_ppid(const_sg_actor_t actor) { return actor->get_ppid(); } @@ -549,7 +545,7 @@ aid_t sg_actor_get_PPID(const_sg_actor_t actor) * If none is found, @c nullptr is returned. Note that the PID are unique in the whole simulation, not only on a given host. */ -sg_actor_t sg_actor_by_PID(aid_t pid) +sg_actor_t sg_actor_by_pid(aid_t pid) { return simgrid::s4u::Actor::by_pid(pid).get(); } @@ -663,10 +659,6 @@ void sg_actor_set_host(sg_actor_t actor, sg_host_t host) { actor->set_host(host); } -void sg_actor_migrate(sg_actor_t process, sg_host_t host) // XBT_ATTRIB_DEPRECATED_v329 -{ - process->set_host(host); -} /** * @brief Wait for the completion of a #sg_actor_t. @@ -727,10 +719,11 @@ sg_actor_t sg_actor_attach(const char* name, void* data, sg_host_t host, xbt_dic props[key] = value; xbt_dict_free(&properties); - /* Let's create the process: SIMIX may decide to start it right now, even before returning the flow control to us */ + /* Let's create the actor: SIMIX may decide to start it right now, even before returning the flow control to us */ smx_actor_t actor = nullptr; try { - actor = simgrid::kernel::actor::ActorImpl::attach(name, data, host, &props).get(); + actor = simgrid::kernel::actor::ActorImpl::attach(name, data, host).get(); + actor->set_properties(props); } catch (simgrid::HostFailureException const&) { xbt_die("Could not attach"); } @@ -761,7 +754,7 @@ const char* sg_actor_self_get_name() void* sg_actor_self_get_data() { - return simgrid::s4u::Actor::self()->get_data(); + return simgrid::s4u::Actor::self()->get_data(); } void sg_actor_self_set_data(void* userdata) @@ -769,26 +762,11 @@ void sg_actor_self_set_data(void* userdata) simgrid::s4u::Actor::self()->set_data(userdata); } -void* sg_actor_self_data() // XBT_ATTRIB_DEPRECATED_v330 -{ - return sg_actor_self_get_data(); -} - -void sg_actor_self_data_set(void* userdata) // XBT_ATTRIB_DEPRECATED_v330 -{ - sg_actor_self_set_data(userdata); -} - sg_actor_t sg_actor_self() { return simgrid::s4u::Actor::self(); } -void sg_actor_self_execute(double flops) // XBT_ATTRIB_DEPRECATED_v330 -{ - simgrid::s4u::this_actor::execute(flops); -} - void sg_actor_execute(double flops) { simgrid::s4u::this_actor::execute(flops); @@ -825,7 +803,7 @@ void sg_actor_unref(const_sg_actor_t actor) /** @brief Return the user data of a #sg_actor_t */ void* sg_actor_get_data(const_sg_actor_t actor) { - return actor->get_data(); + return actor->get_data(); } /** @brief Set the user data of a #sg_actor_t */ @@ -834,19 +812,9 @@ void sg_actor_set_data(sg_actor_t actor, void* userdata) actor->set_data(userdata); } -void* sg_actor_data(const_sg_actor_t actor) // XBT_ATTRIB_DEPRECATED_v330 -{ - return sg_actor_get_data(actor); -} - -void sg_actor_data_set(sg_actor_t actor, void* userdata) // XBT_ATTRIB_DEPRECATED_v330 -{ - sg_actor_set_data(actor, userdata); -} - -/** @brief Add a function to the list of "on_exit" functions for the current process. - * The on_exit functions are the functions executed when your process is killed. - * You should use them to free the data used by your process. +/** @brief Add a function to the list of "on_exit" functions for the current actor. + * The on_exit functions are the functions executed when your actor is killed. + * You should use them to free the data used by your actor. */ void sg_actor_on_exit(void_f_int_pvoid_t fun, void* data) {